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source.c
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#include "source.h"
#include "features/select_word.h"
#include "features/layer_lock.h"
#include "features/swapper.h"
#include "features/oneshot.h"
bool sw_tab_active = false;
bool sw_control_tab_active = false;
bool sw_backtick_active = false;
oneshot_state os_shft_state = os_up_unqueued;
oneshot_state os_ctrl_state = os_up_unqueued;
oneshot_state os_alt_state = os_up_unqueued;
oneshot_state os_cmd_state = os_up_unqueued;
bool is_oneshot_cancel_key(uint16_t keycode) {
switch (keycode) {
case TL_LOWR:
case TL_UPPR:
return true;
default:
return false;
}
}
bool is_oneshot_ignored_key(uint16_t keycode) {
switch (keycode) {
case TL_LOWR:
case TL_UPPR:
case KC_LSFT:
case OS_SHFT:
case OS_CTRL:
case OS_ALT:
case OS_CMD:
case OS_HYPR:
return true;
default:
return false;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
if (!process_select_word(keycode, record, SELWORD)) { return false; }
if (!process_layer_lock(keycode, record, LLOCK)) { return false; }
// Adds functionality to switch apps and windows.
update_swapper(
&sw_tab_active, KC_LGUI, KC_TAB, SW_TAB,
keycode, record
);
update_swapper(
&sw_control_tab_active, KC_LCTL, KC_TAB, SW_CTAB,
keycode, record
);
update_swapper(
&sw_backtick_active, KC_LGUI, KC_GRAVE, SW_BTICK,
keycode, record
);
update_oneshot(
&os_shft_state, KC_LSFT, OS_SHFT,
keycode, record
);
update_oneshot(
&os_ctrl_state, KC_LCTL, OS_CTRL,
keycode, record
);
update_oneshot(
&os_alt_state, KC_LALT, OS_ALT,
keycode, record
);
update_oneshot(
&os_cmd_state, KC_LCMD, OS_CMD,
keycode, record
);
update_oneshot(
&os_cmd_state, KC_HYPR, OS_HYPR,
keycode, record
);
switch (keycode) {
case UPDIR: // Types ../ to go up a directory on the shell.
if (record->event.pressed) {
SEND_STRING("../");
}
return false;
#ifdef RGBLIGHT_ENABLE
case RGBT_NE:
if (record->event.pressed) {
rgblight_toggle_noeeprom();
}
return false;
case RGB_IB_NE:
if (record->event.pressed) {
rgblight_increase_val_noeeprom();
}
return false;
case RGB_DB_NE:
if (record->event.pressed) {
rgblight_decrease_val_noeeprom();
}
return false;
#endif
}
return true;
}
// ---- Home Row Mods "Timeless" Config ----
#if defined (PERMISSIVE_HOLD_PER_KEY) || defined (HOLD_ON_OTHER_KEY_PRESS_PER_KEY) || defined (TAP_INTERVAL_MS)
static uint16_t next_keycode;
static keyrecord_t next_record;
bool pre_process_record_user(uint16_t keycode, keyrecord_t *record) {
// Instant Tap Config
static uint16_t prev_keycode;
if (record->event.pressed) {
// Store the previous keycode for instant tap decision
prev_keycode = next_keycode;
// Cache the next input for mod-tap decisions
next_keycode = keycode;
next_record = *record;
}
// Match home row mod-tap keys when it is not preceded by a Layer key
if (IS_HOMEROW(record) && IS_QK_MOD_TAP(keycode) && !IS_QK_LAYER_TAP(prev_keycode)) {
// Tap the mod-tap key instantly when it follows a short interval
if (record->event.pressed && last_input_activity_elapsed() < TAP_INTERVAL_MS) {
record->keycode = keycode & 0xff;
action_tapping_process(*record);
return false;
} else { // Send the base keycode key up event
keyrecord_t base_record = *record;
base_record.keycode = keycode & 0xff;
base_record.event.pressed = false;
action_tapping_process(base_record);
}
}
return true;
}
#endif
#ifdef PERMISSIVE_HOLD_PER_KEY
bool get_permissive_hold(uint16_t keycode, keyrecord_t *record) {
// Hold Control and Shift with a nested key tap on the opposite hand
return IS_BILATERAL_TAP(record, next_record);
}
#endif
#ifdef HOLD_ON_OTHER_KEY_PRESS_PER_KEY
bool get_hold_on_other_key_press(uint16_t keycode, keyrecord_t *record) {
// Replace the mod-tap key with its base keycode when
// tapped with another key on the same hand
if (IS_UNILATERAL_TAP(record, next_record)) {
record->keycode = keycode & 0xff;
process_record(record);
record->event.pressed = false;
process_record(record);
return true;
}
// Hold layer with another key press
else if (IS_QK_LAYER_TAP(keycode) && QK_LAYER_TAP_GET_LAYER(keycode)) {
return true;
}
return false;
}
#endif
#ifdef RGBLIGHT_ENABLE
void keyboard_pre_init_user(void) {
// Set our LED pin as output
setPinOutput(24);
// Turn the LED off
// (Due to technical reasons, high is off and low is on)
writePinHigh(24);
}
void keyboard_post_init_user(void) {
rgblight_enable_noeeprom(); // Enables RGB, without saving settings
rgblight_sethsv_noeeprom(HSV_PINK);
rgblight_mode_noeeprom(1);
}
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case 1:
rgblight_sethsv_noeeprom (HSV_MAGENTA);
break;
case 2:
rgblight_sethsv_noeeprom (HSV_BLUE);
break;
case 3:
rgblight_sethsv_noeeprom (HSV_GOLD);
break;
case 4:
rgblight_sethsv_noeeprom (HSV_GREEN);
break;
default: // for any other layers, or the default layer
rgblight_sethsv_noeeprom (HSV_PINK);
break;
}
return state;
};
void suspend_power_down_user(void) {
// code will run multiple times while keyboard is suspended
rgblight_disable_noeeprom();
}
void suspend_wakeup_init_user(void) {
// code will run on keyboard wakeup
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom(HSV_PINK);
rgblight_mode_noeeprom(1);
}
#endif