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Legacy support for refreshscreen and reloadmappart
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macros/legacy.asm

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@@ -206,6 +206,8 @@ DEF battlecheck EQUS "randomwildmon"
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DEF loadtrainerdata EQUS "loadtemptrainer"
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DEF loadpokedata EQUS "loadwildmon"
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DEF returnafterbattle EQUS "reloadmapafterbattle"
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DEF refreshscreen EQUS "reanchormap"
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DEF reloadmappart EQUS "refreshmap"
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DEF trainerstatus EQUS "trainerflagaction"
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DEF talkaftercancel EQUS "endifjustbattled"
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DEF talkaftercheck EQUS "checkjustbattled"

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