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add n_libaudio_sn_sc.h
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src/libnaudio/n_libaudio_sn_sc.h

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#define ALVoice N_ALVoice
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#define ALSynth N_ALSynth
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#define ALGlobals N_ALGlobals
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#define alSynAddPlayer( a, b) n_alSynAddPlayer( b)
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#define alSynAllocFX( a, b, c, d) n_alSynAllocFX( b, c, d)
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#define alSynAllocVoice( a, b, c) n_alSynAllocVoice( b, c)
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#define alSynDelete( a) n_alSynDelete()
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#define alSynFreeVoice( a, b) n_alSynFreeVoice( b)
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#define alSynGetFXRef( a, b, c) n_alSynGetFXRef( b, c)
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#define alSynGetPriority( a, b) n_alSynGetPriority( b)
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#define alSynRemovePlayer( a, b) n_alSynRemovePlayer( b)
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#define alSynSetFXMix( a, b, c) n_alSynSetFXMix( b, c)
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#define alSynSetFXParam( a, b, c, d) n_alSynSetFXParam( b, c, d)
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#define alSynSetFXtype( a, b, c, d) n_alSynSetFXtype( b, c, d)
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#define alSynSetPan( a, b, c) n_alSynSetPan( b, c)
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#define alSynSetPitch( a, b, c) n_alSynSetPitch( b, c)
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#define alSynSetPriority( a, b, c) n_alSynSetPriority( b, c)
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#define alSynSetVol( a, b, c, d) n_alSynSetVol( b, c, d)
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#define alSynStartVoice( a, b, c) n_alSynStartVoice( b, c)
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#define alSynStartVoiceParams( a, b, c, d, e, f, g, h) \
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n_alSynStartVoiceParams( b, c, d, e, f, g, h)
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#define alSynStopVoice( a, b) n_alSynStopVoice( b)
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#define alSynNew( a, b) n_alSynNew( b)
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#define alInit n_alInit
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#define alClose( a ) n_alClose()
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#define alAudioFrame n_alAudioFrame

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