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compile *bonk*
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scripting/stac/stac_onplayerruncmd.sp

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@@ -319,14 +319,15 @@ stock void PlayerRunCmd
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(
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/*
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make sure client isnt using a spin bind
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Note from the future - this probably doesn't cause any actual false detections anymore, so we can probably remove it and be fine.
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-sappho 3/9/25
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( buttons & IN_LEFT | buttons & IN_RIGHT )
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Note from the future - this probably doesn't cause any actual false detections anymore, so we can probably remove it and be fine.
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-sappho 3/9/25
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*/
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// make sure we're not lagging and that cmdnum is saneish
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|| IsUserLagging(cl, /* checkcmdnum = */ true)
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IsUserLagging(cl, /* checkcmdnum = */ true)
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)
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// if any of these things are true, don't check angles etc
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// if we're lagging, don't check angles.
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{
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return;
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}

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