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Add_Folder_IconsAppDelegate.m
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Add_Folder_IconsAppDelegate.m
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//
// Add_Folder_IconsAppDelegate.m
// Add Folder Icons
//
// Created by Andrew Hodgkinson on 14/03/2010.
// Copyright 2010, 2011 Hipposoft. All rights reserved.
//
#import "Add_Folder_IconsAppDelegate.h"
#import "ApplicationSupport.h"
#import "SlipCoverSupport.h"
#import "GlobalConstants.h"
#import "GlobalSemaphore.h"
@implementation Add_Folder_IconsAppDelegate
#ifdef UPDATABLE
@synthesize updateHelper;
#endif
- ( void ) applicationDidFinishLaunching: ( NSNotification * ) aNotification
{
/* The icon generator needs the global semaphore system */
globalSemaphoreInit();
/* Possibly wake up the update mechanism */
#ifdef UPDATABLE
updateHelper = [ [ UpdateHelper alloc ] init ];
[ mainMenuController addUpdaterMenuEntriesWith: updateHelper ];
#endif
/* Get hold of the singleton icon style manager instance */
iconStyleManager = [ IconStyleManager iconStyleManager ];
/* Establish various defaults, allocate singletons */
[ self establishDefaultPreferences ];
[ self standardFolderIcon ];
/* Create the main window, which opens itself */
mainWindowController =
[
[ MainWindowController alloc ] initWithWindowNibName: MAIN_WINDOW_CONTROLLER_NIB_NAME
];
/* Create the splash window, which opens above the main window */
NSUserDefaults * defaults = [ NSUserDefaults standardUserDefaults ];
NSString * showSplashKey = @"showSplashScreenAtStartup";
if ( [ defaults boolForKey: showSplashKey ] != NO )
{
splashWindowController =
[
[ SplashWindowController alloc ] initWithWindowNibName: SPLASH_WINDOW_CONTROLLER_NIB_NAME
];
}
}
- ( BOOL ) applicationShouldTerminateAfterLastWindowClosed: ( NSApplication * ) theApplication
{
return YES;
}
/******************************************************************************\
* -establishDefaultPreferences
*
* Set up the default preferences and register them. Since preferences include
* a record of default style, the preset styles must be set up first.
*
* See also: -establishDefaultIconStyles (IconStyleManager)
\******************************************************************************/
- ( void ) establishDefaultPreferences
{
NSUserDefaults * userDefaults = [ NSUserDefaults standardUserDefaults ];
NSArray * coverArtFilenames =
@[
@{ @"leafname": @"folder" },
@{ @"leafname": @"cover" }
];
/* A fiddly bit - fetch a default style object and transform it into a
* value which can be stored in the defaults dictionary in a manner
* compatible with the bindings for the companion preferences GUI.
*/
IconStyle * foundStyle = [ iconStyleManager findClassicIconStyle ];
NSString * defaultStyleID =
[
[ [ foundStyle objectID ] URIRepresentation ] absoluteString
];
/* Combine all the above to construct and register the defaults */
NSDictionary * appDefaults =
@{
@"showSplashScreenAtStartup": @YES,
@"addSubFolders": @NO,
@"emptyListIfSuccessful": @NO,
@"colourLabelsIndicateCoverArt": @YES,
@"coverArtFilenames": coverArtFilenames,
@"defaultStyle": defaultStyleID
};
[ userDefaults registerDefaults: appDefaults ];
}
/******************************************************************************\
* -standardFolderIcon
*
* Ask the system for a generic folder icon and generate a CGImage variant of
* it at CANVAS_SIZE x CANVAS_SIZE dimensions (see "GlobalConstants.h"). This
* is only done once - the representation is then kept forever.
*
* Out: CGImageRef pointing to a CGImage version of the standard system folder
* icon. DO NOT EVER CALL 'release()' ON THIS.
\******************************************************************************/
- ( CGImageRef ) standardFolderIcon
{
static dispatch_once_t onceToken;
static CGImageRef folderIconRef = NULL;
dispatch_once( &onceToken, ^{
NSImage * folder = [ NSImage imageNamed: NSImageNameFolder ];
if ( folder )
{
/* To turn into a CGImage, just try to fill the canvas with the folder
* icon. The OS selects the best image.
*
* We *DO NOT* adjust the requested size for retina DPI. The OS does
* that internally, it seems; at least on OS X 10.11, requesting an
* adjusted 512 for high DPI and thus asking for 1024, results in a
* failure to fetch an image and a logged complaint from
* iconservicesagent about being able to find a 2048x2048 image.
*/
NSInteger canvasSize = CANVAS_SIZE; /* (was 'dpiValue( CANVAS_SIZE )' */
NSRect imageRect = NSMakeRect( 0, 0, canvasSize, canvasSize );
CGImageRef localRef =
[
folder CGImageForProposedRect: &imageRect
context: nil
hints: nil
];
/* The above is owned by the NSImage and when the NSImage goes, the
* folder goes with it. We need to store a copy.
*/
if ( localRef )
{
folderIconRef = CGImageCreateCopy( localRef );
}
}
} );
return folderIconRef;
}
/******************************************************************************\
* -showPreferences:
*
* Show the Preferences dialogue box. The preferences handler code deals with
* restoring previous state.
\******************************************************************************/
- ( IBAction ) showPreferences: ( id ) sender
{
ApplicationSpecificPreferencesWindowController * prefs =
[
ApplicationSpecificPreferencesWindowController applicationSpecificPreferencesWindowController
];
[ prefs showWindow: sender ];
}
/******************************************************************************\
* -showManageStyles:
*
* Show the Manage Styles dialogue box.
\******************************************************************************/
- ( IBAction ) showManageStyles: ( id ) sender
{
if ( manageStylesWindowController == nil )
{
manageStylesWindowController =
[
[ ManageStylesWindowController alloc ] initWithWindowNibName: MANAGE_STYLES_CONTROLLER_NIB_NAME
];
}
[ manageStylesWindowController showWindow: sender ];
}
/******************************************************************************\
* -applicationShouldTerminate:
*
* NSApplicationDelegate: Boilerplate Core Data material generated by Interface
* Builder 3.2.5.
*
* Handle the saving of changes in the application managed object context
* before the application terminates.
*
* In: ( NSApplication * ) sender
* Application which is shutting down (i.e. this one) - used to present
* errors if problems are encountered during execution.
*
* Out: ( NSApplicationTerminateReply )
* Either "NSTerminateNow" to allow termination or "NSTerminateCancel" to
* prevent it.
\******************************************************************************/
- ( NSApplicationTerminateReply ) applicationShouldTerminate: ( NSApplication * ) sender
{
NSManagedObjectContext * moc = [ iconStyleManager managedObjectContext ];
if ( ! moc ) return NSTerminateNow;
/* Belt and braces; the way the application uses CoreData means there
* should be no edits to commit, but it doesn't hurt to make the call
* just in case some unexpected condition left changes pending.
*/
if ( ! [ moc commitEditing ] )
{
NSLog( @"%@:%s unable to commit editing to terminate", [ self class ], sel_getName( _cmd ) );
return NSTerminateCancel;
}
if ( ! [ moc hasChanges ] ) return NSTerminateNow;
NSError * error = nil;
if ( ! [ moc save: &error ] )
{
/* This error handling simply presents error information in a panel with
* an "OK" button, which does not include any attempt at error recovery.
* As a result, this implementation will present the information to the
* user and then follow up with a panel asking if the user wishes to
* "Quit Anyway", without saving the changes.
*
* Typically, this process should be altered to include application-
* specific recovery steps. In the case of Add Folder Icons, there is
* not much we can do to recover anyway.
*/
BOOL result = [ sender presentError: error ];
if ( result ) return NSTerminateCancel;
NSString * question = NSLocalizedString( @"Could not save Style changes while quitting. Quit anyway?", @"Quit without saves error question message" );
NSString * info = NSLocalizedString( @"Quitting now will lose any Style changes you have made since the last successful save.", @"Quit without saves error question info" );
NSString * quitButton = NSLocalizedString( @"Quit Anyway", @"Quit anyway button title" );
NSString * cancelButton = NSLocalizedString( @"Cancel", @"Cancel button title" );
NSAlert * alert = [ [ NSAlert alloc ] init ];
[ alert setMessageText: question ];
[ alert setInformativeText: info ];
[ alert addButtonWithTitle: quitButton ];
[ alert addButtonWithTitle: cancelButton ];
NSInteger answer = [ alert runModal ];
alert = nil;
if ( answer == NSAlertSecondButtonReturn ) return NSTerminateCancel;
}
return NSTerminateNow;
}
@end