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CHANGELOG.md

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Remodel Changelog

Unreleased Changes

0.11.0 (2022-09-16)

  • Breaking: Reordered parameters of remodel.writeModelFile and remodel.writePlaceFile to accept path first, then content (#81).
  • Added Instance:ClearAllChildren(). (#84)
  • Added remodel.removeFile(path) and remodel.removeDir(path). (#80)
  • Fixed behavior of reading files in .remodel directory. (#83)
  • Changed to rbx_cookie for authentication. (#87)

0.10.0 (2022-06-13)

  • Switched from rlua to mlua, which should improve Lua performance slightly. (#73)
  • Updated all dependencies to improve Roblox compatibility.

0.9.1 (2021-10-11)

  • Updated to latest rbx-dom libraries.
  • Increased Roblox API request timeout from 30 seconds to 3 minutes. (#63)

0.9.0 (2021-07-19)

  • Updated to rbx-dom 2.0 ecosystem.
  • Added Instance:GetFullName() (#49)
  • Added Instance:FindFirstChildOfClass() (#50)
  • Added support for CFrame (#48)
  • Added support for Vector3, and improved Vector3int16 (#46)
  • Added Color3.fromRGB(red, blue, green) (#44)
  • Added json.toStringPretty (#55)

0.8.1 (2021-04-09)

  • Updated to latest rbx_xml, which should fix OptionalCoordinateFrame-related issues.

0.8.0 (2021-04-09)

  • Ported to rbx-dom v2, which includes full support for binary and XML model files.
  • Changed all upload commands to upload as binary instead of XML.
  • Added support for CSRF negotiation to fix asset uploading. (#25)
  • Added support for Vector3int16.
  • Added support for BinaryString values.
  • Added Instance:GetDescendants().

0.7.1 (2020-07-06)

  • Fixed first argument to remodel run script being eaten by Remodel. (#19)

0.7.0 (2020-04-19)

  • Breaking: Moved script execution to remodel run to make room for new subcommands.
    • If you previously used remodel foo.lua, use remodel run foo.lua now.
  • Added --verbose and -v flags for setting verbosity.
  • Added json.fromString and json.toString for encoding/decoding JSON
  • Added remodel.isFile and remodel.isDir.
  • Added support for reading the auth cookie through the REMODEL_AUTH environment variable.
  • Added support for Remodel looking for scripts in the .remodel folder of a project
    • remodel run foo will now run .remodel/foo.lua if it exists.
  • Added (experimental) support for building Rojo projects through rojo.buildProject.
    • This is behind the unstable_rojo_api Cargo feature and is not enabled by default.
  • Improved logging and error reporting across the board.

0.6.1 (2019-12-11)

  • Upgraded reflection database and dependencies.
    • Error messages should now be improved, thanks to an rlua upgrade
    • XML models with CRLF line endings should no longer error spuriously, thanks to an rbx_xml upgrade

0.6.0 (2019-09-27)

  • Breaking: Instance.new now only works for instances that actually exist.
  • Added Instance:Clone() for copying instances all over the place, as is Roblox tradition. (#12)
  • Added DataModel:GetService() for finding services and creating them if they don't exist, like Roblox does. (#10)
  • Added remodel.getRawProperty(instance, name), a clunky but powerful API for reading properties with no validation.
  • Added remodel.setRawProperty(instance, name, type, value) for writing properties with no validation.
  • Fixed Remodel dropping unknown properties when reading/writing XML models. This should make Remodel's behavior line up with Rojo.
  • Improved error messages in preparation for #7 to be fixed upstream.
  • Remodel Windows binaries now statically link the MSVC CRT, which should improve portability.

0.5.0 (2019-09-21)

  • Added Instance.new for creating instances.
  • Added Instance:Destroy() for destroying instances instead of just parenting them to nil.
    • Unlike Roblox, no properties can be accessed on a destroyed instance or else Remodel will throw an error. Be careful!
  • Added APIs for interacting with models and places on Roblox.com:
    • remodel.readModelAsset
    • remodel.readPlaceAsset
    • remodel.writeExistingModelAsset
    • remodel.writeExistingPlaceAsset
    • These APIs will pull your .ROBLOSECURITY cookie from Roblox Studio if you're on Windows, or you can pass a cookie explicitly using --auth [cookie]

0.4.0 (2019-09-18)

  • Added remodel.readDir for enumerating directories.
  • Added early support for rbxm models in remodel.readModelFile and remodel.writeModelFile.
    • When an rbxm model is written or read, a warning will be printed to the console.

0.3.0 (2019-09-15)

  • Added remodel.writeFile and remodel.readFile for handling regular files.
  • Added support for == on instances.
  • Added support for reading and writing Parent on instances.
  • Added script file name in error stack traces.

0.2.0 (2019-09-14)

  • Improved CLI documentation. Try remodel --help!
  • Added support for extra arguments. They're passed into the script as ....
  • Added support for reading from stdin. Use - as the input file!
    • echo "print('Hi')" | remodel -
  • Breaking: split remodel.load into remodel.readPlaceFile and remodel.readModelFile.
    • readPlaceFile can only read rbxlx files, and returns a DataModel instance.
    • readModelFile can only read rbxmx files, and returns a list of instances.
  • Breaking:: split remodel.save into remodel.writePlaceFile and remodel.writeModelFile.
    • writePlaceFile can only write rbxlx files.
    • writeModelFile can only write rbxmx files.
    • This split helps Remodel avoid funny tricks to detect what encoding scheme to use.

0.1.0 (2019-09-12)

Initial release!

  • Basic API for loading and saving places, as well as creating directories
  • Single-command CLI that runs a Lua 5.3 script with Remodel APIs