|
14 | 14 | </PropertyGroup>
|
15 | 15 |
|
16 | 16 | <ItemGroup>
|
17 |
| - <Reference Include="0Harmony" HintPath="$(BeatSaberDir)\Libs\0Harmony.dll" /> |
| 17 | + <Reference Include="0Harmony" HintPath="$(BeatSaberDir)\Libs\0Harmony.dll"> |
| 18 | + <Private>False</Private> |
| 19 | + </Reference> |
18 | 20 | <Reference Include="AdditionalContentModel.Interfaces">
|
19 | 21 | <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\AdditionalContentModel.Interfaces.dll</HintPath>
|
20 |
| - <Private>false</Private> |
| 22 | + <Private>False</Private> |
21 | 23 | </Reference>
|
22 | 24 | <Reference Include="BeatSaber.ViewSystem">
|
23 | 25 | <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\BeatSaber.ViewSystem.dll</HintPath>
|
24 |
| - <Private>false</Private> |
25 |
| - </Reference> |
26 |
| - <Reference Include="BeatmapCore" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\BeatmapCore.dll" /> |
27 |
| - <Reference Include="BeatSaverVoting" HintPath="$(BeatSaberDir)\Plugins\BeatSaverVoting.dll" Publicize="true" /> |
28 |
| - <Reference Include="BGLib.AppFlow" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.AppFlow.dll" /> |
29 |
| - <Reference Include="BGLib.Polyglot" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.Polyglot.dll" /> |
30 |
| - <Reference Include="BGLib.UnityExtension" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.UnityExtension.dll" /> |
31 |
| - <Reference Include="DataModels" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\DataModels.dll" /> |
32 |
| - <Reference Include="Hive.Versioning" HintPath="$(BeatSaberDir)\Libs\Hive.Versioning.dll" /> |
| 26 | + <Private>False</Private> |
| 27 | + </Reference> |
| 28 | + <Reference Include="BeatmapCore" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\BeatmapCore.dll"> |
| 29 | + <Private>False</Private> |
| 30 | + </Reference> |
| 31 | + <Reference Include="BeatSaverVoting" HintPath="$(BeatSaberDir)\Plugins\BeatSaverVoting.dll"> |
| 32 | + <Publicize>True</Publicize> |
| 33 | + <Private>False</Private> |
| 34 | + </Reference> |
| 35 | + <Reference Include="BGLib.AppFlow" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.AppFlow.dll"> |
| 36 | + <Private>False</Private> |
| 37 | + </Reference> |
| 38 | + <Reference Include="BGLib.Polyglot" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.Polyglot.dll"> |
| 39 | + <Private>False</Private> |
| 40 | + </Reference> |
| 41 | + <Reference Include="BGLib.UnityExtension" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\BGLib.UnityExtension.dll"> |
| 42 | + <Private>False</Private> |
| 43 | + </Reference> |
| 44 | + <Reference Include="DataModels" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\DataModels.dll"> |
| 45 | + <Private>False</Private> |
| 46 | + </Reference> |
| 47 | + <Reference Include="Hive.Versioning" HintPath="$(BeatSaberDir)\Libs\Hive.Versioning.dll"> |
| 48 | + <Private>False</Private> |
| 49 | + </Reference> |
33 | 50 | <Reference Include="Interactable">
|
34 | 51 | <HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Interactable.dll</HintPath>
|
35 |
| - <Private>false</Private> |
36 |
| - </Reference> |
37 |
| - <Reference Include="Main" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\Main.dll" /> |
38 |
| - <Reference Include="Newtonsoft.Json" HintPath="$(BeatSaberDir)\Libs\Newtonsoft.Json.dll" /> |
39 |
| - <Reference Include="BSML" HintPath="$(BeatSaberDir)\Plugins\BSML.dll" /> |
40 |
| - <Reference Include="BS_Utils" HintPath="$(BeatSaberDir)\Plugins\BS_Utils.dll" /> |
41 |
| - <Reference Include="GameplayCore" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\GameplayCore.dll" /> |
42 |
| - <Reference Include="HMUI" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\HMUI.dll" /> |
43 |
| - <Reference Include="HMLib" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\HMLib.dll" /> |
44 |
| - <Reference Include="IPA.Loader" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\IPA.Loader.dll" /> |
45 |
| - <Reference Include="SiraUtil" HintPath="$(BeatSaberDir)\Plugins\SiraUtil.dll" /> |
46 |
| - <Reference Include="SongCore" HintPath="$(BeatSaberDir)\Plugins\SongCore.dll" /> |
47 |
| - <Reference Include="Unity.TextMeshPro" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\Unity.TextMeshPro.dll" /> |
48 |
| - <Reference Include="UnityEngine" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.dll" /> |
49 |
| - <Reference Include="UnityEngine.CoreModule" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll" /> |
50 |
| - <Reference Include="UnityEngine.ImageConversionModule" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.ImageConversionModule.dll" /> |
51 |
| - <Reference Include="UnityEngine.UI" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UI.dll" /> |
52 |
| - <Reference Include="UnityEngine.UIElementsModule" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UIElementsModule.dll" /> |
53 |
| - <Reference Include="UnityEngine.UIModule" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UIModule.dll" /> |
54 |
| - <Reference Include="UnityEngine.VRModule" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.VRModule.dll" /> |
55 |
| - <Reference Include="VRUI" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\VRUI.dll" /> |
56 |
| - <Reference Include="Zenject" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\Zenject.dll" /> |
57 |
| - <Reference Include="Zenject-usage" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\Zenject-usage.dll" /> |
| 52 | + <Private>False</Private> |
| 53 | + </Reference> |
| 54 | + <Reference Include="Main" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\Main.dll"> |
| 55 | + <Private>False</Private> |
| 56 | + </Reference> |
| 57 | + <Reference Include="Newtonsoft.Json" HintPath="$(BeatSaberDir)\Libs\Newtonsoft.Json.dll"> |
| 58 | + <Private>False</Private> |
| 59 | + </Reference> |
| 60 | + <Reference Include="BSML" HintPath="$(BeatSaberDir)\Plugins\BSML.dll"> |
| 61 | + <Private>False</Private> |
| 62 | + </Reference> |
| 63 | + <Reference Include="BS_Utils" HintPath="$(BeatSaberDir)\Plugins\BS_Utils.dll"> |
| 64 | + <Private>False</Private> |
| 65 | + </Reference> |
| 66 | + <Reference Include="GameplayCore" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\GameplayCore.dll"> |
| 67 | + <Private>False</Private> |
| 68 | + </Reference> |
| 69 | + <Reference Include="HMUI" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\HMUI.dll"> |
| 70 | + <Private>False</Private> |
| 71 | + </Reference> |
| 72 | + <Reference Include="HMLib" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\HMLib.dll"> |
| 73 | + <Private>False</Private> |
| 74 | + </Reference> |
| 75 | + <Reference Include="IPA.Loader" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\IPA.Loader.dll"> |
| 76 | + <Private>False</Private> |
| 77 | + </Reference> |
| 78 | + <Reference Include="SiraUtil" HintPath="$(BeatSaberDir)\Plugins\SiraUtil.dll"> |
| 79 | + <Private>False</Private> |
| 80 | + </Reference> |
| 81 | + <Reference Include="SongCore" HintPath="$(BeatSaberDir)\Plugins\SongCore.dll"> |
| 82 | + <Private>False</Private> |
| 83 | + </Reference> |
| 84 | + <Reference Include="Unity.TextMeshPro" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\Unity.TextMeshPro.dll"> |
| 85 | + <Private>False</Private> |
| 86 | + </Reference> |
| 87 | + <Reference Include="UnityEngine" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.dll"> |
| 88 | + <Private>False</Private> |
| 89 | + </Reference> |
| 90 | + <Reference Include="UnityEngine.CoreModule" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll"> |
| 91 | + <Private>False</Private> |
| 92 | + </Reference> |
| 93 | + <Reference Include="UnityEngine.ImageConversionModule" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.ImageConversionModule.dll"> |
| 94 | + <Private>False</Private> |
| 95 | + </Reference> |
| 96 | + <Reference Include="UnityEngine.UI" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UI.dll"> |
| 97 | + <Private>False</Private> |
| 98 | + </Reference> |
| 99 | + <Reference Include="UnityEngine.UIElementsModule" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UIElementsModule.dll"> |
| 100 | + <Private>False</Private> |
| 101 | + </Reference> |
| 102 | + <Reference Include="UnityEngine.UIModule" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UIModule.dll"> |
| 103 | + <Private>False</Private> |
| 104 | + </Reference> |
| 105 | + <Reference Include="UnityEngine.VRModule" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.VRModule.dll"> |
| 106 | + <Private>False</Private> |
| 107 | + </Reference> |
| 108 | + <Reference Include="VRUI" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\VRUI.dll"> |
| 109 | + <Private>False</Private> |
| 110 | + </Reference> |
| 111 | + <Reference Include="Zenject" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\Zenject.dll"> |
| 112 | + <Private>False</Private> |
| 113 | + </Reference> |
| 114 | + <Reference Include="Zenject-usage" HintPath="$(BeatSaberDir)\Beat Saber_Data\Managed\Zenject-usage.dll"> |
| 115 | + <Private>False</Private> |
| 116 | + </Reference> |
58 | 117 | </ItemGroup>
|
59 | 118 |
|
60 | 119 | <ItemGroup>
|
|
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