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Process breakdown on huge models? #10

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LaneF opened this issue Apr 12, 2024 · 0 comments
Open

Process breakdown on huge models? #10

LaneF opened this issue Apr 12, 2024 · 0 comments

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@LaneF
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LaneF commented Apr 12, 2024

I'm seeing unexpected results when import huge models (100 - 200k objects) like the update cycle stops working, or the compute shdader isn't responding anymore. It works fine on test scenes with ~30k objects and improves perf as expected. We're not Shader specialists, could we get some advice on how to debug what we're experiencing?

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