Version 3 Ideas #105
Replies: 3 comments
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Fixing VBBL loops can be done in v2.X, v3.0 is not needed. |
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"BaseModel class and child classes" - This is crucial point in my opinion. We can use inheritance, e.g., actually class that defines my model inherits from ParallaxTrajectory, BinaryLens, and FiniteUnivormSource classes. But I don't have a good idea how to make this inheritance and keep something similar to current API for Model Parameters. There are I think it would be good to write a few mock classes and use cases showing that the inheritance can work and the access is easy from user perspective. |
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After skype discussion today, I'm closing this thread. |
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Consider:
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