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Collision System Micro-Benchmarks #37

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randomPoison opened this issue Oct 22, 2015 · 0 comments
Open
6 tasks

Collision System Micro-Benchmarks #37

randomPoison opened this issue Oct 22, 2015 · 0 comments

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@randomPoison
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We should have micro-benchmarks for each of the parts of the collision system in order to make it easier to do targeted performance improvements. The most important parts to test are:

  • Collider tests (sphere-sphere, OBB-OBB, sphere-OBB).
  • Grid lookup times (this looks like it might be one of the biggest bottlenecks, so having good numbers here would be helpful).
  • Overhead on inserting collision data into the list of found collisions.
  • Overhead on iterating between grid cells.
  • Converting a world point to a grid cell.
  • Calculating the bound volume from a collider (sphere and OBB).
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