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Hello! I really hope this is the right place to ask this, as I don't want to step on anyone's toes! I really love this mod, but was wondering if there was any possibility of making it compatible with the motion capture mod? I saw in your wiki that the carpet mod worked, but I understand those fake players may be different from the motion captured ones. I tried it out with motion capture and sadly it could only recognise one player. Which is understandable, of course, I was just wondering if there is any possibility that it could recognise the motion captured players?
No stress if not, love the mod, hope I am doing this right, have a great day!
The text was updated successfully, but these errors were encountered:
i've found the issue, and a fix shouldn't be too hard!
technical details
fake players used in scenes have a new profile with a random UUID, so any username based override works, but UUID based ones (the ones the mod's UI uses) won't. i'm thinking some kind of default UUID in GameProfile (like in properties, which is already done for networking) and using allowing this to be used for overrides would fix this issue
description
Hello! I really hope this is the right place to ask this, as I don't want to step on anyone's toes! I really love this mod, but was wondering if there was any possibility of making it compatible with the motion capture mod? I saw in your wiki that the carpet mod worked, but I understand those fake players may be different from the motion captured ones. I tried it out with motion capture and sadly it could only recognise one player. Which is understandable, of course, I was just wondering if there is any possibility that it could recognise the motion captured players?
No stress if not, love the mod, hope I am doing this right, have a great day!
The text was updated successfully, but these errors were encountered: