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main.go
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package main
import (
"flag"
"fmt"
"log"
"os"
"os/signal"
"syscall"
"github.com/bwmarrin/discordgo"
)
// Variables used for command line parameters
var (
Token string
AppID string
)
func init() {
flag.StringVar(&AppID, "a", "", "Application ID")
flag.StringVar(&Token, "t", "", "Bot Token")
flag.Parse()
}
func main() {
// Create a new Discord session using the provided bot token.
dg, err := discordgo.New("Bot " + Token)
if err != nil {
fmt.Println("error creating Discord session,", err)
return
}
_, err = dg.ApplicationCommandCreate(AppID, "", &discordgo.ApplicationCommand{
ID: "ping",
Name: "ping",
Type: discordgo.ChatApplicationCommand,
ApplicationID: AppID,
Description: "ping",
})
if err != nil {
log.Fatal(err)
}
// Register the messageCreate func as a callback for MessageCreate events.
dg.AddHandler(applicationCommand)
// In this example, we only care about receiving message events.
dg.Identify.Intents = discordgo.IntentsGuildMessages
// Open a websocket connection to Discord and begin listening.
err = dg.Open()
if err != nil {
fmt.Println("error opening connection,", err)
return
}
// Wait here until CTRL-C or other term signal is received.
fmt.Println("Bot is now running. Press CTRL-C to exit.")
sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
<-sc
// Cleanly close down the Discord session.
dg.Close()
}
func applicationCommand(s *discordgo.Session, ic *discordgo.InteractionCreate) {
interaction := ic.Interaction
if interaction.Type == discordgo.InteractionApplicationCommand {
data := interaction.ApplicationCommandData()
switch data.Name {
case "ping":
s.InteractionRespond(
interaction,
&discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "pong!",
},
},
)
default:
log.Printf("invalid command %q", data.Name)
}
}
}