diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 00000000..8cae11c0 --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,63 @@ +# Changelog + +## 1.0.0 (2022-02-02) + + +### Features + +* add inverted controls ([9d5f71f](https://www.github.com/remarkablegames/inversion/commit/9d5f71ff11ba3cd4f94fc7d102a3f6d129a9be66)) +* add level progression ([ca6fb11](https://www.github.com/remarkablegames/inversion/commit/ca6fb1180b316c2e9df0e138b96e03bcb3666db7)) +* add level1 tilemap ([8c07610](https://www.github.com/remarkablegames/inversion/commit/8c076107fa7287656fc53dc51b097bce94cc8b25)) +* add levels ([a64f46d](https://www.github.com/remarkablegames/inversion/commit/a64f46d21ad19a9fdda14d02ae4f30ddcdc7af62)) +* add levels ([fe2c2ba](https://www.github.com/remarkablegames/inversion/commit/fe2c2ba0b82f1adbd1b3eebac5c80ba395ebba83)) +* add tint based on inversion ([5085ca1](https://www.github.com/remarkablegames/inversion/commit/5085ca12ac38d65e9fbd27adf8e32c4b798a451e)) +* add tint to spikes ([40863ff](https://www.github.com/remarkablegames/inversion/commit/40863fffffc95dd76c6ebe997d2949911f3bbcfa)) +* add toggle for inversion ([d780afd](https://www.github.com/remarkablegames/inversion/commit/d780afd6c9b18789918e7fc817240e9ad374c91f)) +* **assets:** add level fall ([c59938e](https://www.github.com/remarkablegames/inversion/commit/c59938ec55b470035c5cd3998a71fd9f69e2704a)) +* **assets:** add maze level ([10feca9](https://www.github.com/remarkablegames/inversion/commit/10feca91e511274857434ddb9ea8ebee9467bd7a)) +* **assets:** add restart level ([f6d378a](https://www.github.com/remarkablegames/inversion/commit/f6d378ace19127d463f6735198c47c5caaa62a18)) +* **assets:** add spikes level ([262d527](https://www.github.com/remarkablegames/inversion/commit/262d52759c5b91bca76ae44988e4a202a0be7fbd)) +* **assets:** add tetris level ([3e84a0f](https://www.github.com/remarkablegames/inversion/commit/3e84a0f193c1b803fd2d64e4f4c62706e9573296)) +* **assets:** replace box image ([9f97dbe](https://www.github.com/remarkablegames/inversion/commit/9f97dbea7d9264bf78d5e5fb3f7da7eb7eb69059)) +* **assets:** update levels restart and pillars ([1d348ce](https://www.github.com/remarkablegames/inversion/commit/1d348ceea704e5133eaf9714050f12b4ff78ed26)) +* **assets:** update restart level ([2bc1b94](https://www.github.com/remarkablegames/inversion/commit/2bc1b949c180658b3e8cfd6ab6c27b572a196f05)) +* **constants:** add level text ([fdbd305](https://www.github.com/remarkablegames/inversion/commit/fdbd305d0e1a2e9f3413adf9169230840cc0a97d)) +* **constants:** set blue tint on box and refactor constants ([9e51c23](https://www.github.com/remarkablegames/inversion/commit/9e51c237f6f863509aec45da8bdc262e1308c9b7)) +* **constants:** update spike tint color ([51780ec](https://www.github.com/remarkablegames/inversion/commit/51780ecb63f002005b798069b0347068b840cec0)) +* make both players spawn ([8d25a6b](https://www.github.com/remarkablegames/inversion/commit/8d25a6b8315f73aa643e933b86aff7b6454300b2)) +* **public:** add favicon based on player ([e57e7cb](https://www.github.com/remarkablegames/inversion/commit/e57e7cbd172f75bf04a946c868c14f31d8b3d0de)) +* **public:** replace logo192 and logo512 ([cb3cdf4](https://www.github.com/remarkablegames/inversion/commit/cb3cdf41d1a1821cb3e90e129b979ce072922500)) +* reduce gravity ([e6d327c](https://www.github.com/remarkablegames/inversion/commit/e6d327c67ccdc39d1361ec45556f67fbb500f245)) +* rename game from Mirror to Inversion ([a73a605](https://www.github.com/remarkablegames/inversion/commit/a73a605407fdfefb8f30d0d4d5ce0bb3106ce172)) +* rename project to `mirror` ([61dcff7](https://www.github.com/remarkablegames/inversion/commit/61dcff7c7db414391a57772cb486e6af9effec53)) +* **scenes:** change help text depending on level ([ee476d6](https://www.github.com/remarkablegames/inversion/commit/ee476d6caa0d46ffc5691fc351d7443fb5eafe65)) +* **scenes:** display level in Main ([fef7e60](https://www.github.com/remarkablegames/inversion/commit/fef7e60b57f125e61d548c095bddf6b89b6eed48)) +* **scenes:** render title in level 1 ([8a63cc7](https://www.github.com/remarkablegames/inversion/commit/8a63cc72beda4282101fb72ebf7620b27b789259)) +* **scenes:** restart level with R key ([86ec884](https://www.github.com/remarkablegames/inversion/commit/86ec884c009e18f0eb2a829683fcf57b39dddda6)) +* **scenes:** style first half of the screen to white ([5ec4464](https://www.github.com/remarkablegames/inversion/commit/5ec44640a712f550ea67c5d07eb7ead56757ba2e)) +* **sprites:** add controls for WAD keys ([ea4f6d5](https://www.github.com/remarkablegames/inversion/commit/ea4f6d5324db58a744da0feddeb049dfe6b2906d)) +* tweak game mechanics ([d2ed978](https://www.github.com/remarkablegames/inversion/commit/d2ed97854eb2fbcef650f6a47d0b6507b121ca5b)) +* use level1 ([b38de52](https://www.github.com/remarkablegames/inversion/commit/b38de52690321b463a9ce94fd7913c49d843e6a4)) + + +### Bug Fixes + +* **assets:** decrease difficulty of dilbert level ([e016ce1](https://www.github.com/remarkablegames/inversion/commit/e016ce182aee9f921644fe0b61a0de28710bc382)) +* **assets:** ensure maze level is beatable ([9440d2c](https://www.github.com/remarkablegames/inversion/commit/9440d2c350d81e101d6f30a77d57371a3a770626)) +* **readme:** correct spelling and add link to blog post ([edbd2a1](https://www.github.com/remarkablegames/inversion/commit/edbd2a1f00f7de1e3d50157f2b98b46c4c86c250)) +* **scenes:** return to level 1 when out of levels ([3b3876d](https://www.github.com/remarkablegames/inversion/commit/3b3876dea59bc3891514c68cacda7d3b54ea0a45)) +* **scenes:** start at level 1 ([5bb0123](https://www.github.com/remarkablegames/inversion/commit/5bb0123e68aea356f8a31285fe94237c4bc8f9ec)) + + +### Performance Improvements + +* **assets:** remove unused properties in fall ([3de275b](https://www.github.com/remarkablegames/inversion/commit/3de275b331a6d253e5a2fafae24bc0fd319494bc)) +* **assets:** remove unused properties in level1 ([1b82952](https://www.github.com/remarkablegames/inversion/commit/1b82952b7c48d45351230a4fd5d05529f054ffbb)) +* **assets:** remove unused properties in level10 ([1e1a43a](https://www.github.com/remarkablegames/inversion/commit/1e1a43a72fded551b8a1d1c8ee5f87f1126065b4)) +* **assets:** remove unused properties in level2 ([c3da00f](https://www.github.com/remarkablegames/inversion/commit/c3da00f8a544354c68be58aa1c6148290477132b)) +* **assets:** remove unused properties in level3 ([d4e903a](https://www.github.com/remarkablegames/inversion/commit/d4e903a825aa7b89b956e018a42a35eca80031d1)) +* **assets:** remove unused properties in level4 ([0b4b315](https://www.github.com/remarkablegames/inversion/commit/0b4b315b1b963aa6fcb8b2b8872e0d92bb506ed1)) +* **assets:** remove unused properties in level5 ([3b68bb0](https://www.github.com/remarkablegames/inversion/commit/3b68bb02da3e459e67d31916e6e7738cf1eb37a8)) +* **assets:** remove unused properties in level6 ([76eba6a](https://www.github.com/remarkablegames/inversion/commit/76eba6ad0698b039540d5fc9070a64391377e067)) +* **assets:** remove unused properties in level7 ([1543c65](https://www.github.com/remarkablegames/inversion/commit/1543c651bea3a336122db4b768179ff1a6fee9f6)) +* **assets:** remove unused properties in level8 ([09c618d](https://www.github.com/remarkablegames/inversion/commit/09c618d0e75d4ffd2669b564fb1a7f59c7e902e2)) diff --git a/package-lock.json b/package-lock.json index dd256ad8..a613fa0a 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "inversion", - "version": "1.0.0-alpha", + "version": "1.0.0", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "inversion", - "version": "1.0.0-alpha", + "version": "1.0.0", "hasInstallScript": true, "license": "MIT", "dependencies": { diff --git a/package.json b/package.json index 5975c2c5..26f404de 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "inversion", - "version": "1.0.0-alpha", + "version": "1.0.0", "description": "A template for building Phaser platformer games.", "author": "Mark ", "source": "public/index.html",