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Releases: project-slippi/Nintendont

Version 1.8

02 Apr 08:26
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  • Add optional toggle for frozen PS
  • Now extracts more data about character states (useful for stats and AI)
  • Rumble is now off by default
  • QOL code now includes Dan Salvato's d-up/down toggles for rumble on CSS
  • Fix minor bugs with skip results screen transitions

Version 1.6

16 Mar 02:35
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  • Add support for slippi-wiiconf settings (time and console nickname)
  • Move hide nametags code to "Tournament mods" along with neutral start
  • Add slippi-wiiconf to release
  • Add nintendont-slippi-forwarder to release (for auto-boot from Priiloader)

Version 1.5

03 Mar 09:09
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  • Revert removal of disk caching which may have increased likelihood of desk crashes
  • Fix metadata formatting of startTime on console file writes
  • Skip continue with no memory card screen
  • Minor UI changes

Version 1.4

27 Feb 08:00
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• Fix bug where using the Name Entry screen would cause the game to crash
• Better position PAL stock icons
• Fix issue where creating a tag from CSS would change your player to a CPU (QOL codes)
• Bring back autoboot and drive LED settings
• Change last winner indicator from a star to a colored name (QOL codes)
• Update background and app banner to use new Slippi logo
• Fix potential desyncs on PS, Yoshis, and with garbage data default character states (cyclone, shine mine)

Version 1.2

22 Feb 08:20
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  • Add ability to toggle Melee codes from Nintendont instead of having to provide a GCT
  • Add toggle for PAL (using a 1.02 ISO)
  • Add support for booting from USB
  • Fix bug where USB device needed to be plugged in to boot Melee