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The Renderable component along with the MapView and anywhere else appropriate should be switched to use a more general "Glyph" or "Tile" type so that we can support non-textual rendering more easily.
When in a text-based render mode, these would collapse to some set of extended ascii (maybe unicode?) characters.
When in a graphical-tile-based render mode, these could be associated with some actual graphic assets (with the text-mode as a fallback).
The text was updated successfully, but these errors were encountered:
The
Renderable
component along with theMapView
and anywhere else appropriate should be switched to use a more general "Glyph" or "Tile" type so that we can support non-textual rendering more easily.When in a text-based render mode, these would collapse to some set of extended ascii (maybe unicode?) characters.
When in a graphical-tile-based render mode, these could be associated with some actual graphic assets (with the text-mode as a fallback).
The text was updated successfully, but these errors were encountered: