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Functions outputting way bigger than they should be #75

@PlasteredCrab

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@PlasteredCrab

Hi there! Love this project and wanted to get started on the Burnout games, starting with Burnout 3. I made it through to the part where I generated my TOML based on my ELF, and used Ghidra (with the correct analyzer settings and included extension / scripts) to create a CSV and then used that CSV along with the built tools from the Github to create the output files to then start the compiling process. Unfortunately some of the output functions are massive and surely are incorrect and maybe a bug? Not sure where to go from here and after restarting the process to sanity check myself I still arrive at the same outcome so here I am.

The game I am trying to Recomp that produces this issue is Burnout 3 (USA)

I will include my TOML and CSV as well as some screenshots of my output folder.

Here is my folder with the tools, map, and TOML in it:
Image

CSV:
map.csv

TOML (had to convert it to .txt to upload it here)
config.txt

Output Folder functions of biggest size:
Image

There are 7000+ total functions it dumped out, and most seem like a normal size, but these chonkers here are outliers and causing issues.....

I would love some help on what to do as I assume it is not expected. Any help is appreciated as I would love to pour some time into a Recomp of the Burnout games and then move to Ratchet and Clank and Sly Cooper.

Thank you!

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