Releases: project-slippi/Nintendont
Releases · project-slippi/Nintendont
Version 1.8
- Add optional toggle for frozen PS
- Now extracts more data about character states (useful for stats and AI)
- Rumble is now off by default
- QOL code now includes Dan Salvato's d-up/down toggles for rumble on CSS
- Fix minor bugs with skip results screen transitions
Version 1.6
- Add support for slippi-wiiconf settings (time and console nickname)
- Move hide nametags code to "Tournament mods" along with neutral start
- Add slippi-wiiconf to release
- Add nintendont-slippi-forwarder to release (for auto-boot from Priiloader)
Version 1.5
- Revert removal of disk caching which may have increased likelihood of desk crashes
- Fix metadata formatting of startTime on console file writes
- Skip continue with no memory card screen
- Minor UI changes
Version 1.4
• Fix bug where using the Name Entry screen would cause the game to crash
• Better position PAL stock icons
• Fix issue where creating a tag from CSS would change your player to a CPU (QOL codes)
• Bring back autoboot and drive LED settings
• Change last winner indicator from a star to a colored name (QOL codes)
• Update background and app banner to use new Slippi logo
• Fix potential desyncs on PS, Yoshis, and with garbage data default character states (cyclone, shine mine)
Version 1.2
- Add ability to toggle Melee codes from Nintendont instead of having to provide a GCT
- Add toggle for PAL (using a 1.02 ISO)
- Add support for booting from USB
- Fix bug where USB device needed to be plugged in to boot Melee