Has anyone else tried sandboxing KoboldCPP? #3115
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Since AI stuff is pretty popular I've been messing with it sandboxed since I'm unsure about the various models and what they could possibly do to a system. In fact, I refuse to risk running them unsandboxed despite how hilarious I find them. I've had success running most projects, but I can't figure out what settings would make this one work without it breaking: Running in via CPU only will work (not ideal since that's super slow, as expected) When attempting to offload it to GPU, it will throw a I'm wondering if anyone has played around with the same stuff. I'm leaning heavily on 'No', but I thought I'd ask. |
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have you tried a green box? |
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Found the problem. Looks like I was on the right track about AVX2. It's nothing to do with Sandboxie.