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Describe the bug
At this point, nearly 4 years into the Apple Silicon transition, not having an ARM-native build of the app for Mac is a bug. Users shouldn't have to install Rosetta2 just to use your app.
To Reproduce
Download Realm Studio 14.0.3 from the official website.
Attempt to run it on a modern Mac.
See a prompt to install Rosetta2
Expected behavior
The app should be a universal binary supporting both arm64 and x86_64
Screenshots
N/A
Versions:
OS: macOS 13.4.1
Studio Version 14.0.3
Additional context
I do realize this thing is cobbled together on Electron (which is why the performance is so terrible—seriously, have you guys actually used this app on any sizable Realm? It's painful.) Maybe Electron is what's holding back ARM support. In that case, why not just build a native Swift app? Realm deserves a better experience than what Electron can provide.
The text was updated successfully, but these errors were encountered:
Describe the bug
At this point, nearly 4 years into the Apple Silicon transition, not having an ARM-native build of the app for Mac is a bug. Users shouldn't have to install Rosetta2 just to use your app.
To Reproduce
Expected behavior
The app should be a universal binary supporting both
arm64
andx86_64
Screenshots
N/A
Versions:
Additional context
I do realize this thing is cobbled together on Electron (which is why the performance is so terrible—seriously, have you guys actually used this app on any sizable Realm? It's painful.) Maybe Electron is what's holding back ARM support. In that case, why not just build a native Swift app? Realm deserves a better experience than what Electron can provide.
The text was updated successfully, but these errors were encountered: