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KinDynComputations: Add setWorldBaseTransform function #1082

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Nicogene opened this issue Jun 8, 2023 · 0 comments
Open

KinDynComputations: Add setWorldBaseTransform function #1082

Nicogene opened this issue Jun 8, 2023 · 0 comments

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@Nicogene
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Nicogene commented Jun 8, 2023

Right now there is only getWorldBaseTransform, and this transform can be set only w/ setRobotState that include also other information that maybe the user does not want to change (positions, velocity, gravity etc).

It would be nice to have this function for setting world_T_base transform

cc @mfussi66

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