Date: 20200526
Start time: 1500EDT
Zoom (Meeting ID: 929 8960 2536)
- Updating arewelearningyet
- GPU compute & Linear algebra: Roadmap
- What stuff is being worked on/made?
Chris (chrism)
Ricky (degausser)
Samuel Lim (amadeusine)
Talking about how to edit and the status of the arewelearningyet.com
- all members of the working group (on github) have push accesses (to master)
- the CI is up-to-date so all pushes will update the site
Talking about the github organization membership
- Everything looks okay, but we should add any other participants to the membership list
Waiting for a few more members to join
Still in prototype mode, and understanding what is out there
let's make a document so we can track this asynchronously
arrayfire bindings - computation backend in cogent
- is this running on GPU?
gpuarray-rs
- limit subset of linear algebra on the GPU
- not active anymore, archive
- OpenCL
- chris cloned and tested the repo and it still works on rustc 1.45-nightly
- would be a great starter to get rid of the
try!
for?
- https://github.com/tedsta/gpuarray-rs
Chris and I feel like we know mostly what is going on, but not enough without all the members of the group to put out an accurate roadmap for this.
Giving Samuel a brief overview of the WG (they come from other Rust core groups) so bouncing ideas off them for more attendence
Should we have a text meeting instead of Zoom?
The ecosystem is kind of all over the place right now, our first goal is to help with this
The rust-ml group does not own (m)any repositories that we plan to use/update yet, but we are looking at the environment to absorb them (where it would make sense)
Some that we are actively working on and would like reviews/PRs to:
Samuel is working on Rust interop with Futhark which is a functional lanaguage that transpiles to OpenCL and OpenGL
Rust bindings are being worked on for this language: https://github.com/Erk-/genfut
Ricky will try to make a small change in the git test the CI for arewelearningyet.com
Ricky will start a document for status and updates on what we're working on and possibly request for help etc.
Chris plans to walk through more of the code for gpurarray-rs to see how it works and if it is benficial to start updating, they talk to the owner of gpuarray-rs to see if that's an okay thing to do as well
Next meeting talk to or get a GameDev WG memeber to talk about GPU work they are doing/using
- pop in the discord group and talk or ask them to attend?