Releases: pyomeca/biorbd
TurnAroundMe
The wrappings have been revived! Hurray! So now the muscles are able to wrap around a half cylinder. This is modest but, hey!, that is a good start :)
UnitedStates
The way to provided muscle states was... confusing.. the least to say! Now, there is only two ways, the good way or the high way, as in the United States. So the muscle states now comes in a united way using the stateSet function
ZenodoParadox
Even though you don't need to Release, you kind of need to anyway...
That is the art of the Zenodo's paradox!
CasaWinda
CasADi is now Windows friendly!
Journalism
biorbd
made itself pretty for the journal! It is now ready to be publish :D
SuitYourself
It is important to build on the past, but at some point, you have to make sure to start fresh. Casadi was a bit too much confident with the past. It now updates the kinematics all the time. This takes a bit of time, but gives you much better results!
This update may change previous results. This is why it is a full minor change
ILikeToMoveItMoveIt
When you like to move it move it, you never want the music to stop! Biorbd was a bit stiff, and did not like you to move it move it.
Now, biorbd lets you dance as you wish by not SegFaulting if you move a marker by hand!
BeStrongInBothSides
Walking forward should be as good as walking backward. If you have two API for the same purpose, it gets highly confusing. While it is funny to watch confused people, it is not very practical...
Biorbd now uses the same API for InverseDynamics and ForwardDynamics. Hurray!
CallMe
Casadi function are not just for SX but also MX and (more importantly!) for DM as well. The name for the casadi function interface better reflects that :)
PushButPushEqual
The forces and mouvements may lie in complete different mathematical environment (yep... maths are weird...)
Biorbd was computing the sizes of these environment wrongly... That is no more the case! GeneralizedTorque is has now the right size :)