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ex7.cpp
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ex7.cpp
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// MFEM Example 7
//
// Compile with: make ex7
//
// Sample runs: ex7 -e 0 -o 2 -r 4
// ex7 -e 1 -o 2 -r 4 -snap
// ex7 -e 0 -amr 1
// ex7 -e 1 -amr 2 -o 2
//
// Description: This example code demonstrates the use of MFEM to define a
// triangulation of a unit sphere and a simple isoparametric
// finite element discretization of the Laplace problem with mass
// term, -Delta u + u = f.
//
// The example highlights mesh generation, the use of mesh
// refinement, high-order meshes and finite elements, as well as
// surface-based linear and bilinear forms corresponding to the
// left-hand side and right-hand side of the discrete linear
// system. Simple local mesh refinement is also demonstrated.
//
// We recommend viewing Example 1 before viewing this example.
#include "mfem.hpp"
#include <fstream>
#include <iostream>
using namespace std;
using namespace mfem;
// Exact solution and r.h.s., see below for implementation.
real_t analytic_solution(const Vector &x);
real_t analytic_rhs(const Vector &x);
void SnapNodes(Mesh &mesh);
int main(int argc, char *argv[])
{
// 1. Parse command-line options.
int elem_type = 1;
int ref_levels = 2;
int amr = 0;
int order = 2;
bool always_snap = false;
bool visualization = 1;
OptionsParser args(argc, argv);
args.AddOption(&elem_type, "-e", "--elem",
"Type of elements to use: 0 - triangles, 1 - quads.");
args.AddOption(&order, "-o", "--order",
"Finite element order (polynomial degree).");
args.AddOption(&ref_levels, "-r", "--refine",
"Number of times to refine the mesh uniformly.");
args.AddOption(&amr, "-amr", "--refine-locally",
"Additional local (non-conforming) refinement:"
" 1 = refine around north pole, 2 = refine randomly.");
args.AddOption(&visualization, "-vis", "--visualization", "-no-vis",
"--no-visualization",
"Enable or disable GLVis visualization.");
args.AddOption(&always_snap, "-snap", "--always-snap", "-no-snap",
"--snap-at-the-end",
"If true, snap nodes to the sphere initially and after each refinement "
"otherwise, snap only after the last refinement");
args.Parse();
if (!args.Good())
{
args.PrintUsage(cout);
return 1;
}
args.PrintOptions(cout);
// 2. Generate an initial high-order (surface) mesh on the unit sphere. The
// Mesh object represents a 2D mesh in 3 spatial dimensions. We first add
// the elements and the vertices of the mesh, and then make it high-order
// by specifying a finite element space for its nodes.
int Nvert = 8, Nelem = 6;
if (elem_type == 0)
{
Nvert = 6;
Nelem = 8;
}
Mesh *mesh = new Mesh(2, Nvert, Nelem, 0, 3);
if (elem_type == 0) // inscribed octahedron
{
const real_t tri_v[6][3] =
{
{ 1, 0, 0}, { 0, 1, 0}, {-1, 0, 0},
{ 0, -1, 0}, { 0, 0, 1}, { 0, 0, -1}
};
const int tri_e[8][3] =
{
{0, 1, 4}, {1, 2, 4}, {2, 3, 4}, {3, 0, 4},
{1, 0, 5}, {2, 1, 5}, {3, 2, 5}, {0, 3, 5}
};
for (int j = 0; j < Nvert; j++)
{
mesh->AddVertex(tri_v[j]);
}
for (int j = 0; j < Nelem; j++)
{
int attribute = j + 1;
mesh->AddTriangle(tri_e[j], attribute);
}
mesh->FinalizeTriMesh(1, 1, true);
}
else // inscribed cube
{
const real_t quad_v[8][3] =
{
{-1, -1, -1}, {+1, -1, -1}, {+1, +1, -1}, {-1, +1, -1},
{-1, -1, +1}, {+1, -1, +1}, {+1, +1, +1}, {-1, +1, +1}
};
const int quad_e[6][4] =
{
{3, 2, 1, 0}, {0, 1, 5, 4}, {1, 2, 6, 5},
{2, 3, 7, 6}, {3, 0, 4, 7}, {4, 5, 6, 7}
};
for (int j = 0; j < Nvert; j++)
{
mesh->AddVertex(quad_v[j]);
}
for (int j = 0; j < Nelem; j++)
{
int attribute = j + 1;
mesh->AddQuad(quad_e[j], attribute);
}
mesh->FinalizeQuadMesh(1, 1, true);
}
// Set the space for the high-order mesh nodes.
H1_FECollection fec(order, mesh->Dimension());
FiniteElementSpace nodal_fes(mesh, &fec, mesh->SpaceDimension());
mesh->SetNodalFESpace(&nodal_fes);
// 3. Refine the mesh while snapping nodes to the sphere.
for (int l = 0; l <= ref_levels; l++)
{
if (l > 0) // for l == 0 just perform snapping
{
mesh->UniformRefinement();
}
// Snap the nodes of the refined mesh back to sphere surface.
if (always_snap || l == ref_levels)
{
SnapNodes(*mesh);
}
}
if (amr == 1)
{
Vertex target(0.0, 0.0, 1.0);
for (int l = 0; l < 5; l++)
{
mesh->RefineAtVertex(target);
}
SnapNodes(*mesh);
}
else if (amr == 2)
{
for (int l = 0; l < 4; l++)
{
mesh->RandomRefinement(0.5); // 50% probability
}
SnapNodes(*mesh);
}
// 4. Define a finite element space on the mesh. Here we use isoparametric
// finite elements -- the same as the mesh nodes.
FiniteElementSpace *fespace = new FiniteElementSpace(mesh, &fec);
cout << "Number of unknowns: " << fespace->GetTrueVSize() << endl;
// 5. Set up the linear form b(.) which corresponds to the right-hand side of
// the FEM linear system, which in this case is (1,phi_i) where phi_i are
// the basis functions in the finite element fespace.
LinearForm *b = new LinearForm(fespace);
ConstantCoefficient one(1.0);
FunctionCoefficient rhs_coef (analytic_rhs);
FunctionCoefficient sol_coef (analytic_solution);
b->AddDomainIntegrator(new DomainLFIntegrator(rhs_coef));
b->Assemble();
// 6. Define the solution vector x as a finite element grid function
// corresponding to fespace. Initialize x with initial guess of zero.
GridFunction x(fespace);
x = 0.0;
// 7. Set up the bilinear form a(.,.) on the finite element space
// corresponding to the Laplacian operator -Delta, by adding the Diffusion
// and Mass domain integrators.
BilinearForm *a = new BilinearForm(fespace);
a->AddDomainIntegrator(new DiffusionIntegrator(one));
a->AddDomainIntegrator(new MassIntegrator(one));
// 8. Assemble the linear system, apply conforming constraints, etc.
a->Assemble();
SparseMatrix A;
Vector B, X;
Array<int> empty_tdof_list;
a->FormLinearSystem(empty_tdof_list, x, *b, A, X, B);
#ifndef MFEM_USE_SUITESPARSE
// 9. Define a simple symmetric Gauss-Seidel preconditioner and use it to
// solve the system AX=B with PCG.
GSSmoother M(A);
PCG(A, M, B, X, 1, 200, 1e-12, 0.0);
#else
// 9. If MFEM was compiled with SuiteSparse, use UMFPACK to solve the system.
UMFPackSolver umf_solver;
umf_solver.Control[UMFPACK_ORDERING] = UMFPACK_ORDERING_METIS;
umf_solver.SetOperator(A);
umf_solver.Mult(B, X);
#endif
// 10. Recover the solution as a finite element grid function.
a->RecoverFEMSolution(X, *b, x);
// 11. Compute and print the L^2 norm of the error.
cout<<"\nL2 norm of error: " << x.ComputeL2Error(sol_coef) << endl;
// 12. Save the refined mesh and the solution. This output can be viewed
// later using GLVis: "glvis -m sphere_refined.mesh -g sol.gf".
{
ofstream mesh_ofs("sphere_refined.mesh");
mesh_ofs.precision(8);
mesh->Print(mesh_ofs);
ofstream sol_ofs("sol.gf");
sol_ofs.precision(8);
x.Save(sol_ofs);
}
// 13. Send the solution by socket to a GLVis server.
if (visualization)
{
char vishost[] = "localhost";
int visport = 19916;
socketstream sol_sock(vishost, visport);
sol_sock.precision(8);
sol_sock << "solution\n" << *mesh << x << flush;
}
// 14. Free the used memory.
delete a;
delete b;
delete fespace;
delete mesh;
return 0;
}
real_t analytic_solution(const Vector &x)
{
real_t l2 = x(0)*x(0) + x(1)*x(1) + x(2)*x(2);
return x(0)*x(1)/l2;
}
real_t analytic_rhs(const Vector &x)
{
real_t l2 = x(0)*x(0) + x(1)*x(1) + x(2)*x(2);
return 7*x(0)*x(1)/l2;
}
void SnapNodes(Mesh &mesh)
{
GridFunction &nodes = *mesh.GetNodes();
Vector node(mesh.SpaceDimension());
for (int i = 0; i < nodes.FESpace()->GetNDofs(); i++)
{
for (int d = 0; d < mesh.SpaceDimension(); d++)
{
node(d) = nodes(nodes.FESpace()->DofToVDof(i, d));
}
node /= node.Norml2();
for (int d = 0; d < mesh.SpaceDimension(); d++)
{
nodes(nodes.FESpace()->DofToVDof(i, d)) = node(d);
}
}
if (mesh.Nonconforming())
{
// Snap hanging nodes to the master side.
Vector tnodes;
nodes.GetTrueDofs(tnodes);
nodes.SetFromTrueDofs(tnodes);
}
}