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For my plot I am importing node 2 (don't ask why) into my own plot, this already happened flawlessly when importing node 1. I do this by using the litematica mod to create a .litematica file of the spawn and then I use the program 'Lite2Edit' to change that into a .schem. This worked, as I said, perfectly with node 1 but when I tried node 2 the build seemed to be corrupt. Everything looked like it was stretched out, which you can see in the attachment. That is supposed to be node 2, though it looks nothing like it. I am using the latest version of DFSchematics.

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