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Update Copyright, prepare for release (#1274)
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LICENSE

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The MIT License (MIT)
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Copyright (c) .NET Foundation and Contributors
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Copyright (c) ReactiveUI 2018 - 2025
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All rights reserved.
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src/Splat.AppCenter/AppCenterFeatureUsageTrackingSession.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Splat.ApplicationPerformanceMonitoring;

src/Splat.AppCenter/AppCenterViewTracking.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Splat.ApplicationPerformanceMonitoring;

src/Splat.ApplicationInsights/ApplicationInsightsFeatureUsageTrackingSession.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Microsoft.ApplicationInsights;

src/Splat.ApplicationInsights/ApplicationInsightsViewTracking.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Microsoft.ApplicationInsights;

src/Splat.Autofac/AutofacDependencyResolver.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Collections;

src/Splat.Autofac/SplatAutofacExtensions.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Autofac;

src/Splat.Avalonia.Autofac/AvaloniaMixins.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Autofac;

src/Splat.Avalonia.DryIoc/AvaloniaMixins.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using DryIoc;

src/Splat.Avalonia.Microsoft.Extensions.DependencyInjection/AvaloniaMixins.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Avalonia;

src/Splat.Avalonia.Ninject/AvaloniaMixins.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Ninject;

src/Splat.Common.Test/DummyObjectClass1.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Diagnostics.CodeAnalysis;

src/Splat.Common.Test/DummyObjectClass2.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Diagnostics.CodeAnalysis;

src/Splat.Common.Test/DummyObjectClass3.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Diagnostics.CodeAnalysis;

src/Splat.Common.Test/IDummyInterface.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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namespace Splat.Tests.Mocks;

src/Splat.Common.Test/IScreen.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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namespace Splat.Common.Test;

src/Splat.Common.Test/IViewFor.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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namespace Splat.Common.Test;

src/Splat.Common.Test/IViewModelOne.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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namespace Splat.Common.Test;

src/Splat.Common.Test/MockScreen.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Diagnostics.CodeAnalysis;

src/Splat.Common.Test/ViewModelOne.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Diagnostics.CodeAnalysis;

src/Splat.Common.Test/ViewModelTwo.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Diagnostics.CodeAnalysis;

src/Splat.Common.Test/ViewOne.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Diagnostics.CodeAnalysis;

src/Splat.Common.Test/ViewThatShouldNotLoad.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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namespace Splat.Common.Test;

src/Splat.Common.Test/ViewTwo.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Diagnostics.CodeAnalysis;

src/Splat.Drawing/Bitmaps/BitmapLoader.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Diagnostics.CodeAnalysis;

src/Splat.Drawing/Bitmaps/BitmapLoaderException.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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namespace Splat;

src/Splat.Drawing/Bitmaps/CompressedBitmapFormat.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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namespace Splat;

src/Splat.Drawing/Bitmaps/IBitmap.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.IO;

src/Splat.Drawing/Bitmaps/IBitmapLoader.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.IO;

src/Splat.Drawing/Colors/SplatColor.KnownColors.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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namespace Splat;

src/Splat.Drawing/Colors/SplatColor.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Runtime.Serialization;

src/Splat.Drawing/DefaultPlatformModeDetector.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Diagnostics.CodeAnalysis;

src/Splat.Drawing/IPlatformModeDetector.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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namespace Splat;

src/Splat.Drawing/PlatformModeDetector.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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namespace Splat;

src/Splat.Drawing/Platforms/Android/Bitmaps/AndroidBitmap.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Android.Graphics;

src/Splat.Drawing/Platforms/Android/Bitmaps/BitmapMixins.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Android.App;

src/Splat.Drawing/Platforms/Android/Bitmaps/DrawableBitmap.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Android.Graphics.Drawables;

src/Splat.Drawing/Platforms/Android/Bitmaps/PlatformBitmapLoader.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using System.Diagnostics.CodeAnalysis;

src/Splat.Drawing/Platforms/Android/Colors/ColorExtensions.cs

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// Copyright (c) 2024 .NET Foundation and Contributors. All rights reserved.
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// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
1+
// Copyright (c) 2025 ReactiveUI. All rights reserved.
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// Licensed to ReactiveUI under one or more agreements.
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// ReactiveUI licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for full license information.
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using Android.Graphics;

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