Skip to content

Latest commit

 

History

History
1488 lines (1079 loc) · 121 KB

CHANGELOG.md

File metadata and controls

1488 lines (1079 loc) · 121 KB

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

Fixed

  • fix crash calling delete on offscreen canvas #382

Commits

  • Runtime fix for image scale with mesh 9511360
  • editor+runtime: fix text hit-testing on a locally transformed text 5ec2d7a
  • Reduce the number of GradientSpans f16d673
  • Update webgpu/glsl permutation #defines to "true" 6476d8b
  • Delete the simple gradient texture transfer d1c16ea
  • Security warnings 8f84708
  • add histogram arg to check golds to pass thru to diff.py 05ad8f2
  • move advanced call after update 8b29800
  • Reset scroll constraint when state machine not running 2f8a762

2.25.3 - 2024-12-24

Commits

  • chore: tag 2.25.3 33215f3
  • Merge path_utils.hpp and eval_cubic.hpp into the core runtime 7d9839b
  • Ensure child layouts mark dirty when flex direction changes 4119aee
  • Fix straight lines being detected as cusps 07d25f4
  • Add FillRule::clockwise to the runtime fce78ad
  • add bind once support 150ac04
  • do not use frameOrigin to validate if artboard has its origin translated f860745
  • editor: minor text fixes fce3945
  • Replace Swiftshader with Nvidia gpu runner 7e07b9f
  • improve error reporting if exe in deploy script does not exist f6776b6
  • Set supportsRasterOrdering in the webgpu backend 900e120
  • editor: allow hit testing over text and text runs d221331
  • rename property to avoid conflict with code generation 52b62a9

2.25.2 - 2024-12-17

Commits

  • chore: tag 2.25.2 9e8c50c
  • do not exclude proxies from drawables list 2c7bedb
  • Scripting begins! bcddcd6
  • GL MSAA tweaks 1f8f6ac
  • More android tuning for PowerVR 67b9730
  • Work around gradient sync issues on Oppo Reno 3 Pro 353a88e

2.25.1 - 2024-12-13

Commits

  • chore: tag 2.25.1 97b914b
  • fix artboard origin offset 6990ba0
  • Convert unity builds to use build_rive.sh 95b463b
  • Tag custom premake builds on v5.0.0-beta3 903837f
  • Fix layout display issues 87e5ace
  • Add visionOS and tvOS support to Apple runtime 6e6c5a6
  • fix triggers reset ed12347
  • Prevent negative layout size 8e579e6
  • Nnnn use advance and apply in js runtime e5cbb51
  • add data binding blend states support fec7d19
  • Nnnn instance data converters part 3 c4094a4

2.25.0 - 2024-12-11

Commits

  • chore: tag 2.25.0 6e748fd
  • Nnnn fix js runtime listeners check ffe2b72
  • added missing_goldens and missing_candidates to diff.py result f2862ca

2.24.1 - 2024-12-11

Commits

  • chore: tag 2.24.1 c2292e7
  • call delete methods on cleanup 0cc2564
  • Nnnn system data enums part 3 3fd3825
  • diff.py updates de52e49
  • Allow $JAVA_HOME without java installed in deploy_tests.py c8b5d31

2.24.0 - 2024-12-10

Commits

  • chore: tag 2.24.0 e9fd61a
  • call syncStyleChanges on update f3dad6c
  • Override layoutcomponent x/y using layoutX/Y 4d22301
  • Nnnn data bind fixes part 3 44cbbab
  • Instance data converters when attached to data binding objects 6b7b0e0
  • Snap verycomplexgrad gm stops to pixel boundaries f8a670b
  • ScrollBar constraint autosize toggle 0402232
  • Don't use GL_PIXEL_UNPACK_BUFFER 2ce84e1
  • Add "no_rive_jpeg" and "no_rive_png" build options 2d24da1
  • Improve scroll time precision on web 2af3d4a
  • Scroll fixes bfbd505
  • re add clean to diff 0030752
  • do not break when component is found 97dd12b
  • Add yoga renames to non-v2 lua build scripts 27b1cc2
  • Fix integer precision issues with pathID in vertex shaders 6c95555
  • use draw proxy for scroll bar draggables d779b42
  • GL fixes for Imagination PowerVR GPUs f422181
  • Fix scrollbar thumb offset de3ed1a
  • Sort by % diff pixels in diff.py when histogram is equal d93862d
  • fix sorting hittable components b7ac41e
  • fix crash when dividing by 0 afa4319
  • Nnnn scrolling override poc part 2 6c3957b
  • Small Scroll fixes 6f021c1
  • Make scroll physics core objects 8994905
  • made compatable with python 9_9 39315d5
  • diff.py: don't count identicals as differences c1b772c
  • added some changes to make building easier for unreal be92419
  • use actual sizes for calculating position offset 9a64a15
  • skip object on animation reset if it is null d6b1a38
  • remove letter spacing subtraction c3cab24
  • fix fatal warnings compiler flag to use latest version b576768
  • Draggables (aka scrolling) c8aaac2
  • Nnnn data bind fixes part 2 7597a9b
  • make nested animation properties bindable 02f3c3d
  • Layout display & animation duration keyable 699c53f
  • Add Android Gold checks 5216d40

2.23.11 - 2024-11-27

Commits

  • chore: tag 2.23.11 d8f45bc
  • Re-upload webgl texture data if context changes. a76c5aa
  • Support supplying mobile fallback fonts by style with caching b0b8382
  • fixed url for canddiates and goldens in not pack mode 50e5f75
  • Fix flicker on webgl2 runtime 84a6e9b
  • treat remapped animations as always settled 1d31192
  • update measure function to use its text wrap and max size 01c8bc6
  • add support for standalone custom properties to bind values to 11392cd
  • Dx11 support 9031503
  • support wrapping text in auto width inside a layout f200b48
  • fixed workflow stuff df9e923
  • updates to diff.py 442fd8f

2.23.10 - 2024-11-21

Merged

  • bug: check for animator before running animator.stop #378

Commits

2.23.9 - 2024-11-21

Commits

  • chore: tag 2.23.9 91ce4bf
  • fix for incorrect android build option 7f68602
  • Switch from preferLowPowerToHighPerformance to powerPreference 219dd45
  • Update linear animation advanceAndApply to return if more animation remains 6180cc0
  • Add check to TextModifierGroup to prevent out of bounds access 1b07a2e
  • editor: update the repeat limit for n-slicing afb039c
  • CoreText fallback shaper ex 137ed73
  • image diff hiistogram mode 2375384
  • feat: expose hit test to runtimes 1682660
  • Fixup android_gms_browserstack 3e048e4
  • Nnnn range data converter 4cf0b41
  • Normalize GM tests ed4feae
  • Rename USING_DEPTH_STENCIL to RENDERING_MODE_MSAA 28e9f3c
  • Fix invalid memory access 82de4ad
  • Fix clip planes on S22/Xclipse/ANGLE 8c0b53c
  • Add an android_gms job to browserstack 9dda5c8
  • editor: be more mindful of sending dirt recursively when n-slicing f7b5a23
  • Fix NestedAnimation skipping export too late f13a928

2.23.8 - 2024-11-15

Commits

  • chore: tag 2.23.8 9900b9d
  • Dart bump to 3.5.0 e942590
  • Nnnn joystick not advancing 256f69c
  • Add a skeleton workflow for android gms on browserstack 2e4dde2
  • Render gms to the screen when the test app is launched without a harness 19345b2
  • return keep going when a state machine has changed its state 891de52

2.23.7 - 2024-11-14

Commits

  • chore: tag 2.23.7 087e7f4
  • accept constraints without targets b0c82e9

2.23.6 - 2024-11-13

Commits

  • chore: tag 2.23.6 0b685c7
  • Work around Galaxy S22 compiler bugs a8e812b
  • invert order of advance between parent and child 25bd2da
  • Prevent NestedArtboard advance when not playing ac99796
  • Rhi typeless uav support 14aae87
  • Remove web console spam 2245c55

2.23.5 - 2024-11-12

Commits

  • chore: tag 2.23.5 e357815
  • new arithmetic data converter that uses a viewmodel as input 4760ce0
  • Unreal build use build rive.sh d011659
  • default data converters runtime 77506e1
  • LayoutComponent updates properly when scaleType changes a29740e
  • fix data enum importer 8cf5f53
  • Fix marking nested artboard layout dirty 3f0b159
  • add feather property 332d4d9
  • Pass scaleType down to sizeable children 4ec459b
  • don't expose yoga includes 2b61bf0
  • Nnnn render update fixes ef56e95
  • editor and runtime: fix vector n-slicer hit area d19e19a
  • Rename "atlas" -> "coverage" in the clockwise shader 2b97cb3
  • Fix bidi 8b171cc
  • conditionnally add dirt and advance 4592ea6
  • Updates to AdvanceFlags a8533d1
  • Add AdvanceFlags a61e482
  • Fix for layout shape paint bug 3ffb67a
  • editor and runtime: allow vertices in a vector nslicer to be out of bounds 9138225
  • add data bind support for vertex properties 4fc1131
  • Nnnn merge fills and strokes 37478e7
  • Use renderImage size to scale images in layouts 4b88f4f
  • editor: NSlicer should not clamp children f933f68
  • web: decode image on demand, not render eaa5ae8
  • Working on option C for update cycle 1a877b8

2.23.4 - 2024-11-05

Commits

  • chore: tag 2.23.4 52a43b2
  • Layout Fixes 85f3ba1
  • Use imageAsset size for layout 99eb5ae
  • Fix inconsistent layout overflow behavior 207bbd1
  • Artboard object validation f3d7484
  • search for ios sysroot only when necessary aa6b70e

2.23.3 - 2024-11-01

Commits

  • chore: tag 2.23.3 a435dfb
  • refactor: remove undefined for get artboard width and height 6b49f3f
  • runtime: add support for gradients in vector n-slicer 6baef86
  • Add an experimental "clockwiseAtomic" rendering mode 2b824d7

2.23.2 - 2024-11-01

Commits

  • chore: tag 2.23.2 b6fa9d2
  • chore: wasm expanded error messages 0d113ce

2.23.1 - 2024-11-01

Commits

  • chore: tag 2.23.1 781cfb4
  • TypeScript missing layout type declarations 4756b75
  • Ensure LayoutComponent doesnt try to access bg path if layout not compiled in 5b0fb1e
  • Updating to latest harfbuzz for coretext issue 176a24c

2.23.0 - 2024-10-31

Merged

  • chore: tag 2.22.0 #372

Commits

  • chore: tag 2.23.0 9531669
  • feat: add responsive layout properties and other fixes e9364ca
  • add viewmodel and data enum system core objects 0f38187
  • editor: bug fixes for image n-slicing 39c7e39
  • Nnnn fix layout hittest order d3624f3
  • editor: vector n-slicer should clamp all shapes contained bacab18
  • fix for image_diff not correctly outputting newline in status file 93b28a1
  • Expose RenderContext methods for allocating tessellation vertices 41edba5

2.22.0 - 2024-10-30

Commits

  • chore: tag 2.22.0 dd1acc1
  • feat: add runtime layout fit type for ios, android, web 7e555bb
  • Make build script work on mac a2836ae
  • fix for imagediff avrg being wrong b5a6323

2.21.7 - 2024-10-29

Commits

  • chore: tag 2.21.7 3482d32
  • Fix resources getting deleted prematurely in vkutil::ResourcePool b2b910b
  • Upgrade legacy artboards to work with layouts 90dec32
  • Layout fractional sizes & flexBasis 48eb586
  • imagediff -> opencv 3b0d06c
  • Fix crash on controlSize when image not yet available 61f1f7c
  • Fix layout size propagation 98180b8
  • Fix for layouts alignment bug when created with fill type 1bb93d9
  • Call updateLayoutBounds on NestedArtboardLayout 2da0f02
  • editor: support vector n-slicing in runtime 25b9319
  • Nnnn text alignment and fit dd778a3
  • hierarchical updates to layout ee83d7d
  • Do not load files with invalid paint mutators. c97600b
  • testing animation smoothing 0773a72
  • NestedArtboardLayout marks its parent artboard layoutNodeDirty 507580b
  • Nnnn system data enums 9a34d99
  • LayoutComponent clip defaults to false. c52014a
  • Add AdvancingComponent & animate flag to advance() 9e03bb5
  • use worldBounds for hittesting 8c711a6
  • Deterministic lite rtti 0944238
  • audio engine: fix order of uninit of context and engine 3e57e8e
  • reset effects when path changes f3c317f
  • Add a clockwise fill experiment 779dfce
  • Batch interior triangulation draws 99c580f
  • Fix layout animation runtime ff2973b

2.21.6 - 2024-10-15

Commits

  • chore: tag 2.21.6 3d8c81a
  • Make layout position type and scale type keyable dc4ed3c
  • Improve batching for interior triangulation draws 0807424
  • Unreal Runtime into Mono d5590d9
  • Fix runtime joystick with layout position 7837780
  • add bones and joystick bindable properties 6c4de3f
  • fix missing data bind path crash 088da28
  • Drop the ColumnLimit to 80 for clang-format 6a08a8f
  • add support for listeners on layout components 58f66ff
  • Optimize atomic rendering for input attachments c53b66b
  • Prep for rhi 3042d4a
  • Nnnn fix databind state machine shared data context 84e58b3
  • Implement isHidden in DrawableProxy 4f2ebca
  • use shared data context between artboard and state machine d6a7da3
  • Fix Apple runtime crashes on Macs with non-Apple-Silicon GPUs e7dc892
  • Drag and drop into layouts without Cmd modifier dca198c
  • Layout misc fixes df3d71d
  • Download python-ply inside of premake 0a429da
  • enable all viewmodels as source for a condition f24231e
  • Calculate LOD ahead of time for image paints 8249f08
  • Premultiply clear colors 4dbec87
  • add enum bind core property 0bfd6fc
  • Rename InterlockMode::depthStencil to InterlockMode::msaa 7ee3b0f
  • add missing dirty flags 8473774
  • Fix layout animation not cascading 8e25224

2.21.5 - 2024-10-02

Commits

  • chore: tag 2.21.5 35a620d
  • fix uninitialized font features 2a15ba7
  • add text bindable properties 7b190d2
  • added #ifdef where it was missing 8ffb7d7

2.21.4 - 2024-10-01

Commits

  • chore: tag 2.21.4 ef2138a
  • apt install python3-ply 855d356
  • Clone draw for cache optimizations 209fdcf
  • Fix layout drag/drop offset 332c739
  • fix text origin offset 6c6da44
  • change dash formula precision b39c47f
  • add bindable layout properties bfa9c99
  • add new properties to data bind e31c4ff
  • Layout text size fix 1b63b5d
  • Add linux build step for rive_native changes ecfb8a0

2.21.3 - 2024-09-23

Fixed

  • advance iterator until distance does not equal 0 #8164

Commits

2.21.2 - 2024-09-20

Commits

  • chore: tag 2.21.2 1794f74
  • Dashing (through the snow) 033672c
  • Update player to run without the python server 12b6f54
  • Rename gpuAtomicResolve -> atomicResolve, et. al. 9aa2941
  • Overhaul Vulkan synchronization aa03eb3
  • Remove Skia from ios_tests and quit building it on many runners 7a15466
  • Nnnn data context fixes fce9bb5
  • Colinear and bounds ffi 6b2dfa8

2.21.1 - 2024-09-17

Commits

  • chore: tag 2.21.1 9ab43ef
  • add support for elastic interpolation ec68c1d
  • editor: Stage UI for N-Slicing dbbc1cc
  • Add contour measure to Rive Native 5ccc8d5
  • adding length getter to dash path effect 7011fea
  • Add NestedArtboardLayout hug 12ffd5a
  • Initial refactor to simplfigy class structure edbce23
  • d3d11 simplifications e03e06f
  • Optimize draw to avoid creating when clip is empty 45109b7

2.21.0 - 2024-09-13

Commits

  • chore: tag 2.21.0 5fe0aa1
  • feat: web nested text runs bbd3415
  • Updates to layout hug e3a66c1
  • revisit sync between flutter and c++ runtime 2c22da4

2.20.2 - 2024-09-12

Commits

  • chore: tag 2.20.2 c821ea2
  • Fix intrinsically sizeable bug 73d0744
  • bump premake db37894
  • Fix default target id for ListenerAlignTarget abff70b
  • Add fallback font support for iOS and macOS 9c668be

2.20.1 - 2024-09-10

Merged

  • Fixed rive-cpp to rive-runtime #367

Fixed

  • Dance around a driver issue that generates garbage pixels #7423

Commits

  • chore: tag 2.20.1 ddbf59e
  • Fix dstreadshuffle gm 5685bac
  • add fixes and code improvements 6e683b4
  • Next set skia strip bd34bcd
  • Fix startup freeze on certain Macs cef0b02
  • skia removal 04378e0
  • add viewmodel trigger support for c++ runtime 079468b
  • add text vertical alignment 609d6cd
  • Port to remove skia 9599c59
  • SkChop party! mandoline and cubicpaths 8a5d84c
  • pass wrap separately to support alignments 9a59693
  • removed skia from a few gms 5a56b0e
  • Remove skia from labyrinth gm aec4b42
  • Remove skia dependencies from strokedlines 25c76e7
  • Add android unit tests and remove running tests in platform testing bda1b38
  • Implement keystrokes for the player test 9210373
  • rename ios and android tools to tests 395fd11
  • Add a mechanism to skip flaky golden tests 712cf6e
  • Fix glmsaa on Desktop GL drivers fd90a29
  • Update RiveRenderBuffer to support multiple maps per frame fd93520
  • inputs ref state machines and components ref artboards 516bbdf
  • fix playback mode and other small fixes 0922dd8
  • docs: update links 9e10cae
  • Add data converters to flutter runtime fd6ff86
  • Opensource (tools) tests as part of runtime 45e6540
  • 8020 text fit to box 759713f
  • Fix dash increment 7af4040
  • Fixing tool drawing f4f8019
  • Fix WASM submodule yaml script to use correct branch and repo 6284221
  • Update submodule_check.yaml 8f4a6ea
  • Update submodule_check.yaml cde090e
  • Add submodules again feb9d00
  • Remove submodules 15d4cd9
  • Update submodule_check.yaml 17bf8ca
  • Update .gitmodules bd0b77e
  • Update .gitmodules b14206a
  • Update submodule_check.yaml 1008e71
  • Update submodule_check.yaml ff521f0
  • Tooling tweaks 3d5a316
  • Better support for BGRA in D3D 887e77a
  • Namespace corrections to rive instead of gpu a0d37e0
  • Parallelize SPIRV compilation f836caa
  • Add a "player" app to the tools 6edb9d7
  • Unlink skia from goldens 3621bd6
  • Rename to remove unneeded pls in variable names 93b7d09
  • Support Vulkan on Android fb4c788
  • Change class names to strip PLS 504f418
  • Convert rive-cpp to rive-runtime for runtime_wasm a78d3e3
  • Layout joysticks runtime 2746206
  • runtime: add tiling to n-slicing 5185a21
  • Revive the WebGL backend 45760de
  • Nnnn data binding editor native runtime 6bd3173
  • fix for syntax issue 9fb5748
  • windows editor: fix format check and use raster ordering disabled ae9f820
  • Fix viewer tess builds 8767874
  • Update rive cpp for submodules fd4d8ad
  • mark dirty when constraint changes 518494d
  • Fix Android goldens 03b5241
  • Improve Vulkan loading and organization f58a1e7
  • Add webp decoder. ad61939
  • iOS images unpremult SIMD support ad0f6a8

2.20.0 - 2024-08-20

Fixed

  • fix hovered state of group listeners #7838

Commits

  • chore: tag 2.20.0 9677ba8
  • add arithmetic operation and group converters dc326a8
  • editor: setting up the update callbacks for n-slicing 8aae14a
  • Fix for bug in Runtime LayoutComponent proxy a845058
  • Use artboard properties as transition conditions 989c2f7
  • Init NestedAnimation's nestedArtboard as nullptr 3d8a511
  • added some simple windows build scripts to make building on windows from powershell or command prompt easier 9da17d4
  • editor: nine-slicing core data type definitions 2b463b6
  • Update version to macosx 11 for runtime. 86d0a9e
  • feat: add nested text run getters and setters in Unity c5ddfb5
  • add two data converters 9bc6ea7

2.19.7 - 2024-08-09

Commits

  • chore: tag 2.19.7 12eab45
  • added a blt command for render targets that do not support VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT 8e884d5
  • Better premake support for Visual Studio 10f8181
  • Add Xcode support to build_rive.sh 0076aa5
  • Added support for xcode builds 17b85dc
  • Add width/height overrides for NestedArtboardLayout fbb7a53
  • refactor conditions cea2df5
  • Fix layout shape hug in CPP 2ff19ff
  • Add a premake message when Xcode command line tools isn't installed ef75208
  • add data converter and data types for conversion 44b164b
  • add listener actions support for databind 8b0b239
  • Fix alignment when flex wrap enabled 98844f6
  • Buildsystem fixes for build_rive.sh and PLS shaders d72fea6
  • add click event support f926888
  • Improve layout animation b1ef533

2.19.6 - 2024-07-27

Commits

  • chore: tag 2.19.6 c74c5a7
  • Simple procedural text rendering API 0ca3dd8
  • Add a test for nested events triggering listener in parent 70513cd
  • Fix for nested events in CPP 3f0f52f
  • Add a build_rive.sh script to unify the premake5 build process f0a38ea
  • viewmodel transitions runtime e6a9401
  • Implement layout scale type in CPP runtime a4f5b39

2.19.5 - 2024-07-25

Fixed

  • skip custom events when creating hitshapes #7651

Commits

  • chore: tag 2.19.5 e5afac9
  • Make an HBFont from a CTFontRef. 24cd21b
  • Nested artboard types: node, leaf, layout 011f67f
  • Fix: canvas's context2d property update timing 0509735
  • Xxxx improve hittest performance 4de4f7f
  • Makeshadersinpremake 581863f
  • Layout drawable 60d7e46
  • add bindable properties for state machines 215b81f
  • fix spilled time for animations with speed applied to them 2101454
  • update data bind mode to flags 2cad929
  • Only set Core Audio session category for iOS targets 57aed5a
  • Run tests, bench, gms, & goldens on a physical Pixel 8 on CI 1c92a83
  • Set audio to mix on for iOS (simulator) and Catalyst 0aee2fc
  • Vulkan! bd2869b

2.19.4 - 2024-07-16

Fixed

  • Fix crash when skinnable isn’t found. #7317

Commits

2.19.3 - 2024-07-10

Commits

  • chore: tag 2.19.3 60ffb77
  • change how forAll iterates over children caacb99
  • Fix jpeg and png decode overflows and error handling. cf8d1c2

2.19.2 - 2024-07-05

Fixed

  • add missing validations #7531

Commits

2.19.1 - 2024-07-03

Fixed

  • disable fallback font during artboard rendering #7479

Commits

  • chore: tag 2.19.1 7020b01
  • use varuint for writing/reading objectid, total properties and property key in animation reset 79fab15
  • Xxxx transitions with base virtual animation e39f0ca
  • Layout bitfield to props with keying 68818df

2.19.0 - 2024-06-28

Commits

  • chore: tag 2.19.0 92dffd6
  • Miscellaneous Layout UX Fixes a13658d
  • Add yoga to thumbnail generator build 530b19e
  • change how viewmodel instances target their viewmodel f4b4723
  • Xxxx databinding add boolean 6d5cd89
  • Xxxx data binding data context eba2028
  • Animation for Layouts 7e10a4b
  • chore: community contribution wasm refactor nested module fa1319e
  • Renames for Yoga and libjpeg 2890cdf
  • Update LayoutComponentStyle bitfields to be compatible with older C++ versions 00af817
  • databinding 2acc463

2.18.0 - 2024-06-18

Commits

  • chore: tag 2.18.0 f787a83
  • Remove redundant "BreakBeforeBraces" in runtime_wasm/.clang-format 55691eb
  • Optimize image encoding/decoding in debug builds 4939500
  • Replace computeIntrinsicSize with measureLayout df9107b
  • Yoga layout runtimes 6a27ab6
  • Nested linear animations report events up to parent artboards 294546f
  • more renames for harfbuzz 4a2ee4c

2.17.3 - 2024-06-08

Commits

  • chore: tag 2.17.3 df65156
  • mark shape as dirty after flagged as target 758f278
  • don’t defer updates when a shape/path is used for hit detect aee181f
  • Get rid of MetricsPath. e105f85

2.17.2 - 2024-06-07

Commits

  • chore: tag 2.17.2 c5f9a58
  • fix bounds calculation ahead of time c4b8395

2.17.1 - 2024-06-06

Commits

2.17.0 - 2024-06-05

Commits

2.16.0 - 2024-05-27

Fixed

  • fix for unexpected triggered events #7226
  • use world bounds for coarse grained collision test #7286
  • check before using artboard #7261

Commits

  • chore: tag 2.16.0 5025113
  • Use unique_ptr in import stack. 734470c
  • Xxxx expose rive file to js api 005e68f
  • Fail early with bad blend modes. 06db3db
  • Fix warnings about invalid toolsets 6037650
  • validating core objects property keys on load 87069a5
  • Make ContourMeasure more robust 911ea4c
  • initialize seed with chrono 7fd2ab0
  • Simple libjpeg e3e7266
  • 7261 crash on state machine names 488eefb

2.15.6 - 2024-05-10

Commits

2.15.5 - 2024-05-09

Fixed

  • Fix an assert in contour_measure.cpp #7210

Commits

  • chore: tag 2.15.5 85a1e05
  • remove harfbuzz flag b462cef
  • Don't defer path update if Shape has a dependent skin 7a70b1f
  • Add strokes, gradients, and blend modes to path_fuzz dfcb2e3

2.15.4 - 2024-05-08

Commits

  • chore: tag 2.15.4 70e26b2
  • Wasm fallback and min safari version 4e47118

2.15.3 - 2024-05-08

Commits

  • chore: tag 2.15.3 bab22e6
  • Add a "path_fuzz" mode to the PLS fuzzer 8d2a799
  • Fix ios analyzer 104f088
  • Add static/dynamic runtime config based on actual target config. dd97a36
  • fix state machine advanceAndApply d747731
  • Xxxx support target align from position 3f2bab1
  • Handle NaN in PLS paths and transforms 3bd7b0b

2.15.2 - 2024-04-30

Commits

2.15.1 - 2024-04-30

Fixed

  • fix follow path not working with path as target and shape with 0 opacity #7155

Commits

  • chore: tag 2.15.1 7a30128
  • GameKit on Windows dcf28ad
  • add resize observer for rive instances 1904dfa
  • initialize audio manager only if an instance needs it 759dc45

2.15.0 - 2024-04-24

Commits

  • chore: tag 2.15.0 f69b6d3
  • fix version numbers 97ff287
  • Pushing merge, resolved using upstream.\n\n message=feat: add wasm audio out of band d169023

2.14.4 - 2024-04-23

Commits

  • chore: tag 2.14.4 c0faf89
  • Fix audio instances 79aa41d
  • add out of band audio support ios - abstracted audio! 924b938
  • Xxxx randomization updates part 2 433965d
  • Xxxx support random transitions 66a1d4d
  • support randomizing transitions 0868fb3

2.14.3 - 2024-04-18

Commits

  • chore: tag 2.14.3 4c1d046
  • propagate volume to nested artboards 9268272

2.14.2 - 2024-04-17

Commits

  • chore: tag 2.14.2 afb1465
  • update listener to use pointerdown 91a1b90
  • update audio manager to also listen to user interaction bf18c67
  • Stop audio in iOS when backgrounded. 9345879
  • add audio manager to handle audio context in browser 9aa89a0

2.14.1 - 2024-04-11

Commits

2.14.0 - 2024-04-10

Commits

2.13.2 - 2024-04-09

Merged

  • update version manually to 2.13.1 #353

Commits

  • chore: tag 2.13.2 f6be9f7
  • Fix WASM audio MP3 0db549c
  • chore: tag 2.12.2 ade65fc
  • negative speed fix 789cbe7
  • feat: add APIs to configure Rive Listener setup for allowing touch scroll behavior on the canvas 7488d1c

2.13.0 - 2024-04-08

Commits

2.12.2 - 2024-04-08

Fixed

  • treat cubic curve as quad when control point equals endpoint #6969

Commits

  • chore: tag 2.12.2 ade65fc
  • negative speed fix 789cbe7
  • feat: add APIs to configure Rive Listener setup for allowing touch scroll behavior on the canvas 7488d1c
  • Audio asset volume + VU e1011f4

2.12.1 - 2024-03-29

Commits

  • chore: tag 2.12.1 baeb09c
  • Export proxy and testing at runtime. 22eea55
  • Export audio clip 41ba537
  • propagate parent input change to nested input 72096d2

2.12.0 - 2024-03-27

Commits

2.11.0 - 2024-03-19

Commits

  • chore: tag 2.11.0 f256e80
  • Fix checkout of rive-pls in rive-wasm 5fba0aa
  • Add a @rive-app/webgl2 package that uses PLS 98b3cd4
  • remove stale examples from rive-wasm 172f212
  • Fix flush() to balance clear() in parcel_example 58b88f0
  • Move cleaning up renderer into its own API outside of cleanup 9318ac6
  • Remove the Queue from Metal PLS 3dfe454
  • support for interrupting transitions on state change e825a13
  • Update README.md 0ec0835
  • chore: update README 54a4bd9

2.10.4 - 2024-03-11

Commits

  • chore: tag 2.10.4 f6e2211
  • Unity webgl! e3c0033
  • Always decode 3 or 4 channel PNG images. f23e5f3
  • Upgrade rive_wasm to the new premake system 4c4b5b4
  • Generate WASM sizes only when necesary a20794b
  • slim down harfbuzz 55ddabd
  • Implement an MSAA fallback for PLS 2e787a1

2.10.3 - 2024-02-26

Commits

  • chore: tag 2.10.3 f58c17a
  • trigger change when text modifier updates e5c0750
  • add support for text feature in runtime 62f995d

2.10.2 - 2024-02-21

Commits

  • chore: tag 2.10.2 e8c4dfd
  • sort hit shapes when draw order changes and stop propagation on hit s… c377c99
  • Updating harfbuzz to 8.3.0 8165f23
  • Unity compute bounds 4c7ed1e
  • Fix path for downstream runtime. 21105bd
  • Fix downstream cpp tests 4a39e95
  • Single test script for windows and mac. d5a58bb
  • Fix tests to use harfbuzz renames. 7a63a40
  • make a change to force a mono flush f7a048f
  • Audio out of band in Unity! 65f2cef
  • Audio for Unity ec73b95
  • fix cast e1e4d96
  • Add audio preview generator. a322457

2.10.1 - 2024-02-08

Commits

  • chore: tag 2.10.1 52fca8d
  • text modifier length calculation fix 4228eb0

2.10.0 - 2024-02-05

Commits

  • chore: tag 2.10.0 d386ef6
  • Rework text/event count/at. 94dab1f
  • fix ./build_viewer.sh run 7a2fc03
  • Update goldens 02dadf3
  • apply current state update before changing states ea2a2f4
  • Clean up emscripten build a69f708
  • make sure we force embedded assets when exporting for cloud renderer … 9915108
  • Fix GL rendering with URP. 3778cd3
  • Unity with new Premake scripts! 776f931
  • Unity Android & C# style updates 3bca997
  • fix listener resolving to different event e08a6c4
  • Tests use new premake system 7c57d54
  • fix viewer build 77695f6
  • Lua formatter d5ffcb9
  • Reorganize premake dc9c662
  • Build Android deps with audio cbc5cee
  • PLS external framebuffer optimizations bf25bfa
  • Properly generate an android_ndk toolset c472135
  • Audio engine 2a644b8
  • poc for adding "flush" 3b48f12
  • IntersectionBoard optimizations 0332745
  • IntersectionBoard cleanups 13dfbd0

2.9.3 - 2024-01-18

Fixed

  • fix elastic interpolator crash with period 0 #6422

Commits

  • chore: tag 2.9.3 5de8515
  • Unify storage buffers for atomic mode and normal 07055fe
  • default to skia branch for commit hash in cache helper 88846e5
  • Implement re-ordering for PLS atomic draws 391108d

2.9.2 - 2024-01-08

Commits

  • chore: tag 2.9.2 7d028e9
  • add optional param for method resizeDrawingSurfaceToCanvas f251f5e
  • add support for self clipping shape b3f9097
  • clone metrics path when a path is added 40a2201
  • Defer PLS writes to GPU resources until flush a6c451d

2.9.1 - 2024-01-03

Commits

  • chore: tag 2.9.1 73780e2
  • Fix: Include types declaration in webgl advanced packages d356ab5
  • Refactor PLSRenderer into draw objects cd59415
  • Convert RenderPath/CommandPath and RenderPaint to refcounted objects 1dffe23
  • Delete the Vec2D default constructor efc3bd5

2.9.0 - 2023-12-21

Commits

  • chore: tag 2.9.0 11ed0c3
  • use skia directly from skia repository for recorder c7b8ff3
  • feat: only use webgl instead of webgl2 in iOS browsers to try and prevent crashing on iOS Safari 35df9e0
  • add support for svg export 63bb2f6
  • fix off color interpolation e2da9c7

2.8.3 - 2023-12-15

Commits

  • chore: tag 2.8.3 b6e3d60
  • fix: add back in the image texture delete action af46a7b

2.8.2 - 2023-12-15

Commits

  • chore: tag 2.8.2 02e4a80
  • remove optional chaining added in renderer.js bb3ba22

2.8.1 - 2023-12-15

Commits

  • chore: tag 2.8.1 dc898a0
  • Adding more proxy checks on rendering mesh and stop drawing images if we cant render it 4acd184

2.8.0 - 2023-12-15

Commits

  • chore: tag 2.8.0 96f4c2a
  • fix: revert image texture destructor for testing binding issues 8c7b72c

2.7.9 - 2023-12-15

Commits

  • chore: tag 2.7.9 efb2e47
  • fix: try wrapping the webgl context as a proxy and erroring out early if context is lost df1977e

2.7.8 - 2023-12-14

Commits

2.7.7 - 2023-12-11

Commits

  • chore: tag 2.7.7 70a9564
  • Add a "lite_rtti" utility and use it with Render objects a94902e
  • fix: exaggerate pointer exit listener on mouseout to account for hitareas too close to the artboard border b831f39
  • Make tess compile again 64c935e
  • Ios out of band b3fa7de

2.7.6 - 2023-11-30

Commits

  • chore: tag 2.7.6 7c93bc0
  • skip constraints in editor when target is collapsed 1468503

2.7.5 - 2023-11-29

Commits

  • chore: tag 2.7.5 ced1772
  • ignore paths that are inactive in solos when calculating hit test d1ad646
  • generate drawing rules in the correct order fc49a2d
  • Xxxx hidden paths runtime render fixes solos da6146d

2.7.4 - 2023-11-21

Commits

  • chore: tag 2.7.4 0cdde88
  • tendon crash fix 529e597
  • patch: Only clean up the Renderer object if it is a CanvasRenderer, as WebGL Renderer does not need to be deleted 2df6145
  • Disable d3d blend state during PLS flush 33e5609
  • add clipResult enum and render clips to copy the editor behavior b8c029c
  • Unity da338c3

2.7.3 - 2023-11-09

Commits

  • chore: tag 2.7.3 f6e5255
  • Delete assets after artboards to fix race condition with FileAssetReferencers. f7e6924

2.7.2 - 2023-11-08

Commits

  • chore: tag 2.7.2 9fd1e94
  • Fix validation for listeners to validate with nested inputs 3062170

2.7.1 - 2023-11-07

Fixed

  • Fix follow path 6070 #6070

Commits

  • chore: tag 2.7.1 1319fa9
  • Add types for ImageAsset and FontAsset 9e54b20
  • compute parameters when cubic values change bddcd7b
  • fix: Made default and copy constructors explicit. 37aef15
  • Fix: change cdnUuid export type from boolean to string 506e2e7
  • add support for rendering static scene 9f527b2

2.7.0 - 2023-10-26

Commits

  • chore: tag 2.7.0 6f053d9
  • Outofbandcache 0bef370
  • Fix for FollowPathConstraint position at distance multiples of 100% 2fef572
  • Apply NestedInput initial values 61ed529
  • feat: add neostream events sample 5047460
  • Elastic easing 4afb492
  • Add options to build with rtti and exceptions d9ca38d
  • Fix clang format error 0de34e9
  • fix version merge conflict 694e8c3
  • merge conflicts... 3046c92
  • add isCollapsed validation on nested artboard advance method 4b44437
  • Fixed clang check. 9bc2f99

2.6.1 - 2023-10-19

Commits

  • chore: tag 2.6.1 e137799
  • Add a canvas-lite and canvas-advanced-lite package for the web runtime f5da1b4
  • Show NestedInputs in the Inputs panel of the parent artboard 67fb4b5
  • Move vello e3ed3fc
  • Added by-name instantiation. fd7c440
  • add ability to attach callbacks when resolving file asset listeners 575845a
  • patch up division by zero issue on normalizing Length 9f516f2
  • Android Out of Band Assets 0dbf437
  • Removed single-threaded counter. aa6b968
  • Removed Cargo workspace dependencies. d37449a
  • Fission the CG and Skia renderers 4911796
  • Nested Inputs 012c8dc
  • Add support to Listeners for events from nested artboards 7c83e01
  • Added a Rust runtime. ed539e8

2.6.0 - 2023-10-10

Commits

  • chore: tag 2.6.0 a884bca
  • feat: add count and query APIs for events and text runs at the Artboard level, and expose in WASM 9d6316f

2.5.0 - 2023-10-06

Fixed

  • separate animation and state machines initialization #4983

Commits

  • chore: tag 2.5.0 4a014ba
  • Add out of band loading to rive-wasm 0eaf42d

2.4.4 - 2023-10-03

Fixed

  • 6041 follow path with 0 opacity #6041

Commits

  • chore: tag 2.4.4 8eee059
  • Add a math::round_up_to_multiple_of<N>() utility a210381
  • Clamping color stops. eb0e47e
  • Add a WebGPU mode that uses EXT_shader_pixel_local_storage f942f41
  • update runtime with file asset cdn information 553ce90
  • Add volume level support and clean up the music player project da5a497

2.4.3 - 2023-09-20

Commits

  • chore: tag 2.4.3 136c105
  • patch: add URL sanitization on open URL events c4accb9

2.4.2 - 2023-09-19

Commits

  • chore: tag 2.4.2 a5aa9f4
  • Fix issue with timeline events on first frame 127a7d4

2.4.1 - 2023-09-18

Commits

  • chore: tag 2.4.1 e6c9e8e
  • patch: specifically add changelog at project root level before releaseit commits b62d01e
  • Event fixes 5284de1
  • Bump the iOS minimum version to 13 on native builds 524177f

2.4.0 - 2023-09-12

Fixed

  • Read passed any empty runs when iterating glyphs. #5973

Commits

  • chore: tag 2.4.0 68b6d7d
  • feature: Add high-level API support for manually subscribing to Rive Events 3479035
  • add artboards shapes to updates when RenderOpacity has dirt 28d4378
  • Don't apply id keyframes when mix value is 0 a5f3094
  • Timeline Events for runtime 019d8a7

2.3.1 - 2023-09-06

Commits

  • chore: tag 2.3.1 4e6e933
  • Fix a regression in WASM image meshes e909f91

2.3.0 - 2023-09-01

Commits

  • chore: tag 2.3.0 541fd78
  • Fix keepGoing when a work area is used. 9eb468b
  • Make Mat2D constructors constexpr d655bb8
  • Fixed runtime to compile with gcc. 5ce034d
  • Allow setting text to completely empty. 28fe4b9
  • Make RenderBuffer mappable 9ae1356
  • Add a macro to create bitsets from enums 282ba71
  • Add some joystick flag tests. 56a6d85
  • Delete the copy constructor from Mat2D ed0b0d9

2.2.2 - 2023-08-26

Commits

  • chore: tag 2.2.2 766038d
  • Treat all Constraints and ClippingShapes differently than children when propagating collapse 499bcae

2.2.1 - 2023-08-25

Commits

  • chore: tag 2.2.1 a9100e2
  • Improve collapse propagation for solo. d02fb10
  • early out of advance if we are not going to keep goign 8db282a
  • Don't collapse child constraints of Solos 91000a1
  • patch: fix the version for emsdk download 741e252
  • Fix follow path contention with MetricsPath 22994d1
  • Events API for WASM d93b18a
  • Choose events to fire on State and Transition start/end. 079f744
  • Added a Vello back-end with a custom winit viewer. 71ee3d0

2.2.0 - 2023-08-17

Commits

  • chore: tag 2.2.0 d1dc3f5
  • feature: wrap renderer in a Proxy to expose Canvas2d context 780e9a5
  • Implement drawImage() in PLS d47e6de
  • Event triggering 2d34998

2.1.5 - 2023-08-14

Commits

  • chore: tag 2.1.5 71a0361
  • Fix issue with nested artboards not updating follow path constraints. 3f09529

2.1.4 - 2023-08-11

Commits

  • chore: tag 2.1.4 7d56931
  • fix: move up one directory before release-it commits and pushes and tags bea14ed

2.1.3 - 2023-08-10

Commits

  • chore: tag 2.1.3 da97468
  • patch: provide a backup source to load WASM from in case unpkg goes down 1e016e4
  • Add rive::math::msb() 98c7c90
  • Add a Bitmap::detachBytes method a3576f4
  • Letter spacing! 1310202
  • Run editor tests on hosted runner. 4863d33

2.1.2 - 2023-08-05

Commits

  • chore: tag 2.1.2 ec3d979
  • fix leak in move operator= on SimpleArray f5fde28
  • Make rive_decoders compile on Windows bad4e70

2.1.1 - 2023-08-03

Fixed

  • Clipping and baseline #5732

Commits

  • chore: tag 2.1.1 e1fc83e
  • Enable animation for Text Run style prop 5602552
  • Lift tess decoders into a static lib 88c6213

2.1.0 - 2023-07-31

Commits

  • chore: tag 2.1.0 24c3146
  • Fix crash when no Follow path target specified da74f29
  • feature: Adding high-level API for querying a text run from an artboard 98585ab
  • Update text render styles when origin changes. 7b51fa8
  • Text fixes b486eda
  • Add originX and originY support to images cbd2840
  • Fix text alignment in cpp based runtimes 1039cba
  • Replace broken hero image on runtime READMEs f8d4ea8
  • Build with rive_text from Android Studio 7e70479
  • update thumbnailer for text 43ac9de

2.0.0 - 2023-07-26

Commits

  • chore: tag 2.0.0 93b51e9
  • build wasm text! 41a9102
  • Adding run targeting to text value ranges! b9dbd47
  • Follow path distance support all values & fix scaling issue. 2d699cf
  • Rive Text for iOS and Android! d139aa1
  • Fix small bugs caught by JC (and Alex). 9eb46a4

1.2.4 - 2023-07-22

Commits

  • chore: tag 1.2.4 fbb6b46
  • Add dependencies folder to wasm gitignore 245afe2
  • temporarily stripping text capability 58ca638
  • FollowPathConstraint to extend TransformSpaceConstraint 3eb2072
  • Fix conflict. 877a91f
  • merge conflicts... 0c46ba0
  • Don't use the '-g' buildoption in premake c14ddd4
  • Fixing modifier ranges not updating on the right frame. 7273e1a

1.2.3 - 2023-07-19

Commits

  • chore: tag 1.2.3 b693cd0
  • Deprecating 'unsubscribe' in favor of 'off' in JS API b9cb46a

1.2.2 - 2023-07-19

Commits

  • chore: tag 1.2.2 4240298
  • Fix dependency order issues for Follow Path 2e7add2
  • Baseline Origin 3116f9b
  • Add option to quantize time to whole frames of framerate. a1394cf
  • Follow path should respect constrained component rotation if orient is off f9edab7
  • feature: Add onAdvance hook into render loop to report advancing has occurred b55e640
  • Code generator fixes alternative 60f0a9f
  • Adding target origin to transform constraint. 0693364
  • Stop automatically pruning empty segments in RawPath 7a97a03
  • Line Height & Paragraph Spacing 385b582
  • Runtime modifiers 9bb60e9
  • Get more compiling on MSVC 17baa4e
  • Swap propertyKeys between follow path and text core defs f9ff1c8
  • Fix conflicting core key ids and set follow path offset to default false 52234f0
  • Follow Path Constraint (Editor & CPP Runtime) 7813939
  • Adding origin to text. 11f11e8
  • Add CMake support for building Android and Catch2 Tests 0d40a56
  • Increases the margin for the approx call to some of the wangs formula… c670345
  • Runtime ellipsis ef7dedf
  • fix viewer build 7d2b93d

1.2.1 - 2023-06-26

Commits

1.2.0 - 2023-06-09

Commits

  • chore: tag 1.2.0 a64baf9
  • fix: set fetch depth to 0 to grab tags ed12c69
  • Feature: Add drawImage API to CanvasRenderer on low-level runtime and fix types 031424b

1.1.10 - 2023-06-07

Commits

  • chore: tag 1.1.10 4b8904b
  • fix for loop over animatables without changing typescript target f44df26
  • Make sure Animator.add() is iterating only on own properties 9dd2826
  • add back old changelog, add deprecated note b0a15a3
  • docs: add changelog step into release-it workflow f1ef10e

1.1.9 - 2023-05-24

Commits

  • chore: tag 1.1.9 7d50049
  • patch: bump cpp for further joystick support 275c81a

1.1.8 - 2023-05-22

Commits

  • chore: tag 1.1.8 d19e74f
  • chore: bump rive-cpp for latest joystick updates 72cf5e4

1.1.7 - 2023-05-18

Commits

  • chore: tag 1.1.7 368bec0
  • feature: bump cpp to support joysticks 5a58786

1.1.6 - 2023-05-12

Commits

1.1.5 - 2023-05-02

Commits

  • chore: tag 1.1.5 adb5f90
  • add test to detect listeners cleaned up on canvas after stop() is called ecb71f5
  • add tests b62ddf0
  • Ensure Rive listeners are setup when the play() method is called and torn down on stop() 5cec907

1.1.4 - 2023-04-20

Commits

  • chore: tag 1.1.4 43f9186
  • feature: Add high-level check if a state machine has listeners 8f3ffa4
  • feature: Add Rive parameter to disable listeners from being setup on the canvas 3b2419e

1.1.3 - 2023-04-14

Commits

  • chore: tag 1.1.3 6275ebe
  • fix: bump cpp for path composer patch 6f8f435

1.1.2 - 2023-04-12

Commits

1.1.1 - 2023-04-06

Commits

  • chore: tag 1.1.1 1df4d3d
  • patch: bump cpp dependency for direct blend state changes 7a0e13f