This file describes the structure of a RON file in EBNF notation. If extensions are enabled, some rules will be replaced. For that, see the extensions document which describes all extensions and what they override.
RON = [extensions], ws, value, ws;
ws = { ws_single | comment };
ws_single = "\n" | "\t" | "\r" | " " | U+000B | U+000C | U+0085 | U+200E | U+200F | U+2028 | U+2029;
comment = ["//", { no_newline }, "\n"] | ["/*", nested_block_comment, "*/"];
nested_block_comment = { ? any characters except "/*" or "*/" ? }, [ "/*", nested_block_comment, "*/", nested_block_comment ];
comma = ws, ",", ws;
extensions = { "#", ws, "!", ws, "[", ws, extensions_inner, ws, "]", ws };
extensions_inner = "enable", ws, "(", extension_name, { comma, extension_name }, [comma], ws, ")";
For the extension names see the extensions.md
document.
value = integer | byte | float | string | byte_string | char | bool | option | list | map | tuple | struct | enum_variant;
digit = "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9";
digit_binary = "0" | "1";
digit_octal = "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7";
digit_hexadecimal = digit | "A" | "a" | "B" | "b" | "C" | "c" | "D" | "d" | "E" | "e" | "F" | "f";
integer = ["+" | "-"], unsigned, [integer_suffix];
integer_suffix = ("i", "u"), ("8", "16", "32", "64", "128");
unsigned = unsigned_binary | unsigned_octal | unsigned_hexadecimal | unsigned_decimal;
unsigned_binary = "0b", digit_binary, { digit_binary | "_" };
unsigned_octal = "0o", digit_octal, { digit_octal | "_" };
unsigned_hexadecimal = "0x", digit_hexadecimal, { digit_hexadecimal | "_" };
unsigned_decimal = digit, { digit | "_" };
byte = "b", "'", byte_content, "'";
byte_content = ascii | ("\\", (escape_ascii | escape_byte));
float = ["+" | "-"], ("inf" | "NaN" | float_num), [float_suffix];
float_num = (float_int | float_std | float_frac), [float_exp];
float_int = digit, { digit | "_" };
float_std = digit, { digit | "_" }, ".", [digit, { digit | "_" }];
float_frac = ".", digit, { digit | "_" };
float_exp = ("e" | "E"), ["+" | "-"], { digit | "_" }, digit, { digit | "_" };
float_suffix = "f", ("32", "64");
Note:
ascii
refers to any ASCII character, i.e. any byte in range0x00 ..= 0x7F
.
string = string_std | string_raw;
string_std = "\"", { no_double_quotation_marks | string_escape }, "\"";
string_escape = "\\", (escape_ascii | escape_byte | escape_unicode);
string_raw = "r", string_raw_content;
string_raw_content = ("#", string_raw_content, "#") | "\"", { unicode_non_greedy }, "\"";
escape_ascii = "'" | "\"" | "\\" | "n" | "r" | "t" | "0";
escape_byte = "x", digit_hexadecimal, digit_hexadecimal;
escape_unicode = "u", digit_hexadecimal, [digit_hexadecimal, [digit_hexadecimal, [digit_hexadecimal, [digit_hexadecimal, [digit_hexadecimal]]]]];
Note: Raw strings start with an
r
, followed by n#
s and a quotation mark"
. They may contain any characters or escapes (except the end sequence). A raw string ends with a quotation mark ("
), followed by n#
s. n may be any number, including zero. Example:
r##"This is a "raw string". It can contain quotations or
backslashes (\)!"##
Raw strings cannot be written in EBNF, as they are context-sensitive. Also see the Rust document about context-sensitivity of raw strings.
byte_string = byte_string_std | byte_string_raw;
byte_string_std = "b\"", { no_double_quotation_marks | string_escape }, "\"";
byte_string_raw = "br", string_raw_content;
Note: Byte strings are similar to normal strings but are not required to contain only valid UTF-8 text. RON's byte strings follow the updated Rust byte string literal rules as proposed in [RFC #3349], i.e. byte strings allow the exact same characters and escape codes as normal strings.
Note: Raw byte strings start with an
br
prefix and follow the same rules as raw strings, which are outlined above.
char = "'", (no_apostrophe | "\\\\" | "\\'"), "'";
bool = "true" | "false";
option = "None" | option_some;
option_some = "Some", ws, "(", ws, value, ws, ")";
list = "[", [value, { comma, value }, [comma]], "]";
map = "{", [map_entry, { comma, map_entry }, [comma]], "}";
map_entry = value, ws, ":", ws, value;
tuple = "(", [value, { comma, value }, [comma]], ")";
struct = unit_struct | tuple_struct | named_struct;
unit_struct = ident | "()";
tuple_struct = [ident], ws, tuple;
named_struct = [ident], ws, "(", ws, [named_field, { comma, named_field }, [comma]], ")";
named_field = ident, ws, ":", ws, value;
enum_variant = enum_variant_unit | enum_variant_tuple | enum_variant_named;
enum_variant_unit = ident;
enum_variant_tuple = ident, ws, tuple;
enum_variant_named = ident, ws, "(", [named_field, { comma, named_field }, [comma]], ")";
ident = ident_std | ident_raw;
ident_std = ident_std_first, { ident_std_rest };
ident_std_first = XID_Start | "_";
ident_std_rest = XID_Continue;
ident_raw = "r", "#", ident_raw_rest, { ident_raw_rest };
ident_raw_rest = ident_std_rest | "." | "+" | "-";
Note: XID_Start and XID_Continue refer to Unicode character sets.