-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgeneric_stream.h
238 lines (231 loc) · 8.55 KB
/
generic_stream.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
#ifndef G_STREAM
#define G_STREAM
#include "steam_interface.h"
#include "libmeh.h"
enum e_status {WAITING,READY}; // WAITING ==0 , READY ==1
//should probably divy this back up into input and output streams now that I've got specific output bits
typedef struct _stream stream;
typedef struct {
// void (*func)(void*,void*,void*);
void (*func)();
int num_inputs;
stream *output;
stream** inputs;
int (*execution_policy)() ; //function pointer to the execution policy. Called for every new event
int initialised;
int ready;
} multi_event_handler;
struct _stream {
char* name; //the name of the stream, used by STEAM
int length;
int max_length;
char *event_subject;
enum e_status status;
channel_id output_channel; //should be part of an ouput stream, not used for input streams
event* output_event;
multi_event_handler* meh;
int (*add_value)(void*,stream*);
void* (*get_value)(stream*);
} ;
#define STREAM(STREAM_TYPE) \
struct \
STREAM_TYPE##_stream_entry { \
TAILQ_ENTRY(STREAM_TYPE##_stream_entry) entries; \
STREAM_TYPE value; \
}; \
\
typedef struct { \
stream s; \
struct STREAM_TYPE##_listhead *head; \
struct STREAM_TYPE##_stream_entry *last; \
} STREAM_TYPE##_stream; \
STREAM_TYPE##_stream* create_##STREAM_TYPE##_input_stream(int,char*,void (*)(event*),multi_event_handler* meh); \
STREAM_TYPE##_stream* create_##STREAM_TYPE##_output_stream(int,char*); \
STREAM_TYPE##_stream* create_##STREAM_TYPE##_stream(int,char*); \
int add_##STREAM_TYPE##_value(void*,STREAM_TYPE##_stream*); \
int add_##STREAM_TYPE##_value_to_input_stream(void*,STREAM_TYPE##_stream*); \
int print_##STREAM_TYPE##_stream(STREAM_TYPE##_stream*,void (*print_##STREAM_TYPE)( STREAM_TYPE)); \
int cleanup_##STREAM_TYPE##_stream(STREAM_TYPE##_stream*); \
STREAM_TYPE * get_##STREAM_TYPE##_value(STREAM_TYPE##_stream*); \
int output_##STREAM_TYPE##_val(void *, STREAM_TYPE##_stream*); \
STREAM_TYPE* parse_##STREAM_TYPE(event*); \
void parse_##STREAM_TYPE##_event(event*,STREAM_TYPE##_stream* s); \
TAILQ_HEAD(STREAM_TYPE##_listhead, STREAM_TYPE##_stream_entry) STREAM_TYPE##_stream_head; \
#define SETUP_STREAM(STREAM_TYPE,STREAM)\
void parse_event_##__COUNTER__ (event *ev){\
parse_##STREAM_TYPE##_event(ev,STREAM);\
}\
#define STREAM_FUNCTIONS(STREAM_TYPE) \
STREAM_TYPE##_stream* create_##STREAM_TYPE##_stream(int length,char* name){ \
\
struct STREAM_TYPE##_listhead *new_head = malloc(sizeof(struct STREAM_TYPE##_listhead));\
STREAM_TYPE##_stream *s = malloc(sizeof(STREAM_TYPE##_stream)); \
((stream*)s) ->max_length = length; \
((stream*)s) ->length = 0; \
TAILQ_INIT(new_head); \
s -> head = new_head; \
((stream*)s) -> status = WAITING; \
((stream*)s) -> name= name; \
((stream*)s)->get_value = get_##STREAM_TYPE##_value; \
return s; \
} \
STREAM_TYPE##_stream* create_##STREAM_TYPE##_input_stream(int length,char* name,void (*cb)(event*),multi_event_handler* owner){ \
STREAM_TYPE##_stream* s = create_##STREAM_TYPE##_stream(length,name); \
event* my_input_event_s1; \
my_input_event_s1= alloc_event(); \
subscribe_to_event(name,my_input_event_s1,cb); \
((stream*)s) -> meh = owner; \
((stream*)s)->add_value = add_##STREAM_TYPE##_value_to_input_stream; \
free(my_input_event_s1); \
return s; \
\
} \
\
STREAM_TYPE##_stream* create_##STREAM_TYPE##_output_stream(int length,char* name){ \
STREAM_TYPE##_stream* s = create_##STREAM_TYPE##_stream(length,name); \
char* subject1=((stream*)s)->name; \
event* event1= alloc_event(); \
channel_id channel_1 = setup_event(subject1,LOCAL,event1); \
((stream*)s) -> output_event =event1; \
((stream*)s)-> output_channel = channel_1; \
((stream*)s) -> add_value = output_##STREAM_TYPE##_val; \
return s; \
\
} \
\
void parse_##STREAM_TYPE##_event(event* ev,STREAM_TYPE##_stream* s){ \
STREAM_TYPE* val = parse_##STREAM_TYPE(ev); \
if (val != NULL){ \
add_##STREAM_TYPE##_value_to_input_stream(val,s); \
}\
} \
\
\
\
int add_##STREAM_TYPE##_value_to_input_stream(void *i,STREAM_TYPE##_stream *s){ \
STREAM_TYPE* v_ptr = malloc(sizeof( STREAM_TYPE )); \
memcpy(v_ptr,i, sizeof( STREAM_TYPE )); \
STREAM_TYPE v = *(( STREAM_TYPE *)v_ptr); \
free(v_ptr); \
struct STREAM_TYPE##_listhead *h = s->head; \
struct STREAM_TYPE##_stream_entry *n1= malloc(sizeof(struct STREAM_TYPE##_stream_entry)); \
if(n1 == NULL){ \
return -1 ; \
} \
n1 -> value = v; \
TAILQ_INSERT_HEAD(h, n1, entries); \
((stream*)s) -> status = READY; \
((stream*)s)->length ++; \
if (((stream*)s)->length > ((stream*)s)->max_length){ \
struct STREAM_TYPE##_stream_entry *last; \
last = TAILQ_LAST(h,STREAM_TYPE##_listhead); \
TAILQ_REMOVE(h,last,entries); \
free(last); \
((stream*)s)->length --; \
} \
do_meh_handler( ((stream *)s)-> meh); \
return 0; \
} \
int add_##STREAM_TYPE##_value(void *i,STREAM_TYPE##_stream *s){ \
STREAM_TYPE v = *(( STREAM_TYPE *)i); \
struct STREAM_TYPE##_listhead *h = s->head; \
struct STREAM_TYPE##_stream_entry *n1= malloc(sizeof(struct STREAM_TYPE##_stream_entry)); \
if(n1 == NULL){ \
return -1 ; \
printf("cannot alloc memory, exiting\n"); \
} \
n1 -> value = v; \
TAILQ_INSERT_HEAD(h, n1, entries); \
((stream*)s) -> status = READY; \
((stream*)s)->length ++; \
if (((stream*)s)->length > ((stream*)s)->max_length){ \
struct STREAM_TYPE##_stream_entry *last; \
last = TAILQ_LAST(h,STREAM_TYPE##_listhead); \
TAILQ_REMOVE(h,last,entries); \
free(last); \
((stream*)s)->length --; \
} \
return 0; \
} \
\
/* cleans up all the structures and memory for a stream\
basically cleans up all the shizzle allocated in this lib for the stream\
*/ \
\
int cleanup_##STREAM_TYPE(STREAM_TYPE##_stream *s){ \
\
struct STREAM_TYPE##_stream_entry *item; \
while ((item = TAILQ_FIRST(s->head))) { \
TAILQ_REMOVE(s->head, item, entries); \
free(item); \
} \
\
/* The tail queue should now be empty. */ \
if (!TAILQ_EMPTY(s->head)){ \
printf("tail queue is NOT empty!\n"); \
return -1; \
} \
free(s->head); \
free(s); \
return 0; \
} \
\
\
\
\
\
STREAM_TYPE* get_##STREAM_TYPE##_value(STREAM_TYPE##_stream *s){ \
\
struct STREAM_TYPE##_stream_entry *np; \
struct STREAM_TYPE##_listhead *head = s -> head; \
((stream*)s)->status = WAITING; \
np = head->tqh_first; \
return &(np->value); \
\
} \
/* /\*\ */ \
/* Prints the stream given by s, needs a function that knows how to print it\ */ \
/* *\/\ */ \
int print_##STREAM_TYPE##_stream(STREAM_TYPE##_stream *s,void (*print_##STREAM_TYPE)( STREAM_TYPE item)){ \
\
\
printf ( ":::: outputing stream ::::: \n"); \
struct STREAM_TYPE##_stream_entry *np; \
struct STREAM_TYPE##_listhead *head = s -> head; \
int count = 0; \
for (np = head->tqh_first; np != NULL; np = np->entries.tqe_next, count ++){ \
printf(" number %i ",count); \
print_##STREAM_TYPE(np->value); \
} \
\
printf(":::::::::::::::::::::::::::: \n"); \
return 0; \
} \
\
int output_##STREAM_TYPE##_val(void *i, STREAM_TYPE##_stream *s){ \
add_##STREAM_TYPE##_value(i,s); \
\
char* str = NULL; \
str = encode_base64(sizeof(STREAM_TYPE) ,(char*)i); \
printf("sending %s \n", str); \
printf("the size of the message is %d",strlen(str)); \
send_my_event(str,((stream*)s)->output_channel,((stream*)s)->output_event); \
free(str); \
\
} \
STREAM_TYPE* parse_##STREAM_TYPE(event *ev){ \
if(strcmp(ev->cont,"announcement") == 0){ \
printf("announce received and ignored \n"); \
return NULL; \
} \
STREAM_TYPE* val; \
char* dest = malloc( sizeof(STREAM_TYPE)); \
if (!decode_base64(dest,ev->cont)){ \
printf("base64 decode failed\n"); \
exit(0); \
} \
val = (STREAM_TYPE*) dest; \
free(dest); \
return val; \
}
#endif