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Landscape and Towns

Remiros' Groundcover by Remiros(Flash3113)
Adds groundcover to almost all regions.

  • On MO2 installation, check the following options in the installer:

    • 00 Core MGE XE or ✨00 Core OpenMW
    • 01b Thicker Grass MGE XE or ✨01b Thicker Grass OpenMW
    • 03 TR Plugins
  • Double click the mod in MO2 and go to the Optional ESPs tab, move to the left (make optional):

    • Rem_Solstheim.esp

{% hint style="warning" %} After installation, disable all of the mod's plugins in your load order. ⚠️ Do not hide or delete them, as they are necessary for the mod to work as intended when generating Distant Land. {% hint style="endhint" %}

{% hint style="warning" %} Distant Land generation is required to make this mod work as intended on the original engine. Instructions will be given in the Re-running Distant Land section. {% endhint %}

Beautiful Cities of Morrowind by RandomPal
Overhaul of almost every settlement of Morrowind, inspired by concept art and aimed at a vanilla+ feeling.

  • Files to install:

    • Beautiful Cities of Morrowind - BCOM Core (Main Files)
  • On MO2 installation, check the following options in the installer:

    • Installation Options

      • OpenME or MGEXE -> MGEXE (or ✨OpenMW)

      • Default Bcom -> Default BCOM

      • Waterfront Options -> Simple Cluttering

      • Haalu Council Hall Plaza -> Izy Style

      • Concept Art Ghostfence Pillars -> no

      • Concept Art Ghostfence Planets -> no

      • Suran Options

        • Suran Dock Expansion
        • White Suran
      • Taller Syeda Neen Lighthouse -> no

      • Stav's MGO -> No

      • Ald'Ruhn Skar -> Bigger Entrance

      • Ald'Ruhn Outdoor merchants -> yes

      • Vicec Open Arena -> no

      • Vivec Customization

        • Planters
        • Arena - Street vendors
        • Arena - Bustling
        • Arena - Planters
        • Round planters
        • Temple Fountains
        • Foreign Quarter Bridge
        • Foreign Quarter Bridge - Open Arena
      • Molag Mar Dome -> Broken Dome

      • Caldera Mages Guild basement -> yes

      • Balmora Marketplace

        • Default v2
      • More tribal Erabenimsun -> yes

      • Maar Gan

        • Ashlandish Maar Gan
      • Expanded Sadrith Mora Dock -> yes

      • More logical Census Office -> yes

      • Glow in the Dahrk -> Yes + Atlas

      • Concept art husk -> yes

      • Imperial Gatehouses

        • Pelagiad
        • Moonmoth
        • Buckmoth
      • Project Atlas -> yes

      • HD Textures -> ✨Yes for OpenMW

      • Balmora Bridges with bigger arch -> No

      • Eight plates -> Yes

      • RR Statues Patch -> No

      • Azura Statue -> No

    • Grass Patches

      • Remiros Groundcover
        • Azura's Coast
        • Azura's Coast No Sheogorad
        • Ascadian Isles
        • Ashlands + Red Mountain Reborn + Kogoruhn Expanded
        • Bitter Coast
        • Grazelands - Trackless Grazelands
        • West Gash
        • West Gash - Caldera Priory
        • West Gash - Stonewood pass
        • West Gash - Stonewood pass + Caldera Priory
    • Balmora Waterworks Options -> none

Better Dunmer Strongholds by Dallara1000
This little replacement make the old dunmer's strongholds less empty and a little bit more dangerous

  • On MO2 installation, check the following options in the installer:

    • Data Files
    • Option
  • Double click the mod in MO2 and go to the Optional ESPs tab, move to the left (make optional):

    • Dunmer Stronghold - Andasreth V1.0.esp
    • Dunmer Stronghold - Berandas V1.0.esp
    • Dunmer Stronghold - Falensarano V1.0.esp
    • Dunmer Stronghold - Full V1.0.esp
    • Dunmer Stronghold - Hlormaren V1.0.esp
    • Dunmer Stronghold - Kogorhun V1.0.esp
    • Dunmer Stronghold - Marandus V1.0.esp

Environment

Mid Mushroom Overhaul
Hand places OAAB's mid size parasol all across Vvardenfell.

Better Waterfalls by MelchiorDahrk
New effects and textures for the waterfalls. Includes LOD on the particle effects to improve performance.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 02 Tamriel Rebuilt Water

I Lava Good Mesh Replacer by MelchiorDahrk
Fixes flickering on lava. Reduces the occurrence of seams found in large lava pools. Adds performance friendly spark particle effects to lava pools.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 02 Tamriel_Data Patch

I Lava Good Intelligent Textures Compatibility Patch - Fix
Compatibility Patch for "I Lava Good Mesh Replacer" by Melchior Dahrk with "Intelligent Textures" by Remiros.

Flies by Reizeron
Adds a visual effect to all vanilla flies sound emitters.

Nocturnal Moths by Reizeron
Adds moths flying around some of the lanterns at night.

  • Double click the mod in MO2 and go to the Optional ESPs tab, move to the left (make optional):
    • Nocturnal Moths - Vanilla.ESP

Cave Drips by Reizeron
Adds a visual effect to all vanilla cave drip sound emitters.

Parasol Particles by MelchiorDahrk
Adds falling spores particle effects to the iconic emperor parasol mushrooms.

  • On MO2 installation, check the following options in the installer:
    • Replacers -> none
    • Do you use Ashfall -> yes
    • Patches -> [x] OAAB Data

OAAB - Tombs and Towers
A remake of tombs and velothi towers.

Know Thy Ancestors
Every Ancestral Tomb in Vvardenfell has a unique banner displaying the family name in Daedric.

  • Files to install:
    • Know Thy Ancestors (Main Files)
    • Know The Ancestors - Tamriel Rebuilt Addon (Optional Files)
    • Know Thy Ancestors - Valley of the Wind Overhaul Patch (Optional Files)

{% hint style="warning" %} After installation

  • Run Wrye Mash (mash64) in Mod Organizer 2.
  • In the Mods tab, select Know Thy Ancestors - TR.ESP
  • Right click -> Repair Refs

{% hint style="endhint" %}

Caverns Overhaul - Fixed
RandomPal's random mods and patches The original mod has a lot of great ideas but was never finished or fixed. Other mods make Cavern Overhaul an outdated mod anyway, but there's some locations that have not been covered by any other mod.

  • Files to install:
    • Caverns Overhaul - Fixed

Mines and Caverns
This mod improves several vanilla dungeons aesthetically and/or expands them.

  • Files to install:
    • Mines and Caverns
    • Mines and Caverns-AD (Optional Files)

{% hint style="warning" %} After installation

  • Run tes3cmd delete --backup-dir tes3cmdbck --hide-backups --interior --id "Assumanu" "Clean_Mines & Caverns.ESP"
  • Run tes3cmd delete --backup-dir tes3cmdbck --hide-backups --type pgrd --id "Assumanu" "Clean_Mines & Caverns.ESP"

{% hint style="endhint" %}

Better Caves and Caverns
Alteration to some of the Vanilla Caves and Caverns with a visual overhaul, as well as improved enemies and Bosses, all while maintaining maximum compatibility.

Loot Well Urned
Ancestral Tomb Loot Enhancement Mod

Thickle-Lo - The Succulent Hackle-Lo Mod
Hackle-lo leaves are described as "a tasty edible succulent leaf of the Grazelands..." And yet the leaves appear to be flat and not reminiscent of a succulent. This mod edits the plants and ingredients to be thicker. The ingredient is now a single leaf split in half to reveal the tasty flesh inside that locals like to chew after a long day's work.

  • Waterfalls Tweaks
  • DN-Lighted_Dwemer_Towers

Ascadian Isles

Concept Arts plantations
A concept arts-based overhaul of the Arvel and Dren plantations.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 02 - Remiros grass patch
    • 03 - BcoM Remiros grass patch
    • 05 - Ashfall Addon

Vibrant Ivy and trellis additions by RandomPal
A solution to your ivy-related issues.

  • On MO2 installation, check the following options in the installer:
    • New Ivy -> Yes
    • BCOM addon -> Yes
    • Trellis addon -> For the new ivy (BCOM Suran Expansion version)

Remiros' Ascadian Isles Trees 2
Replaces all of the trees in the Ascadian Isles region.

  • Files to install:
    • Remiros' Ascadian Isles Trees - Vanilla

OAAB - Hawia Egg Mine
A remake of Hawia egg mine using OAAB assets.

Ascadian Isles - Hlaalu Bridges
Replaces bridges on major Ascadian Isles' roads.

ReadMe - Library of Vivec Overhaul
This mod redesigns the Library of Vivec from scratch to make it look and feel like a true library, with many books added from Tamriel_Data and OAAB_Data for you to read. There are also new NPCs for you to interact with, and two new quests that set you on the hunt for a unique book the resource for which was provided by RubberMan.

Concept Art Palace (Vivec City)
The Concept Art Palace mod (C.A.P.) is my attempt to bring the Vivec palace closer the original Kirkbride's concept art.

  • On MO2 installation, check the following options in the installer:
    • 00 - Core Files
    • 05 - GitD - patch

Vivec Palace Water Replacer by Anumaril21
Replaces the water in the Palace of Vivec's canals using the animation method and textures of Tamriel Rebuilt's water statics. Two versions included, one with the original color and one made more blue.

  • Files to install:

    • Vivec Palace Water Replacer
  • On MO2 installation, check the following options in the installer:

    • 00 Core
    • 01 Original Color

Prerelease Prisonmoon
Adds some more clutter to the ministry of truth inspired by early screenshots and concept art.

Glass Domes of Vivec - Performance-friendly Open-ish Cantons
Replaces the tops of Vivec's cantons with "glass" domes, so that the plaza interiors are gloriously lit by daylight and aren't as miserable. They will react to weather and night time, ALSO.

Glass Domes of Vivec - Moonrain Edition
Community expansion to Glass Domes of Vivec - visual fixes, new region mechanics, and more.

  • On MO2 installation, check the following options in the installer:
    • 00 Core Visual Assets
    • 01 Glow in the Dahrk Patch - flickering
    • 01 Optional Green Glow for GitD Patch - flickering
    • 📃 02 New Weather Mechanics (requires MWSE)
    • 07 Optional Thinner Interior Texture

Guar Stables of Vivec by RandomPal
Adds guar stables to Vivec

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 Guar Stables

Big Imperial Halls
2 small mods using new interior tiles for the In_ImpBig set making larger open areas possible.

  • Double click the mod in MO2 and go to the Optional ESPs tab, move to the left (make optional):
    • Imp_Big_4way.ESP

Severa Magia DB Fix by Corsair83
Updates Severa Magia's hideout to look and feel more like a DB sanctuary.

Ebonheart Underworks
Ebonheart now has its own sewage system. With filth, rats, people and quests.

Foreign Quarter Market Square
Overhauls the pit area in the Lower Waistworks of the Foreign Quarter in Vivec to a cozy flea market with custom, OAAB and vanilla assets.

Suran Silt Skiff
Each month on the 17th a skiff will appear in Suran. Onboard is a friendly ashlander looking to sell her wares.

Vivec Lighthouse
A Velothi lighthouse has been added to the peninsula south of Ebonheart. Now the ships can safely navigate to the docks at the city of Vivec.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 Patch - Logs on Fire

Hla Odai
Adds a cozy new Hlaalu dock town at the mouth of the Odai River, as well as a few quests within the town. West of Seyda Neen, south of Balmora. Also marbles!

  • On MO2 installation, check the following options in the installer:

    • Data Files
  • The Great Seawall of Vivec

Ashlands

OAAB - The Ashen Divide
Transforms the Ashlands pass between Seyda Neen and Balmora.

The Dream is the Door
To align with what the in-game dialogue suggests, the entrance to the Cavern of the Incarnate will now only be visible during the magical hours of twilight.

Ald'ruhn Architecture Variety
Introducing new redoran buildings in Ald'ruhn

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 Rat In The Pot

Strider Burial
Strider Burial is an overhaul of the area containing a few Strider husks East of Urshilaku Camp, turning the zone in a small Silt Strider graveyard complete with an optional high-level unmarked quest.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 For Vanilla Rocks

Faces of Vel - Ash Mire
Adds a large mud pit in the foyada south of Bthuand and Zergonipal.

  • On MO2 installation, an installer window will pop up asking you to set a Data Files Directory.
  • Right click on Data Files and select "Set as < data files > directory".

The magic rock of Maar Gan
Experience the Maar Gan shrine as the sacred place it should have been.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 📃 03- Ashfall add-on

Maar Gan - Town of Pilgrimage
Overhaul of Maar Gan

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 Ashlander Addon
    • 02 Magic Rock of Maar Gan

Salt Gems of Bensamsi by MelchiorDahrk
His methods are atypical, but an Argonian in the Sixth House base of Bensamsi has discovered a way to create soul gems from ash salts. Talk to Heem-La in the Ald-ruhn Guild of Mages about research opportunities if you would like to learn more.

Cavern Of The Incarnate Overhaul
Cavern of the Incarnate overhaul + optional pluginless replacer of the cavern and the statue meshes

  • Files to install:
    • Cavern of the Incarnate Overhaul (Main Files)

The Beacon of St Rilms
Along the path between Ald-Ruhn and Ghostgate is a place of rest for those walking their pilgrimage, owned and operated by House Redoran as a gift to the people.

Valley of the Wind Atmospheric Enhancements by Lucevar
According to Ashlander dialogue, the Valley of the Wind is rarely travelled because the spirits there are restless. This mod adds haunting sound effects and removes fences from the Valley of the Wind, because really - who would bother to put them there?

Valley of the Wind Overhaul by Leyawynn
Overhauls the Valley of the Wind with massive wind torn cliffs and fallen trees.

Finding the Erabenimsun Ashlander Camp by Damius
Makes the Erabenimsun camp stand out from the rest of the ashlands with some unique rock formations.

  • Files to install:
    • Finding The Erabenimsun for BCOM (Optional Files)

Akulakhan's best chamber
A fully animated overhaul of Akulakhan's chamber.

  • On MO2 installation, check the following options in the installer:
    • 00 - Core files

Riharradroon - Hidden Path to Kogoruhn
Adds a tunnel to the world which provides an alternate route into the depths of the Dunmer stronghold known as Kogoruhn.

  • Bal'laku - The Lonely Towers
  • Tales from the Ashlands - The Great Hive Baan Binif
  • The Beacons of Mamaea

Azura's Coast

OAAB Tel Mora by MelchiorDahrk
OAAB Tel Mora enhances the city of Tel Mora by adding new buildings, new quests, detailing the landscape, and more. It accomplishes all this while staying lore friendly and without (in my opinion) going over the top by making the city too big.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 Female Guards

Sadrith Mora BCOM Plus Module
This is not BCOM but a BCOM extensions module. It includes a BAIN installer where you can choose from 9 mods (or even take them all) that have been made both BCOM compatible and compatible with each other. The goal is to make the installation process easier.

  • On MO2 installation, check the following options in the installer:
    • any preference

Holamayan Island
A simple mod that adds a few details to the monastery island.

ShrineOfAzura
This mod populates the Shrine of Azura on the Azura's Coast with some pilgrims and a priestess along with some other edits.

The Slavers Spire
Adds a Telvanni lighthouse to the waters near Sadrith Mora and Tel Aruhn.

Telvanni Sea Beacons
A series of navigation beacons along the length of the Azuras Coast.

The Telvanni Ward Keepers
Near Sadrith Mora is a series of ancient pillars, rumoured to be a long abandoned prototype of the Ghostfence built by a young Sotha Sil and now adopted by House Telvanni. Though nowhere near as great as the true Ghostfence they at least slow the spread of the blight winds, keeping the Telvanni mainland safe.

The Corprusarium experience by Vegetto88
Overhaul of the corprusarium, making it the creepy place it was meant to be.

  • On MO2 installation, check the following options in the installer:
    • None

RR Mod Series - Melchiors Mudcrab Merchant
This mod is a model and texture replacer for the Mudcrab Merchant, making him stand out against the other mudcrabs in a classy way.

Stormkiss Reforged
This mod overhauls the burial of Olmgerd the Outlaw with proper Journal Indexing, a new armor set, and a remake of Storm Kiss.

Moody Magas Volar
A complete overhaul of Magas Volar.

Forge of Hilbongard
This little mod tweaks the Forge of Hilbongard slightly to make it a little more unique. The pictures show pretty much all the current changes.

RR Mod Series - Telvanni Lighthouse Tel Branora
This mod adds a Telvanni style Lighthouse to Tel Branora.

  • On MO2 installation, check the following options in the installer:
    • 00 - Main Files
    • 01 - Main ESP - English

Telvanni Council House Lounge Room by RandomPal
Adds a new room in the Telvanni Council House where the player, and the other npcs, can relax, sleep and eat.

Smuggler's Market
Pirates upon the shore of Azura's Coast, along with a market, tavern, and small cavern. Includes one short quest.

Tethered Tel Branora
An exterior overhaul of Tel Branora and the surrounding island to be more thematic to Mistress Therana.

Bitter Coast

Glowbugs by MelchiorDahrk
Adds firefly-like insects called glowbugs across the Bitter Coast region which come out on calm nights. They can be caught by the agile adventurer and their thorax makes a quality component in potions of Light.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 Glowbugs BC
    • 02 Glowbugs AI

Mistify by MelchiorDahrk
Enhances the ambiance of the Bitter Coast by adding a new mist effect throughout region which appears during the night and certain weather conditions. It will burn off in the morning sun.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 Vanilla Mist Replacer

Cawumaloe Manor by Blue Eagle
Adds an airborne mudball house southeast of Gnaar Mok.

  • After installation, in MO2, go to Filetree:
  • Pundaab Playset v1.esp -> right click: Hide.

Graht Morrowind Swamp Trees by MelchiorDahrk
Adds enormous trees to the Bitter Coast region to provide a dense canopy overheard and large roots jutting out of the ground below.

  • On MO2 installation, check the following options in the installer:
    • Tree Replacers -> None
    • Mod compatibility
      • Ashfall
      • OAAB_Data
    • Denser Bitter Coast -> No
      • Vality's Bitter Coast Patch
    • Platforms and Walkways
    • Mod Patches
      • Cawumaloe Manor
      • Tamriel Rebuilt Sundred Scar Region

Andrano Tomb+Retribution by abot
Andrano Ancestral Tomb remastered + (the no more available sequel) Andrano retribution merged, some changes (e.g. now compatible with ROHT) for hopefully better compatibility.

Samarys Ancestral Tomb Expanded
An ancient burial lies in ruins outside of Seyda Neen – the few who know of the secrets it holds guard them closely, and the tomb lays all but forgotten.

Hlormaren Reclaimed - Slightly Improved by AliceL93
You encounter an old knight outside Hla Oad, with a seemingly menial quest for you - to clear out the bandits in Hlormaren. Little do you know there is more to this old knight and his motives than you expected...

Justice for Khartag (J.F.K.) by Vegetto88
Changes Khartag Point making it the high peak described in the in-game dialogues.

  • Files to install:
    • Justice for Khartag (Main files)
    • OAAB - Shipwrecks patch (Optional files)

Of Dungeons and Abodes by darkelfguy
A distraught nephew, a missing uncle, a manor slowly sinking into the swamps of the Bitter Coast, and numerous secrets and hidden dungeons lurking just beneath the surface. Do you have what it takes to tame Velodil Manor and claim it as your own? Of Dungeons and Abodes is a dungeon delving, quest story telling, house building mod.

Expedition to Mzelthuand by Greatness7 - Melchior Dahrk - TheDrunkenMudcrab
Off the shoreline of the Bitter Coast region, a Dwemer Ruin has appeared. Take up your spells and delve into the deepest and darkest of Dwemer mysteries within an enigmatic study facility that holds far more than it lets on.

  • Files to install:
    • Expedition to Mzelthuand (Main files)
    • Expedition to Mzelthuand - Cleaned Melchior Dahrk (Optional files)

Seamless abandoned shack by RandomPal
Seamless Abandoned shack built in the exterior cell.

Shal Overgrown by Danae123
Travel to Shal and discover its secrets: the once small cave is now overgrown and even reaches into the nearby Daedric ruin Ashurnibibi.

Perfect Scum
Changes the location of the scum models to better match the water level. Makes all swamps perfect. OpenMW and MGE XE compatible.

{% hint style="info" %} The author of Perfect Scum recommends to put height waves to 0 when generating Distant Land. {% endhint %}

Grazelands

OAAB Grazelands by MelchiorDahrk
This mod is an overhaul of Vos and Tel Vos, the land surrounding them, the two nearby egg mines, covering a large portion of the northern Grazelands. Currently, the mod does not cover the entire Grazelands region, but additional work is planned in future updates. The mod includes 16+ new quests with approximately 18,000 words of dialogue.

  • On MO2 installation, check the following options in the installer:
    • 📃 Magicka Expanded
    • Remiros Groundcover

Melchior's Excellent Grazelands Acacia by MelchiorDahrk
A pluginless replacer for the Grazelands trees inspired by the umbrella thorn acacia species.

  • On MO2 installation, check the following options in the installer:
    • Select Add-ons
      • 📃 Ashfall
      • OAAB_Data

RR Mod Series - Telvanni Lighthouse Tel Vos
This mod adds a Telvanni style Lighthouse not far from Tel Vos and Tel Mora.

  • Files to install:

    • Telvanni Lighthouse - Tel Vos (Main files)
    • Telvanni Lighthouse - Tel Vos Patch (Update files)
  • On MO2 installation, check the following options in the installer:

    • 00 - Main Files
    • 01 - Main Files GITD Patch
    • 02 - Main ESP - English

Better Dwemer Interiors
Overhauls Dwemer ruins so that they are more memorable, more fun to explore, and ultimately more rewarding without being unbalanced or overcluttered.

  • Files to install:
    • BDI - Nchuleft (Main files)
    • Better Dwemer Interiors Master (Main files)
    • BDI master update (Update files)
    • nchuleft interim hotfix (Update files)

Fixed Falensarano
This is a small edit to the mod Falensarano - The ruined stronghold where landscape edits have been removed for compatibility. There were also dirty edits that have been removed and some small tweaks here and there.

  • Files to install:
    • Fixed Falensarano (Main files)

Thickle-Lo Grove
Discover a little secret of the Ashlander traders, who live near Iveri Llothri, the unlucky witch... This mod adds an interesting place to visit in the Grazelands, to the east of Zainab camp and to the south of Vos. Made for the Summer Modjam 2022.

Molag Amur

Sloadic Transports by RealAshstaar
Sloadic Cargo Transports have arrived at Molag Mar. One is docked at the strider port and one will fly a route north of Molag Mar. There is a standard version and a necro version. Use only one .esp file. A very good place to view the flying airship is from the northeast corner of the Molag Mar canton.

  • Double click the mod in MO2 and go to the Optional ESPs tab, move to the left (make optional):
    • Sloadic Transport Necro.ESP

Concept Art Molag Amur Region - The Great Scathes
Overhaul of the Molag Amur Region

Maren's Misfit Mabrigash
Explore a revamped Maren Ancestral Tomb in search of a mysterious Ashlander outcast. Part of the Summer Modjam 2020.

Marandus Rebuilt by EndoranWest
The once generic stronghold of Marandus has now been given a facelift to truly show that it's now a Redoran conquest.

Ashunartes Overhaul
This mod overhauls the shrine of Ashunartes, adding more to explore.

Sheogorad

Nordic Dagon Fel by RandomPal
Subtle changes to make the nordic village of Dagon Fel...nordic

  • On MO2 installation, check the following options in the installer:
    • More Nordic Dagon Fel
    • Nine Holes Patch (BCOM)

The Grove of Ben'Abi by Remiros(Flash3113)
Small expansion to the mushroom grove near Dagon Fel.

Gray North - Ruined Redaynia by Anumaril21
Implements the cut village of Ald Redaynia and overhauls the nearby Velothi tower it's named for, expanding on existing content as well as adding an optional unmarked quest.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 GITD Patch

Gray North - Andavel-Assumanu by Anumaril21
Overhauls the Andavel Ancestral Tomb and nearby Assumanu caverns, expanding on existing content as well as adding an optional objective.

Ancient Foes by darkelfguy
To the west and slightly north of Dagon Fel, you'll find a small cottage along the shores of the Sheogorad, where a young Nord spends his days longing for home. Will you help him find what he seeks? Or will you be the instrument of his destruction?

Sanctus Shrine by hater8
Minor cosmetic changes to the Sanctus Shrine.

Dagon Fel Mill Redux by RandomPal
Cleaned, fixed and improved version of the Dagon Fel Mill mod

Ashmelech Reborn by istred
This mod improves Ashmelech from being a largely empty ruin to a place worthy of being the clansted of the Aundae. More furniture, lights, services.

The Weary Vampire by OperatorJack
This mod overhauls Drethan Ancestral Tomb, transforming it into a much larger location that can be used as a player home after completing the quest, "The Weary Vampire."

Devilish Spines Of Madness
Malbogatra's Spines Of Madness edited to be compatible with important mods of the Sheogorad region such as BCOM, Rise of House Telvanni, Dagon Fel Lighthouse, Ald Redaynia mods, Ancient Foes, Of Justice and Innocence ...

Dagon Fel Lighthouse
A lighthouse has been added to the North-West of Dagon Fel. Meet Vigunn, the Nord lighthousekeeper.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 Nordic Interior Detailing
    • 03 Patch - Spines of Madness

OAAB Vertical Shipwreck
West of Ald Redaynia and north of the Derelict Shipwreck is a small stony crag lies a shipwreck and the scattered remains of those misfortunate enough to have found themselves washed up on its bleak shore. There is a reason this rock is forsaken. Go forth with caution.

Fort Ghostmoth
An unusual Imperial fort to the farthest north of Sheogorad.

West Gash

Devilish Rocky West Gash
Malbogatra's Rocky West Gash compatible with BCOM, Caldera Priory, Caldera Mine Expanded, Justice for Khartag ...

New Ilunibi by seelof
This mod rebuilds the mainquest dungeon Ilunibi from scratch to make it larger, more imposing and more interesting to explore. It also adds four new quests for you to discover and embark upon.

  • Files to install:
    • New Ilunibi
    • Patch for Main Quest Overhaul and Sixth House Smugglers (Optional files)

Foyada Mamaea Overhaul by Remiros(Flash3113)
Completely overhauls Foyada Mamaea.

  • On MO2 installation, check the following options in the installer:
    • 00 Core

Mamaea Awakened by MelchiorDahrk
In vanilla Morrowind, Mamaea is a dull maze of caves with nothing remarkable about them aside from the spine of bone down the center of the cavern network. This mod aims to make Mamaea a more memorable visit for the player.

Of Eggs and Dwarves - Gnisis Eggmine and Bethamez Overhaul by seelof
This mod rebuilds and expands the Gnisis Eggmine complex from scratch, which includes the Eggmine, the Lower Eggmine, the Underground Stream, and Bethamez. It also adds a quest, which asks the player to investigate the origins of the tremors that have been plaguing the eggmine ever since the Dwemer ruin was uncovered. Features actual earth quakes!

  • Files to install:

    • 📃 Of Eggs and Dwarves_MWSE OR ✨ Of Eggs and Dwarves_OpenMW
  • On MO2 installation, check the following options in the installer:

    • 00 Core
    • 01 BCOM Patch

Vanilla-friendly West Gash Tree Replacer by MelchiorDahrk
A West Gash tree replacer for players who desire a look closer to the vanilla game for the region.

  • On MO2 installation, check the following options in the installer:
    • HD Textures
    • Pine (Default)
    • Ashfall trees patch

Balmora Lighthouse
This mod adds a free player house of your very own in Balmora. Compatible with Beautiful Cities of Morrowind and Morrowind Rebirth.

The Island - Aln'Baldrahn by MelchiorDahrk
This mod adds a beautiful new island to the West Gash Region near Khuul. I actually made this mod as my interior/exterior showcase for the Tamriel Rebuilt project but I spent so much time on it and I liked it so much that I thought I would release it here for others to enjoy.

Berandas Overhaul by seelof
This mod overhauls and slightly expands the old Dunmer fortress Berandas near Gnisis. Daedra have claimed Berandas, but other than the few roaming Daedra themselves there is not much evidence of the corruption. With this mod, old daedric structures have risen from the deep to transform the fortress into a proper daedric stronghold.

Vorar Helas' Basement
Adds a basement to Vorar Helas' house, with a small skooma (alchemy) lab, a bookshelf and some storage.

Windmill in Caldera v1.0 by ayse
This mod add two charming windmill immediately northwest of Caldera. You simply can't miss them. Inside the mill is a simple hammock if you need a free nap.

Andasreth Stronghold - dungeon and exterior overhaul
Rebuilds Andasreth stronghold and its exterior area.

Balmora Gravemarket The disused catacombs under Balmora make a fine spot for a flea market. Food, drink, jewellery, home goods, tailoring, all available and guaranteed watched over by the sacred dead.

  • Files to install:

    • BalmoraGravemarketBCOM (Main files)
  • Caldera Mine Expanded - Simplified and bug-free

Solstheim

Solstheim - Tomb of the Snow Prince
Worldspace overhaul of Solstheim, improving the graphical fidelity, environmental design, and gameplay of the Bloodmoon DLC to a level that is consistent with modern TES3 mod projects, such as Tamriel Rebuilt and Project Tamriel.

  • Prior installation, hide the Rem_Solstheim.esp plugin from Remiros' Groundcover. Their functionality is already included in Solstheim - Tomb of the Snow Prince.

  • Files to install:

    • Solstheim Tomb of the Snow Prince (Main files)

    • On MO2 installation, check the following options in the installer:

      • 000 Core
      • 010 Solstheim - Tomb of the Snow Prince
      • 011 TOTSP Patches
      • 013 Fierce Wolf Helms
      • 014 Hide-Like Animal Pelts
  • Double click the mod in MO2 and go to the Optional ESPs tab, move to the left (make optional):

    • TOTSP TD Content Integration - Spiders.esp
    • TOTSP TD Content Integration.esp
    • TOTSP_Forceful_Travel_NPC_Override.ESP
    • TOTSP_TR_Preview.esp
  • Files to install:

    • Solstheim Graphical Replacer (Main files)

    • On MO2 installation, check the following options in the installer:

      • 011 Skyrim-Like Trees
      • 012 Remiros' Groundcover for TOTSP

{% hint style="warning" %} After installation, disable VSW-Rem-Anthology Solstheim.esp in your load order. ⚠️ Do not hide or delete them, as they are necessary for the mod to work as intended when generating Distant Land. {% hint style="endhint" %}

{% hint style="warning" %} Distant Land generation is required to make this mod work as intended. Instructions will be given in the Re-running Distant Land section. {% endhint %}

Interiors of Solstheim
Enhances the interiors of the Skaal village and Thirsk by adding some miscellaneous objects.

The Stone Halls of Solstheim - Reforged by Corsair83
A complete rebuilt of Bloodmoon barrows.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 TotSP Patch

Mournhold

Immersive Mournhold by RandomPal
Mournhold Overhaul

Dark Brotherhood Headquarters
This mod redecorates Dark Brotherhoods lair in Old Mournhold

Misc

OAAB Pomegranates by MelchiorDahrk
Inspired by their mention of growing in the badlands of Morrowind in Sermon 12, a regional variety of pomegranates can now be found growing atop Mount Assarnibibi.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 WWGTMA Patch

OAAB Saplings by MelchiorDahrk
This mod places saplings from OAAB_Data in most regions on Vvardenfell.

  • On MO2 installation, check the following options in the installer:
    • 00 Merged

OAAB Shipwrecks
A complete overhaul of every vanilla shipwreck.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 Patch - Uncharted Artifacts
    • 02 Patch - TR Patch

Magical lights for Telvanni
Adds some unique, Telvanni style light sources to various Telvanni settlements

  • Files to install:

    • OAAB - Magical Lights (Main files)
  • On MO2 installation, check the following options in the installer:

    • 00 Core
    • 01 BCoM Version

Tamriel Rebuilt - Hall of Justice Overhaul
Overhaul the Hall of Justice in Old Ebonheart

Add-ons

Investigations at Tel Eurus
Investigate a series of attacks on Tel Eurus, follow the clues to uncover the mastermind behind it. Level 10 or higher recommended.

  • On MO2 installation, check the following options in the installer:
    • Data Files
    • ✨ Extras for OpenMW only (OpenMW)

Secrets of the Crystal City
The lost "Crystal City" of Massama has been discovered by a desperate group of escaped slaves. Through a series of quests, players will learn some of the secrets behind The Curse of Massama while trying to keep the separate factions from killing each other over the raw glass they've mined.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 HD Textures

Memento Mori
Discover the Great Ossuaries of Ayem, Seht, and Vehk on the slopes of Red Mountain and their associated catacombs deep beneath the volcano.

  • On MO2 installation, check the following options in the installer:
    • 01 Main Files (Required)
    • 02 BCOM Patch (Optional)
    • ✨ 03 OpenMW Patch

OAAB - Tel Raloran by Corsair83
A Telvanni mushroom house with MWSE functions.

  • On MO2 installation, check the following options in the installer:
    • 00 Core
    • 01 Vanilla

The Vestige of Bethaleft
Discover the remnants of a failed Telvanni expedition and explore the depths of Bethaleft, a Dwemer citadel that served as a testing ground for the Tools of Kagrenac.

The Manifold Spires by PhDinSorcery
A mod that adds the Manifold Spires, a new landmass, and an associated quest.

Lyithdonea by MelchiorDahrk
Lyithdonea: The Azurian Isles is a landmass mod for Morrowind featuring a tropical paradise between Tamriel and Akavir. The mod has a strong influence from the Daedric Lord Azura with dusk and dawn themes and Azura being the focus of religion in the region. Explore a detailed new landmass, discover strange creatures, battle pirates, immerse in the

{% hint style="info" %} Development Version can be found on github Download the files, zip them and install with MO2 to get a installer. {% endhint %}

Anna-Sera
Anna-Sera is a ship located in the Sheogorad region. On board you will meet Sugar-Scales and his partner in crime, Zan'si.

{% hint style="warning" %} This mod requires the Beta/actor collision box fix feature to be enabled in the Morrowind Code Patch. {% endhint %}

Hidden Sea Loot
Adds over 500 hidden containers for you to find in the sea for every region around the island of Vvardenfell. Each contains random items that change for EVERY playthrough. Randomization is weighted for balanced distribution.

Far From Home
This mod adds a quest to a new and dangerous tomb which brings the player to unexpected places and the player has a chance to acquire a curious new home.

  • After installation, in MO2, go to Filetree:
  • Far From Home v1.4.ESP -> right click: Hide.

Horror at Helvil Mine
Ask around about Latest Rumors in Maar Gan to find tell of a mine in peril. Bring forth its demise, or save it from financial ruin! Ever wanted to own a mine? Ever wanted to be friends with a kwama? This is the mod for you.

Ald Gash - a Redoran Lighthouse
This mod adds a Redoran lighthouse to the north-eastern coast of Vvardenfell.

Keelhouse - A quest and house mod for Tamriel Rebuilt
Moves Joi Ror’s Keelhouse to the TR mainland, gives it a visual update and a small questline to get the house.

Traveling Guar Riders
Adds traveling guar riders to a few locations on Vvardenfell as well as the mainland.

Restful Reef Refuge
A quaint underwater home with plenty of storage in the Sea of Ghosts.

A Cold Cell
Travel to Khuul and investigate the rumors about a smuggling operation nearby. Or perhaps it's more than that?

Arnchenzel - Dwemer Underwater House
This mod adds a house to the southwest of Tel Branora. Maybe you'll even find a cool dwemer helmet too!

Terror of Tel Amur
Adds a series of heists and a quest to investigate a mysterious new tower deep in the Molag Amur wilderness

Tel Mundnisses
Adds a tiny telvanni housepod in the Ascadian Isles wilderness.

Ashlander Silt Skiff
Ashu-awa, an Ashlander hunter, undertakes a regular journey between Suran and Pelagiad on her trusty Silt Skiff, selling the spoils of her hunts and the potions and crafted items she has to offer. Her journey commences in Suran, where she docks in the afternoon. Come the next morning, she sets off once again, continuing her voyage towards Pelagiad

Halls Of Colossus
Journey through time and space as you uncover the secrets of the ancient Halls of Colossus. Guarded by the Emperor's elite, this enigmatic location is your portal to an epic tale of mystery and intrigue.

Indoril Mansion
Help the guests from Necrom in solving their little problem in Mournhold. A quest, a dungeon, a fancy home and an amazing robe to wear!

Grahtwood Roost
Obtain and improve a cozy treehouse of your own through a short series of quests.

Swamp Stump Sanctuaries
Puts doors in a few stumps around the bitter coast that lead to small abodes under the surface of the swamp water.

Draggle-Tail Shack
Help a dunmer to get some money for his travels by buying his shack in the Bitter Coast. But why is he in such a hurry to get rid of it? For Summer Modjam 2023

Pelagiad Minuet Cottage
Minuet Cottage is, very simply, a move-in ready tiny house cottage for sale in Pelagiad. It's pretty tiny. That's...that's really it, you know? To purchase the house, first read the note on the door, and then barter with Mebastien Ence in Pelagiad for the key, as it's being sold as any miscellaneous item.

  • Files to install:
    • Minuet Alternate Spot (Main files)

Tamrielic Treasures - A Caldera shop with mannequins
A new shop outside of Caldera with a wide variety of goods imported from all over Tamriel, plus a unique assortment of Imperial armor equipment. They even sell mannequins to showcase your new armor!

Lord of Rebirth
Explore a realm in conflict between undead void pirates and a group of alchemists with members from all over Tamriel. Join one of them or find an alternate path to end the stalemate. Includes new weapons and items to earn as rewards.

Thurndal
An ancient Velothi tower on the coast of the West Gash, for a tranquil and secluded retreat fitting of the Nerevarine.

Distant Horizon - A Chimeri-quey flotilla
Visit the Chimeri-quey flotilla of Distant Horizon On A Foggy Morning, out on the Padomaic Ocean, and get to meet the locals.