All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
- fix crash calling delete on offscreen canvas
#382
- Runtime fix for image scale with mesh
9511360
- editor+runtime: fix text hit-testing on a locally transformed text
5ec2d7a
- Reduce the number of GradientSpans
f16d673
- Update webgpu/glsl permutation #defines to "true"
6476d8b
- Delete the simple gradient texture transfer
d1c16ea
- Security warnings
8f84708
- add histogram arg to check golds to pass thru to diff.py
05ad8f2
- move advanced call after update
8b29800
- Reset scroll constraint when state machine not running
2f8a762
2.25.3 - 2024-12-24
- chore: tag 2.25.3
33215f3
- Merge path_utils.hpp and eval_cubic.hpp into the core runtime
7d9839b
- Ensure child layouts mark dirty when flex direction changes
4119aee
- Fix straight lines being detected as cusps
07d25f4
- Add FillRule::clockwise to the runtime
fce78ad
- add bind once support
150ac04
- do not use frameOrigin to validate if artboard has its origin translated
f860745
- editor: minor text fixes
fce3945
- Replace Swiftshader with Nvidia gpu runner
7e07b9f
- improve error reporting if exe in deploy script does not exist
f6776b6
- Set supportsRasterOrdering in the webgpu backend
900e120
- editor: allow hit testing over text and text runs
d221331
- rename property to avoid conflict with code generation
52b62a9
2.25.2 - 2024-12-17
- chore: tag 2.25.2
9e8c50c
- do not exclude proxies from drawables list
2c7bedb
- Scripting begins!
bcddcd6
- GL MSAA tweaks
1f8f6ac
- More android tuning for PowerVR
67b9730
- Work around gradient sync issues on Oppo Reno 3 Pro
353a88e
2.25.1 - 2024-12-13
- chore: tag 2.25.1
97b914b
- fix artboard origin offset
6990ba0
- Convert unity builds to use build_rive.sh
95b463b
- Tag custom premake builds on v5.0.0-beta3
903837f
- Fix layout display issues
87e5ace
- Add visionOS and tvOS support to Apple runtime
6e6c5a6
- fix triggers reset
ed12347
- Prevent negative layout size
8e579e6
- Nnnn use advance and apply in js runtime
e5cbb51
- add data binding blend states support
fec7d19
- Nnnn instance data converters part 3
c4094a4
2.25.0 - 2024-12-11
- chore: tag 2.25.0
6e748fd
- Nnnn fix js runtime listeners check
ffe2b72
- added missing_goldens and missing_candidates to diff.py result
f2862ca
2.24.1 - 2024-12-11
- chore: tag 2.24.1
c2292e7
- call delete methods on cleanup
0cc2564
- Nnnn system data enums part 3
3fd3825
- diff.py updates
de52e49
- Allow $JAVA_HOME without java installed in deploy_tests.py
c8b5d31
2.24.0 - 2024-12-10
- chore: tag 2.24.0
e9fd61a
- call syncStyleChanges on update
f3dad6c
- Override layoutcomponent x/y using layoutX/Y
4d22301
- Nnnn data bind fixes part 3
44cbbab
- Instance data converters when attached to data binding objects
6b7b0e0
- Snap verycomplexgrad gm stops to pixel boundaries
f8a670b
- ScrollBar constraint autosize toggle
0402232
- Don't use GL_PIXEL_UNPACK_BUFFER
2ce84e1
- Add "no_rive_jpeg" and "no_rive_png" build options
2d24da1
- Improve scroll time precision on web
2af3d4a
- Scroll fixes
bfbd505
- re add clean to diff
0030752
- do not break when component is found
97dd12b
- Add yoga renames to non-v2 lua build scripts
27b1cc2
- Fix integer precision issues with pathID in vertex shaders
6c95555
- use draw proxy for scroll bar draggables
d779b42
- GL fixes for Imagination PowerVR GPUs
f422181
- Fix scrollbar thumb offset
de3ed1a
- Sort by % diff pixels in diff.py when histogram is equal
d93862d
- fix sorting hittable components
b7ac41e
- fix crash when dividing by 0
afa4319
- Nnnn scrolling override poc part 2
6c3957b
- Small Scroll fixes
6f021c1
- Make scroll physics core objects
8994905
- made compatable with python 9_9
39315d5
- diff.py: don't count identicals as differences
c1b772c
- added some changes to make building easier for unreal
be92419
- use actual sizes for calculating position offset
9a64a15
- skip object on animation reset if it is null
d6b1a38
- remove letter spacing subtraction
c3cab24
- fix fatal warnings compiler flag to use latest version
b576768
- Draggables (aka scrolling)
c8aaac2
- Nnnn data bind fixes part 2
7597a9b
- make nested animation properties bindable
02f3c3d
- Layout display & animation duration keyable
699c53f
- Add Android Gold checks
5216d40
2.23.11 - 2024-11-27
- chore: tag 2.23.11
d8f45bc
- Re-upload webgl texture data if context changes.
a76c5aa
- Support supplying mobile fallback fonts by style with caching
b0b8382
- fixed url for canddiates and goldens in not pack mode
50e5f75
- Fix flicker on webgl2 runtime
84a6e9b
- treat remapped animations as always settled
1d31192
- update measure function to use its text wrap and max size
01c8bc6
- add support for standalone custom properties to bind values to
11392cd
- Dx11 support
9031503
- support wrapping text in auto width inside a layout
f200b48
- fixed workflow stuff
df9e923
- updates to diff.py
442fd8f
2.23.10 - 2024-11-21
- bug: check for animator before running animator.stop
#378
2.23.9 - 2024-11-21
- chore: tag 2.23.9
91ce4bf
- fix for incorrect android build option
7f68602
- Switch from preferLowPowerToHighPerformance to powerPreference
219dd45
- Update linear animation advanceAndApply to return if more animation remains
6180cc0
- Add check to TextModifierGroup to prevent out of bounds access
1b07a2e
- editor: update the repeat limit for n-slicing
afb039c
- CoreText fallback shaper ex
137ed73
- image diff hiistogram mode
2375384
- feat: expose hit test to runtimes
1682660
- Fixup android_gms_browserstack
3e048e4
- Nnnn range data converter
4cf0b41
- Normalize GM tests
ed4feae
- Rename USING_DEPTH_STENCIL to RENDERING_MODE_MSAA
28e9f3c
- Fix invalid memory access
82de4ad
- Fix clip planes on S22/Xclipse/ANGLE
8c0b53c
- Add an android_gms job to browserstack
9dda5c8
- editor: be more mindful of sending dirt recursively when n-slicing
f7b5a23
- Fix NestedAnimation skipping export too late
f13a928
2.23.8 - 2024-11-15
- chore: tag 2.23.8
9900b9d
- Dart bump to 3.5.0
e942590
- Nnnn joystick not advancing
256f69c
- Add a skeleton workflow for android gms on browserstack
2e4dde2
- Render gms to the screen when the test app is launched without a harness
19345b2
- return keep going when a state machine has changed its state
891de52
2.23.7 - 2024-11-14
2.23.6 - 2024-11-13
- chore: tag 2.23.6
0b685c7
- Work around Galaxy S22 compiler bugs
a8e812b
- invert order of advance between parent and child
25bd2da
- Prevent NestedArtboard advance when not playing
ac99796
- Rhi typeless uav support
14aae87
- Remove web console spam
2245c55
2.23.5 - 2024-11-12
- chore: tag 2.23.5
e357815
- new arithmetic data converter that uses a viewmodel as input
4760ce0
- Unreal build use build rive.sh
d011659
- default data converters runtime
77506e1
- LayoutComponent updates properly when scaleType changes
a29740e
- fix data enum importer
8cf5f53
- Fix marking nested artboard layout dirty
3f0b159
- add feather property
332d4d9
- Pass scaleType down to sizeable children
4ec459b
- don't expose yoga includes
2b61bf0
- Nnnn render update fixes
ef56e95
- editor and runtime: fix vector n-slicer hit area
d19e19a
- Rename "atlas" -> "coverage" in the clockwise shader
2b97cb3
- Fix bidi
8b171cc
- conditionnally add dirt and advance
4592ea6
- Updates to AdvanceFlags
a8533d1
- Add AdvanceFlags
a61e482
- Fix for layout shape paint bug
3ffb67a
- editor and runtime: allow vertices in a vector nslicer to be out of bounds
9138225
- add data bind support for vertex properties
4fc1131
- Nnnn merge fills and strokes
37478e7
- Use renderImage size to scale images in layouts
4b88f4f
- editor: NSlicer should not clamp children
f933f68
- web: decode image on demand, not render
eaa5ae8
- Working on option C for update cycle
1a877b8
2.23.4 - 2024-11-05
- chore: tag 2.23.4
52a43b2
- Layout Fixes
85f3ba1
- Use imageAsset size for layout
99eb5ae
- Fix inconsistent layout overflow behavior
207bbd1
- Artboard object validation
f3d7484
- search for ios sysroot only when necessary
aa6b70e
2.23.3 - 2024-11-01
- chore: tag 2.23.3
a435dfb
- refactor: remove undefined for get artboard width and height
6b49f3f
- runtime: add support for gradients in vector n-slicer
6baef86
- Add an experimental "clockwiseAtomic" rendering mode
2b824d7
2.23.2 - 2024-11-01
2.23.1 - 2024-11-01
- chore: tag 2.23.1
781cfb4
- TypeScript missing layout type declarations
4756b75
- Ensure LayoutComponent doesnt try to access bg path if layout not compiled in
5b0fb1e
- Updating to latest harfbuzz for coretext issue
176a24c
2.23.0 - 2024-10-31
- chore: tag 2.22.0
#372
- chore: tag 2.23.0
9531669
- feat: add responsive layout properties and other fixes
e9364ca
- add viewmodel and data enum system core objects
0f38187
- editor: bug fixes for image n-slicing
39c7e39
- Nnnn fix layout hittest order
d3624f3
- editor: vector n-slicer should clamp all shapes contained
bacab18
- fix for image_diff not correctly outputting newline in status file
93b28a1
- Expose RenderContext methods for allocating tessellation vertices
41edba5
2.22.0 - 2024-10-30
- chore: tag 2.22.0
dd1acc1
- feat: add runtime layout fit type for ios, android, web
7e555bb
- Make build script work on mac
a2836ae
- fix for imagediff avrg being wrong
b5a6323
2.21.7 - 2024-10-29
- chore: tag 2.21.7
3482d32
- Fix resources getting deleted prematurely in vkutil::ResourcePool
b2b910b
- Upgrade legacy artboards to work with layouts
90dec32
- Layout fractional sizes & flexBasis
48eb586
- imagediff -> opencv
3b0d06c
- Fix crash on controlSize when image not yet available
61f1f7c
- Fix layout size propagation
98180b8
- Fix for layouts alignment bug when created with fill type
1bb93d9
- Call updateLayoutBounds on NestedArtboardLayout
2da0f02
- editor: support vector n-slicing in runtime
25b9319
- Nnnn text alignment and fit
dd778a3
- hierarchical updates to layout
ee83d7d
- Do not load files with invalid paint mutators.
c97600b
- testing animation smoothing
0773a72
- NestedArtboardLayout marks its parent artboard layoutNodeDirty
507580b
- Nnnn system data enums
9a34d99
- LayoutComponent clip defaults to false.
c52014a
- Add AdvancingComponent & animate flag to advance()
9e03bb5
- use worldBounds for hittesting
8c711a6
- Deterministic lite rtti
0944238
- audio engine: fix order of uninit of context and engine
3e57e8e
- reset effects when path changes
f3c317f
- Add a clockwise fill experiment
779dfce
- Batch interior triangulation draws
99c580f
- Fix layout animation runtime
ff2973b
2.21.6 - 2024-10-15
- chore: tag 2.21.6
3d8c81a
- Make layout position type and scale type keyable
dc4ed3c
- Improve batching for interior triangulation draws
0807424
- Unreal Runtime into Mono
d5590d9
- Fix runtime joystick with layout position
7837780
- add bones and joystick bindable properties
6c4de3f
- fix missing data bind path crash
088da28
- Drop the ColumnLimit to 80 for clang-format
6a08a8f
- add support for listeners on layout components
58f66ff
- Optimize atomic rendering for input attachments
c53b66b
- Prep for rhi
3042d4a
- Nnnn fix databind state machine shared data context
84e58b3
- Implement isHidden in DrawableProxy
4f2ebca
- use shared data context between artboard and state machine
d6a7da3
- Fix Apple runtime crashes on Macs with non-Apple-Silicon GPUs
e7dc892
- Drag and drop into layouts without Cmd modifier
dca198c
- Layout misc fixes
df3d71d
- Download python-ply inside of premake
0a429da
- enable all viewmodels as source for a condition
f24231e
- Calculate LOD ahead of time for image paints
8249f08
- Premultiply clear colors
4dbec87
- add enum bind core property
0bfd6fc
- Rename InterlockMode::depthStencil to InterlockMode::msaa
7ee3b0f
- add missing dirty flags
8473774
- Fix layout animation not cascading
8e25224
2.21.5 - 2024-10-02
- chore: tag 2.21.5
35a620d
- fix uninitialized font features
2a15ba7
- add text bindable properties
7b190d2
- added #ifdef where it was missing
8ffb7d7
2.21.4 - 2024-10-01
- chore: tag 2.21.4
ef2138a
- apt install python3-ply
855d356
- Clone draw for cache optimizations
209fdcf
- Fix layout drag/drop offset
332c739
- fix text origin offset
6c6da44
- change dash formula precision
b39c47f
- add bindable layout properties
bfa9c99
- add new properties to data bind
e31c4ff
- Layout text size fix
1b63b5d
- Add linux build step for rive_native changes
ecfb8a0
2.21.3 - 2024-09-23
- advance iterator until distance does not equal 0
#8164
2.21.2 - 2024-09-20
- chore: tag 2.21.2
1794f74
- Dashing (through the snow)
033672c
- Update player to run without the python server
12b6f54
- Rename gpuAtomicResolve -> atomicResolve, et. al.
9aa2941
- Overhaul Vulkan synchronization
aa03eb3
- Remove Skia from ios_tests and quit building it on many runners
7a15466
- Nnnn data context fixes
fce9bb5
- Colinear and bounds ffi
6b2dfa8
2.21.1 - 2024-09-17
- chore: tag 2.21.1
9ab43ef
- add support for elastic interpolation
ec68c1d
- editor: Stage UI for N-Slicing
dbbc1cc
- Add contour measure to Rive Native
5ccc8d5
- adding length getter to dash path effect
7011fea
- Add NestedArtboardLayout hug
12ffd5a
- Initial refactor to simplfigy class structure
edbce23
- d3d11 simplifications
e03e06f
- Optimize draw to avoid creating when clip is empty
45109b7
2.21.0 - 2024-09-13
- chore: tag 2.21.0
5fe0aa1
- feat: web nested text runs
bbd3415
- Updates to layout hug
e3a66c1
- revisit sync between flutter and c++ runtime
2c22da4
2.20.2 - 2024-09-12
- chore: tag 2.20.2
c821ea2
- Fix intrinsically sizeable bug
73d0744
- bump premake
db37894
- Fix default target id for ListenerAlignTarget
abff70b
- Add fallback font support for iOS and macOS
9c668be
2.20.1 - 2024-09-10
- Fixed rive-cpp to rive-runtime
#367
- Dance around a driver issue that generates garbage pixels
#7423
- chore: tag 2.20.1
ddbf59e
- Fix dstreadshuffle gm
5685bac
- add fixes and code improvements
6e683b4
- Next set skia strip
bd34bcd
- Fix startup freeze on certain Macs
cef0b02
- skia removal
04378e0
- add viewmodel trigger support for c++ runtime
079468b
- add text vertical alignment
609d6cd
- Port to remove skia
9599c59
- SkChop party! mandoline and cubicpaths
8a5d84c
- pass wrap separately to support alignments
9a59693
- removed skia from a few gms
5a56b0e
- Remove skia from labyrinth gm
aec4b42
- Remove skia dependencies from strokedlines
25c76e7
- Add android unit tests and remove running tests in platform testing
bda1b38
- Implement keystrokes for the player test
9210373
- rename ios and android tools to tests
395fd11
- Add a mechanism to skip flaky golden tests
712cf6e
- Fix glmsaa on Desktop GL drivers
fd90a29
- Update RiveRenderBuffer to support multiple maps per frame
fd93520
- inputs ref state machines and components ref artboards
516bbdf
- fix playback mode and other small fixes
0922dd8
- docs: update links
9e10cae
- Add data converters to flutter runtime
fd6ff86
- Opensource (tools) tests as part of runtime
45e6540
- 8020 text fit to box
759713f
- Fix dash increment
7af4040
- Fixing tool drawing
f4f8019
- Fix WASM submodule yaml script to use correct branch and repo
6284221
- Update submodule_check.yaml
8f4a6ea
- Update submodule_check.yaml
cde090e
- Add submodules again
feb9d00
- Remove submodules
15d4cd9
- Update submodule_check.yaml
17bf8ca
- Update .gitmodules
bd0b77e
- Update .gitmodules
b14206a
- Update submodule_check.yaml
1008e71
- Update submodule_check.yaml
ff521f0
- Tooling tweaks
3d5a316
- Better support for BGRA in D3D
887e77a
- Namespace corrections to rive instead of gpu
a0d37e0
- Parallelize SPIRV compilation
f836caa
- Add a "player" app to the tools
6edb9d7
- Unlink skia from goldens
3621bd6
- Rename to remove unneeded pls in variable names
93b7d09
- Support Vulkan on Android
fb4c788
- Change class names to strip PLS
504f418
- Convert rive-cpp to rive-runtime for runtime_wasm
a78d3e3
- Layout joysticks runtime
2746206
- runtime: add tiling to n-slicing
5185a21
- Revive the WebGL backend
45760de
- Nnnn data binding editor native runtime
6bd3173
- fix for syntax issue
9fb5748
- windows editor: fix format check and use raster ordering disabled
ae9f820
- Fix viewer tess builds
8767874
- Update rive cpp for submodules
fd4d8ad
- mark dirty when constraint changes
518494d
- Fix Android goldens
03b5241
- Improve Vulkan loading and organization
f58a1e7
- Add webp decoder.
ad61939
- iOS images unpremult SIMD support
ad0f6a8
2.20.0 - 2024-08-20
- fix hovered state of group listeners
#7838
- chore: tag 2.20.0
9677ba8
- add arithmetic operation and group converters
dc326a8
- editor: setting up the update callbacks for n-slicing
8aae14a
- Fix for bug in Runtime LayoutComponent proxy
a845058
- Use artboard properties as transition conditions
989c2f7
- Init NestedAnimation's nestedArtboard as nullptr
3d8a511
- added some simple windows build scripts to make building on windows from powershell or command prompt easier
9da17d4
- editor: nine-slicing core data type definitions
2b463b6
- Update version to macosx 11 for runtime.
86d0a9e
- feat: add nested text run getters and setters in Unity
c5ddfb5
- add two data converters
9bc6ea7
2.19.7 - 2024-08-09
- chore: tag 2.19.7
12eab45
- added a blt command for render targets that do not support VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT
8e884d5
- Better premake support for Visual Studio
10f8181
- Add Xcode support to build_rive.sh
0076aa5
- Added support for xcode builds
17b85dc
- Add width/height overrides for NestedArtboardLayout
fbb7a53
- refactor conditions
cea2df5
- Fix layout shape hug in CPP
2ff19ff
- Add a premake message when Xcode command line tools isn't installed
ef75208
- add data converter and data types for conversion
44b164b
- add listener actions support for databind
8b0b239
- Fix alignment when flex wrap enabled
98844f6
- Buildsystem fixes for build_rive.sh and PLS shaders
d72fea6
- add click event support
f926888
- Improve layout animation
b1ef533
2.19.6 - 2024-07-27
- chore: tag 2.19.6
c74c5a7
- Simple procedural text rendering API
0ca3dd8
- Add a test for nested events triggering listener in parent
70513cd
- Fix for nested events in CPP
3f0f52f
- Add a build_rive.sh script to unify the premake5 build process
f0a38ea
- viewmodel transitions runtime
e6a9401
- Implement layout scale type in CPP runtime
a4f5b39
2.19.5 - 2024-07-25
- skip custom events when creating hitshapes
#7651
- chore: tag 2.19.5
e5afac9
- Make an HBFont from a CTFontRef.
24cd21b
- Nested artboard types: node, leaf, layout
011f67f
- Fix: canvas's context2d property update timing
0509735
- Xxxx improve hittest performance
4de4f7f
- Makeshadersinpremake
581863f
- Layout drawable
60d7e46
- add bindable properties for state machines
215b81f
- fix spilled time for animations with speed applied to them
2101454
- update data bind mode to flags
2cad929
- Only set Core Audio session category for iOS targets
57aed5a
- Run tests, bench, gms, & goldens on a physical Pixel 8 on CI
1c92a83
- Set audio to mix on for iOS (simulator) and Catalyst
0aee2fc
- Vulkan!
bd2869b
2.19.4 - 2024-07-16
- Fix crash when skinnable isn’t found.
#7317
- chore: tag 2.19.4
1e53875
- Use "python3" in make_viewer_skia.sh (instead of "python")
a40411f
- Fix build on web.
1397eb5
- fix: synthetic browser events
8136940
- explicit linux arch
1389579
- handle linux warnings
c9b4bc2
- add pic
6de1c20
- Fixing windows build with rive_native.
c6eed70
- Renderer in editor
289946e
2.19.3 - 2024-07-10
- chore: tag 2.19.3
60ffb77
- change how forAll iterates over children
caacb99
- Fix jpeg and png decode overflows and error handling.
cf8d1c2
2.19.2 - 2024-07-05
- add missing validations
#7531
- chore: tag 2.19.2
7df7c79
2.19.1 - 2024-07-03
- disable fallback font during artboard rendering
#7479
- chore: tag 2.19.1
7020b01
- use varuint for writing/reading objectid, total properties and property key in animation reset
79fab15
- Xxxx transitions with base virtual animation
e39f0ca
- Layout bitfield to props with keying
68818df
2.19.0 - 2024-06-28
- chore: tag 2.19.0
92dffd6
- Miscellaneous Layout UX Fixes
a13658d
- Add yoga to thumbnail generator build
530b19e
- change how viewmodel instances target their viewmodel
f4b4723
- Xxxx databinding add boolean
6d5cd89
- Xxxx data binding data context
eba2028
- Animation for Layouts
7e10a4b
- chore: community contribution wasm refactor nested module
fa1319e
- Renames for Yoga and libjpeg
2890cdf
- Update LayoutComponentStyle bitfields to be compatible with older C++ versions
00af817
- databinding
2acc463
2.18.0 - 2024-06-18
- chore: tag 2.18.0
f787a83
- Remove redundant "BreakBeforeBraces" in runtime_wasm/.clang-format
55691eb
- Optimize image encoding/decoding in debug builds
4939500
- Replace computeIntrinsicSize with measureLayout
df9107b
- Yoga layout runtimes
6a27ab6
- Nested linear animations report events up to parent artboards
294546f
- more renames for harfbuzz
4a2ee4c
2.17.3 - 2024-06-08
- chore: tag 2.17.3
df65156
- mark shape as dirty after flagged as target
758f278
- don’t defer updates when a shape/path is used for hit detect
aee181f
- Get rid of MetricsPath.
e105f85
2.17.2 - 2024-06-07
2.17.1 - 2024-06-06
- chore: tag 2.17.1
a75c0d8
2.17.0 - 2024-06-05
2.16.0 - 2024-05-27
- fix for unexpected triggered events
#7226
- use world bounds for coarse grained collision test
#7286
- check before using artboard
#7261
- chore: tag 2.16.0
5025113
- Use unique_ptr in import stack.
734470c
- Xxxx expose rive file to js api
005e68f
- Fail early with bad blend modes.
06db3db
- Fix warnings about invalid toolsets
6037650
- validating core objects property keys on load
87069a5
- Make ContourMeasure more robust
911ea4c
- initialize seed with chrono
7fd2ab0
- Simple libjpeg
e3e7266
- 7261 crash on state machine names
488eefb
2.15.6 - 2024-05-10
2.15.5 - 2024-05-09
- Fix an assert in contour_measure.cpp
#7210
- chore: tag 2.15.5
85a1e05
- remove harfbuzz flag
b462cef
- Don't defer path update if Shape has a dependent skin
7a70b1f
- Add strokes, gradients, and blend modes to path_fuzz
dfcb2e3
2.15.4 - 2024-05-08
2.15.3 - 2024-05-08
- chore: tag 2.15.3
bab22e6
- Add a "path_fuzz" mode to the PLS fuzzer
8d2a799
- Fix ios analyzer
104f088
- Add static/dynamic runtime config based on actual target config.
dd97a36
- fix state machine advanceAndApply
d747731
- Xxxx support target align from position
3f2bab1
- Handle NaN in PLS paths and transforms
3bd7b0b
2.15.2 - 2024-04-30
2.15.1 - 2024-04-30
- fix follow path not working with path as target and shape with 0 opacity
#7155
- chore: tag 2.15.1
7a30128
- GameKit on Windows
dcf28ad
- add resize observer for rive instances
1904dfa
- initialize audio manager only if an instance needs it
759dc45
2.15.0 - 2024-04-24
- chore: tag 2.15.0
f69b6d3
- fix version numbers
97ff287
- Pushing merge, resolved using upstream.\n\n message=feat: add wasm audio out of band
d169023
2.14.4 - 2024-04-23
- chore: tag 2.14.4
c0faf89
- Fix audio instances
79aa41d
- add out of band audio support ios - abstracted audio!
924b938
- Xxxx randomization updates part 2
433965d
- Xxxx support random transitions
66a1d4d
- support randomizing transitions
0868fb3
2.14.3 - 2024-04-18
2.14.2 - 2024-04-17
- chore: tag 2.14.2
afb1465
- update listener to use pointerdown
91a1b90
- update audio manager to also listen to user interaction
bf18c67
- Stop audio in iOS when backgrounded.
9345879
- add audio manager to handle audio context in browser
9aa89a0
2.14.1 - 2024-04-11
2.14.0 - 2024-04-10
2.13.2 - 2024-04-09
- update version manually to 2.13.1
#353
- chore: tag 2.13.2
f6be9f7
- Fix WASM audio MP3
0db549c
- chore: tag 2.12.2
ade65fc
- negative speed fix
789cbe7
- feat: add APIs to configure Rive Listener setup for allowing touch scroll behavior on the canvas
7488d1c
2.13.0 - 2024-04-08
- chore: tag 2.13.0
96b873b
2.12.2 - 2024-04-08
- treat cubic curve as quad when control point equals endpoint
#6969
- chore: tag 2.12.2
ade65fc
- negative speed fix
789cbe7
- feat: add APIs to configure Rive Listener setup for allowing touch scroll behavior on the canvas
7488d1c
- Audio asset volume + VU
e1011f4
2.12.1 - 2024-03-29
- chore: tag 2.12.1
baeb09c
- Export proxy and testing at runtime.
22eea55
- Export audio clip
41ba537
- propagate parent input change to nested input
72096d2
2.12.0 - 2024-03-27
- chore: tag 2.12.0
0e2ef60
- install ply on downstream wasm CI
def3f13
- Get wasm sizes back down.
e5977a6
- No simd canvas
2a9cd21
- More LTO tweaks
48a16a6
- rename to rive-renderer and add readme
bd349b5
- fix: remove premake flag
27ed464
2.11.0 - 2024-03-19
- chore: tag 2.11.0
f256e80
- Fix checkout of rive-pls in rive-wasm
5fba0aa
- Add a @rive-app/webgl2 package that uses PLS
98b3cd4
- remove stale examples from rive-wasm
172f212
- Fix flush() to balance clear() in parcel_example
58b88f0
- Move cleaning up renderer into its own API outside of cleanup
9318ac6
- Remove the Queue from Metal PLS
3dfe454
- support for interrupting transitions on state change
e825a13
- Update README.md
0ec0835
- chore: update README
54a4bd9
2.10.4 - 2024-03-11
- chore: tag 2.10.4
f6e2211
- Unity webgl!
e3c0033
- Always decode 3 or 4 channel PNG images.
f23e5f3
- Upgrade rive_wasm to the new premake system
4c4b5b4
- Generate WASM sizes only when necesary
a20794b
- slim down harfbuzz
55ddabd
- Implement an MSAA fallback for PLS
2e787a1
2.10.3 - 2024-02-26
- chore: tag 2.10.3
f58c17a
- trigger change when text modifier updates
e5c0750
- add support for text feature in runtime
62f995d
2.10.2 - 2024-02-21
- chore: tag 2.10.2
e8c4dfd
- sort hit shapes when draw order changes and stop propagation on hit s…
c377c99
- Updating harfbuzz to 8.3.0
8165f23
- Unity compute bounds
4c7ed1e
- Fix path for downstream runtime.
21105bd
- Fix downstream cpp tests
4a39e95
- Single test script for windows and mac.
d5a58bb
- Fix tests to use harfbuzz renames.
7a63a40
- make a change to force a mono flush
f7a048f
- Audio out of band in Unity!
65f2cef
- Audio for Unity
ec73b95
- fix cast
e1e4d96
- Add audio preview generator.
a322457
2.10.1 - 2024-02-08
2.10.0 - 2024-02-05
- chore: tag 2.10.0
d386ef6
- Rework text/event count/at.
94dab1f
- fix ./build_viewer.sh run
7a2fc03
- Update goldens
02dadf3
- apply current state update before changing states
ea2a2f4
- Clean up emscripten build
a69f708
- make sure we force embedded assets when exporting for cloud renderer …
9915108
- Fix GL rendering with URP.
3778cd3
- Unity with new Premake scripts!
776f931
- Unity Android & C# style updates
3bca997
- fix listener resolving to different event
e08a6c4
- Tests use new premake system
7c57d54
- fix viewer build
77695f6
- Lua formatter
d5ffcb9
- Reorganize premake
dc9c662
- Build Android deps with audio
cbc5cee
- PLS external framebuffer optimizations
bf25bfa
- Properly generate an android_ndk toolset
c472135
- Audio engine
2a644b8
- poc for adding "flush"
3b48f12
- IntersectionBoard optimizations
0332745
- IntersectionBoard cleanups
13dfbd0
2.9.3 - 2024-01-18
- fix elastic interpolator crash with period 0
#6422
- chore: tag 2.9.3
5de8515
- Unify storage buffers for atomic mode and normal
07055fe
- default to skia branch for commit hash in cache helper
88846e5
- Implement re-ordering for PLS atomic draws
391108d
2.9.2 - 2024-01-08
- chore: tag 2.9.2
7d028e9
- add optional param for method resizeDrawingSurfaceToCanvas
f251f5e
- add support for self clipping shape
b3f9097
- clone metrics path when a path is added
40a2201
- Defer PLS writes to GPU resources until flush
a6c451d
2.9.1 - 2024-01-03
- chore: tag 2.9.1
73780e2
- Fix: Include types declaration in webgl advanced packages
d356ab5
- Refactor PLSRenderer into draw objects
cd59415
- Convert RenderPath/CommandPath and RenderPaint to refcounted objects
1dffe23
- Delete the Vec2D default constructor
efc3bd5
2.9.0 - 2023-12-21
- chore: tag 2.9.0
11ed0c3
- use skia directly from skia repository for recorder
c7b8ff3
- feat: only use webgl instead of webgl2 in iOS browsers to try and prevent crashing on iOS Safari
35df9e0
- add support for svg export
63bb2f6
- fix off color interpolation
e2da9c7
2.8.3 - 2023-12-15
2.8.2 - 2023-12-15
2.8.1 - 2023-12-15
- chore: tag 2.8.1
dc898a0
- Adding more proxy checks on rendering mesh and stop drawing images if we cant render it
4acd184
2.8.0 - 2023-12-15
2.7.9 - 2023-12-15
- chore: tag 2.7.9
efb2e47
- fix: try wrapping the webgl context as a proxy and erroring out early if context is lost
df1977e
2.7.8 - 2023-12-14
2.7.7 - 2023-12-11
- chore: tag 2.7.7
70a9564
- Add a "lite_rtti" utility and use it with Render objects
a94902e
- fix: exaggerate pointer exit listener on mouseout to account for hitareas too close to the artboard border
b831f39
- Make tess compile again
64c935e
- Ios out of band
b3fa7de
2.7.6 - 2023-11-30
2.7.5 - 2023-11-29
- chore: tag 2.7.5
ced1772
- ignore paths that are inactive in solos when calculating hit test
d1ad646
- generate drawing rules in the correct order
fc49a2d
- Xxxx hidden paths runtime render fixes solos
da6146d
2.7.4 - 2023-11-21
- chore: tag 2.7.4
0cdde88
- tendon crash fix
529e597
- patch: Only clean up the Renderer object if it is a CanvasRenderer, as WebGL Renderer does not need to be deleted
2df6145
- Disable d3d blend state during PLS flush
33e5609
- add clipResult enum and render clips to copy the editor behavior
b8c029c
- Unity
da338c3
2.7.3 - 2023-11-09
- chore: tag 2.7.3
f6e5255
- Delete assets after artboards to fix race condition with FileAssetReferencers.
f7e6924
2.7.2 - 2023-11-08
2.7.1 - 2023-11-07
- Fix follow path 6070
#6070
- chore: tag 2.7.1
1319fa9
- Add types for ImageAsset and FontAsset
9e54b20
- compute parameters when cubic values change
bddcd7b
- fix: Made default and copy constructors explicit.
37aef15
- Fix: change cdnUuid export type from boolean to string
506e2e7
- add support for rendering static scene
9f527b2
2.7.0 - 2023-10-26
- chore: tag 2.7.0
6f053d9
- Outofbandcache
0bef370
- Fix for FollowPathConstraint position at distance multiples of 100%
2fef572
- Apply NestedInput initial values
61ed529
- feat: add neostream events sample
5047460
- Elastic easing
4afb492
- Add options to build with rtti and exceptions
d9ca38d
- Fix clang format error
0de34e9
- fix version merge conflict
694e8c3
- merge conflicts...
3046c92
- add isCollapsed validation on nested artboard advance method
4b44437
- Fixed clang check.
9bc2f99
2.6.1 - 2023-10-19
- chore: tag 2.6.1
e137799
- Add a canvas-lite and canvas-advanced-lite package for the web runtime
f5da1b4
- Show NestedInputs in the Inputs panel of the parent artboard
67fb4b5
- Move vello
e3ed3fc
- Added by-name instantiation.
fd7c440
- add ability to attach callbacks when resolving file asset listeners
575845a
- patch up division by zero issue on normalizing Length
9f516f2
- Android Out of Band Assets
0dbf437
- Removed single-threaded counter.
aa6b968
- Removed Cargo workspace dependencies.
d37449a
- Fission the CG and Skia renderers
4911796
- Nested Inputs
012c8dc
- Add support to Listeners for events from nested artboards
7c83e01
- Added a Rust runtime.
ed539e8
2.6.0 - 2023-10-10
- chore: tag 2.6.0
a884bca
- feat: add count and query APIs for events and text runs at the Artboard level, and expose in WASM
9d6316f
2.5.0 - 2023-10-06
- separate animation and state machines initialization
#4983
2.4.4 - 2023-10-03
- 6041 follow path with 0 opacity
#6041
- chore: tag 2.4.4
8eee059
- Add a math::round_up_to_multiple_of<N>() utility
a210381
- Clamping color stops.
eb0e47e
- Add a WebGPU mode that uses EXT_shader_pixel_local_storage
f942f41
- update runtime with file asset cdn information
553ce90
- Add volume level support and clean up the music player project
da5a497
2.4.3 - 2023-09-20
2.4.2 - 2023-09-19
2.4.1 - 2023-09-18
- chore: tag 2.4.1
e6c9e8e
- patch: specifically add changelog at project root level before releaseit commits
b62d01e
- Event fixes
5284de1
- Bump the iOS minimum version to 13 on native builds
524177f
2.4.0 - 2023-09-12
- Read passed any empty runs when iterating glyphs.
#5973
- chore: tag 2.4.0
68b6d7d
- feature: Add high-level API support for manually subscribing to Rive Events
3479035
- add artboards shapes to updates when RenderOpacity has dirt
28d4378
- Don't apply id keyframes when mix value is 0
a5f3094
- Timeline Events for runtime
019d8a7
2.3.1 - 2023-09-06
2.3.0 - 2023-09-01
- chore: tag 2.3.0
541fd78
- Fix keepGoing when a work area is used.
9eb468b
- Make Mat2D constructors constexpr
d655bb8
- Fixed runtime to compile with gcc.
5ce034d
- Allow setting text to completely empty.
28fe4b9
- Make RenderBuffer mappable
9ae1356
- Add a macro to create bitsets from enums
282ba71
- Add some joystick flag tests.
56a6d85
- Delete the copy constructor from Mat2D
ed0b0d9
2.2.2 - 2023-08-26
- chore: tag 2.2.2
766038d
- Treat all Constraints and ClippingShapes differently than children when propagating collapse
499bcae
2.2.1 - 2023-08-25
- chore: tag 2.2.1
a9100e2
- Improve collapse propagation for solo.
d02fb10
- early out of advance if we are not going to keep goign
8db282a
- Don't collapse child constraints of Solos
91000a1
- patch: fix the version for emsdk download
741e252
- Fix follow path contention with MetricsPath
22994d1
- Events API for WASM
d93b18a
- Choose events to fire on State and Transition start/end.
079f744
- Added a Vello back-end with a custom winit viewer.
71ee3d0
2.2.0 - 2023-08-17
- chore: tag 2.2.0
d1dc3f5
- feature: wrap renderer in a Proxy to expose Canvas2d context
780e9a5
- Implement drawImage() in PLS
d47e6de
- Event triggering
2d34998
2.1.5 - 2023-08-14
- chore: tag 2.1.5
71a0361
- Fix issue with nested artboards not updating follow path constraints.
3f09529
2.1.4 - 2023-08-11
- chore: tag 2.1.4
7d56931
- fix: move up one directory before release-it commits and pushes and tags
bea14ed
2.1.3 - 2023-08-10
- chore: tag 2.1.3
da97468
- patch: provide a backup source to load WASM from in case unpkg goes down
1e016e4
- Add rive::math::msb()
98c7c90
- Add a Bitmap::detachBytes method
a3576f4
- Letter spacing!
1310202
- Run editor tests on hosted runner.
4863d33
2.1.2 - 2023-08-05
- chore: tag 2.1.2
ec3d979
- fix leak in move operator= on SimpleArray
f5fde28
- Make rive_decoders compile on Windows
bad4e70
2.1.1 - 2023-08-03
- Clipping and baseline
#5732
- chore: tag 2.1.1
e1fc83e
- Enable animation for Text Run style prop
5602552
- Lift tess decoders into a static lib
88c6213
2.1.0 - 2023-07-31
- chore: tag 2.1.0
24c3146
- Fix crash when no Follow path target specified
da74f29
- feature: Adding high-level API for querying a text run from an artboard
98585ab
- Update text render styles when origin changes.
7b51fa8
- Text fixes
b486eda
- Add originX and originY support to images
cbd2840
- Fix text alignment in cpp based runtimes
1039cba
- Replace broken hero image on runtime READMEs
f8d4ea8
- Build with rive_text from Android Studio
7e70479
- update thumbnailer for text
43ac9de
2.0.0 - 2023-07-26
- chore: tag 2.0.0
93b51e9
- build wasm text!
41a9102
- Adding run targeting to text value ranges!
b9dbd47
- Follow path distance support all values & fix scaling issue.
2d699cf
- Rive Text for iOS and Android!
d139aa1
- Fix small bugs caught by JC (and Alex).
9eb46a4
1.2.4 - 2023-07-22
- chore: tag 1.2.4
fbb6b46
- Add dependencies folder to wasm gitignore
245afe2
- temporarily stripping text capability
58ca638
- FollowPathConstraint to extend TransformSpaceConstraint
3eb2072
- Fix conflict.
877a91f
- merge conflicts...
0c46ba0
- Don't use the '-g' buildoption in premake
c14ddd4
- Fixing modifier ranges not updating on the right frame.
7273e1a
1.2.3 - 2023-07-19
1.2.2 - 2023-07-19
- chore: tag 1.2.2
4240298
- Fix dependency order issues for Follow Path
2e7add2
- Baseline Origin
3116f9b
- Add option to quantize time to whole frames of framerate.
a1394cf
- Follow path should respect constrained component rotation if orient is off
f9edab7
- feature: Add onAdvance hook into render loop to report advancing has occurred
b55e640
- Code generator fixes alternative
60f0a9f
- Adding target origin to transform constraint.
0693364
- Stop automatically pruning empty segments in RawPath
7a97a03
- Line Height & Paragraph Spacing
385b582
- Runtime modifiers
9bb60e9
- Get more compiling on MSVC
17baa4e
- Swap propertyKeys between follow path and text core defs
f9ff1c8
- Fix conflicting core key ids and set follow path offset to default false
52234f0
- Follow Path Constraint (Editor & CPP Runtime)
7813939
- Adding origin to text.
11f11e8
- Add CMake support for building Android and Catch2 Tests
0d40a56
- Increases the margin for the approx call to some of the wangs formula…
c670345
- Runtime ellipsis
ef7dedf
- fix viewer build
7d2b93d
1.2.1 - 2023-06-26
- chore: tag 1.2.1
22aafe2
- Feature options on Fonts
48991fd
- docs: update contributing docs
893b916
- update rive head
257dc7c
- Add rive head file
9b01be1
1.2.0 - 2023-06-09
- chore: tag 1.2.0
a64baf9
- fix: set fetch depth to 0 to grab tags
ed12c69
- Feature: Add drawImage API to CanvasRenderer on low-level runtime and fix types
031424b
1.1.10 - 2023-06-07
- chore: tag 1.1.10
4b8904b
- fix for loop over animatables without changing typescript target
f44df26
- Make sure Animator.add() is iterating only on own properties
9dd2826
- add back old changelog, add deprecated note
b0a15a3
- docs: add changelog step into release-it workflow
f1ef10e
1.1.9 - 2023-05-24
1.1.8 - 2023-05-22
1.1.7 - 2023-05-18
1.1.6 - 2023-05-12
- chore: tag 1.1.6
14477c2
- fix: bump cpp to fix flicker issue
cd31861
- Create add_to_project.yml
16a6fb6
1.1.5 - 2023-05-02
- chore: tag 1.1.5
adb5f90
- add test to detect listeners cleaned up on canvas after stop() is called
ecb71f5
- add tests
b62ddf0
- Ensure Rive listeners are setup when the play() method is called and torn down on stop()
5cec907
1.1.4 - 2023-04-20
- chore: tag 1.1.4
43f9186
- feature: Add high-level check if a state machine has listeners
8f3ffa4
- feature: Add Rive parameter to disable listeners from being setup on the canvas
3b2419e