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package.json
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{
"name": "audio2d",
"version": "1.0.1",
"description": "Easy to use API to add the power of web audio to your game.",
"main": "index.js",
"module": "audio2d.js",
"scripts": {
"tsconfig": "tsc --init --declaration --allowSyntheticDefaultImports --target esnext --outDir lib",
"type-check": "tsc --noEmit",
"type-check:watch": "npm run type-check -- --watch",
"build": "npm run build:types && npm run build:js",
"build:types": "tsc --emitDeclarationOnly",
"build:js": "babel src --out-dir lib --extensions \".ts,.tsx\" --source-maps inline",
"bundle": "rollup -c",
"bundle:watch": "rollup -c --watch",
"prepare": "rm -rf lib audio2d.js && npm run build && npm run bundle",
"test": "node test/server.js"
},
"repository": {
"type": "git",
"url": "git@github.com:robertcorponoi/audio2d"
},
"keywords": [
"audio",
"sprite",
"game",
"games",
"web",
"web audio",
"effects",
"bitcrusher",
"2d",
"music",
"track",
"clip"
],
"author": "Robert Corponoi",
"license": "MIT",
"typings": "lib/index.d.ts",
"devDependencies": {
"@babel/cli": "^7.12.1",
"@babel/core": "^7.12.3",
"@babel/plugin-proposal-class-properties": "^7.12.1",
"@babel/plugin-proposal-numeric-separator": "^7.12.5",
"@babel/plugin-proposal-object-rest-spread": "^7.12.1",
"@babel/plugin-transform-runtime": "^7.12.1",
"@babel/preset-env": "^7.12.1",
"@babel/preset-typescript": "^7.12.1",
"@rollup/plugin-commonjs": "^16.0.0",
"@rollup/plugin-node-resolve": "^10.0.0",
"fastify": "^3.8.0",
"fastify-static": "^3.3.0",
"musk-ox": "^5.0.2",
"rollup": "^2.33.2",
"rollup-plugin-babel": "^4.4.0",
"rollup-plugin-commonjs": "^10.1.0",
"rollup-plugin-node-resolve": "^5.2.0",
"typescript": "^4.0.5"
},
"dependencies": {
"@babel/runtime": "^7.12.5"
}
}