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Allow users to render a circle efficiently when working in 3D.
Most appropriate sub-area of p5.js?
Accessibility
Color
Core/Environment/Rendering
Data
DOM
Events
Image
IO
Math
Typography
Utilities
WebGL
Build process
Unit testing
Internationalization
Friendly errors
Other (specify if possible)
Feature request details
cylinder() already has parameters bottomCap and topCap. But there's no way to just draw the cap(s). I'm suggesting adding another optional parameter sideWalls default to true, but when false doesn't draw the side walls of the cylinder.
The text was updated successfully, but these errors were encountered:
For all 3D shapes, you can call translate(...) or rotate(...) before your call to circle() to change the position and orientation of whatever you're drawing. I believe that should also include normals, so if you enable lighting and materials before drawing the circles, they should apply.
Increasing access
Allow users to render a circle efficiently when working in 3D.
Most appropriate sub-area of p5.js?
Feature request details
cylinder() already has parameters
bottomCap
andtopCap
. But there's no way to just draw the cap(s). I'm suggesting adding another optional parametersideWalls
default to true, but when false doesn't draw the side walls of the cylinder.The text was updated successfully, but these errors were encountered: