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Friends' online status doesn't update ever #13604
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What's the intended purpose here? To update online statuses or something else? |
Updating |
As in if a user adds a friend from the website or something like that? We probably want to wait for a push based event flow to come online before considering this. I don't think it's important enough to be polling, let alone every 5 seconds. Maybe once every hour, or if decided better, when the overlay is opened. |
As the original issue was opened by me, I would guess the intention here is to update the Online status of the friends list, as they don't update at the moment. |
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APIAccess.Friends
does not get updated for the whole session
This needs super high priority. It's a core foundation of osu! that you know when your friends are online. |
Split from #13493.
Might want to be polled at
APIAccess
every 5000ms or similar, with aRefetchFriends
method invoked upon opening the friends section of dashboard overlay.The text was updated successfully, but these errors were encountered: