@@ -99,16 +99,16 @@ using ResponsiveClashL =
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// EFFECT = effect type, defaults to EFFECT_BLAST
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template <class COLOR ,
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- int FADE = 400 ,
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- int SIZE = 100 ,
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- int SPEED = 400 ,
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+ class FADE = Int< 400 > ,
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+ class SIZE = Int< 100 > ,
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+ class SPEED = Int< 400 > ,
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int TOP = 28000 ,
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int BOTTOM = 8000 ,
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BladeEffectType EFFECT = EFFECT_BLAST>
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using ResponsiveBlastL =
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AlphaL<
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MultiTransitionEffectL<
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- TrWaveX<COLOR, Int< FADE>, Int< SIZE>, Int< SPEED> , Scale<BladeAngle<>, Int<TOP>, Int<BOTTOM>>>,
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+ TrWaveX<COLOR, FADE, SIZE, SPEED, Scale<BladeAngle<>, Int<TOP>, Int<BOTTOM>>>,
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EFFECT>,
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Bump<Scale<BladeAngle<>,Int<TOP>,Int<BOTTOM>>,Int<24000 >>>;
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@@ -121,15 +121,15 @@ using ResponsiveBlastL =
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// EFFECT = effect type, defaults to EFFECT_BLAST
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template <class COLOR ,
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- int FADE = 400 ,
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- int SIZE = 100 ,
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- int SPEED = 400 ,
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+ class FADE = Int< 400 > ,
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+ class SIZE = Int< 100 > ,
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+ class SPEED = Int< 400 > ,
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int TOP = 28000 ,
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int BOTTOM = 8000 ,
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BladeEffectType EFFECT = EFFECT_BLAST>
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using ResponsiveBlastWaveL =
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MultiTransitionEffectL<
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- TrWaveX<COLOR, Int< FADE>, Int< SIZE>, Int< SPEED> ,
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+ TrWaveX<COLOR, FADE, SIZE, SPEED,
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Scale<BladeAngle<>,
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Int<TOP>,
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Int<BOTTOM>>>,
@@ -143,16 +143,16 @@ using ResponsiveBlastWaveL =
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// EFFECT = effect type, defaults to EFFECT_BLAST
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template <class COLOR ,
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- int SIZE = 8000 ,
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- int FADE = 400 ,
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+ class SIZE = Int< 8000 > ,
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+ class FADE = Int< 400 > ,
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int TOP = 28000 ,
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int BOTTOM = 8000 ,
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BladeEffectType EFFECT = EFFECT_BLAST>
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using ResponsiveBlastFadeL =
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MultiTransitionEffectL<
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TrConcat<TrInstant,
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- AlphaL<COLOR, Bump<Scale<BladeAngle<>, Int<TOP>, Int<BOTTOM>>, Int< SIZE> >>,
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- TrFade <FADE>>,
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+ AlphaL<COLOR, Bump<Scale<BladeAngle<>, Int<TOP>, Int<BOTTOM>>, SIZE>>,
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+ TrFadeX <FADE>>,
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EFFECT>;
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// ResponsiveStabL<STAB COLOR, TRANSITION1, TRANSITION2, SIZE1, SIZE2>
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