-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathRaidMembersDB.lua
206 lines (152 loc) · 6.03 KB
/
RaidMembersDB.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
RaidMembersDB = { raidMembers = {}, size = 0 };
function RaidMembersDB:checkForMember(name)
if self.raidMembers[name] == nil then
return false;
end
return true;
end
function RaidMembersDB:add(name, class)
if self.raidMembers[name] ~= nil then
error("Player " .. name .. " is already in DB");
return ;
end
self.raidMembers[name] = {
[1] = class,
["Main"] = ObservableNumber:new(),
["Sec"] = ObservableNumber:new(),
["Token"] = ObservableNumber:new(),
["TokenSec"] = ObservableNumber:new(),
["Fail"] = ObservableNumber:new(),
["ReRegister"] = ObservableString:new(),
["IsStriLiAssist"] = ObservableBool:new(),
};
self.size = self.size + 1;
end
function RaidMembersDB:get(name)
if self:checkForMember(name) then
return self.raidMembers[name];
end
error(string.format(StriLi.Lang.ErrorMsg.RaidMemNotInDB, name));
end
function RaidMembersDB:remove(name, forced)
if not forced then
local raidMemberIndex = StriLi_GetRaidIndexOfPlayer(name);
if raidMemberIndex > 40 then
error("WTF?!");
end
if raidMemberIndex ~= 0 then
local _, _, _, _, _, _, _, online = GetRaidRosterInfo(raidMemberIndex);
if online then
print (CONSTS.striLiMsgFlag..CONSTS.msgColorStringStart..StriLi.Lang.ErrorMsg.RemoveOnlineRaidMember.."|r");
return false;
end
end
end
if self.raidMembers[name] ~= nil then
self.raidMembers[name] = nil;
self.size = self.size - 1;
else
return false;
end
return true;
end
function RaidMembersDB:isMemberAssist(name)
if self:checkForMember(name) then
return self:get(name)["IsStriLiAssist"]:get();
else
return false;
end
end
function RaidMembersDB:setMemberAsAssist(name)
self:get(name)["IsStriLiAssist"]:set(true);
end
function RaidMembersDB:unsetMemberAsAssist(name)
self:get(name)["IsStriLiAssist"]:set(false);
end
function RaidMembersDB:getRawData()
local t = {}
for i, v in pairs(self.raidMembers) do
t[i] = { [1] = v[1],
["Main"] = v["Main"]:get(),
["Sec"] = v["Sec"]:get(),
["Token"] = v["Token"]:get(),
["TokenSec"] = v["TokenSec"]:get(),
["Fail"] = v["Fail"]:get(),
["ReRegister"] = v["ReRegister"]:get(),
["IsStriLiAssist"] = v["IsStriLiAssist"]:get(),
}
end
return t;
end
function RaidMembersDB:initFromRawData(rawData)
for i, v in pairs(rawData) do
self.raidMembers[i] = {
[1] = v[1],
["Main"] = ObservableNumber:new(),
["Sec"] = ObservableNumber:new(),
["Token"] = ObservableNumber:new(),
["TokenSec"] = ObservableNumber:new(),
["Fail"] = ObservableNumber:new(),
["ReRegister"] = ObservableString:new();
["IsStriLiAssist"] = ObservableBool:new();
};
self.raidMembers[i]["Main"]:set(v["Main"]);
self.raidMembers[i]["Sec"]:set(v["Sec"]);
self.raidMembers[i]["Token"]:set(v["Token"]);
self.raidMembers[i]["TokenSec"]:set(v["TokenSec"]);
self.raidMembers[i]["Fail"]:set(v["Fail"]);
self.raidMembers[i]["ReRegister"]:set(v["ReRegister"]);
self.raidMembers[i]["IsStriLiAssist"]:set(v["IsStriLiAssist"]);
self.size = self.size + 1;
end
end
function RaidMembersDB:postAllDataToRaid()
for name, v in pairs(self.raidMembers) do
SendChatMessage(name.." || "..StriLi.Lang.TallyMarkTypes.Main..": "..v["Main"]:get().." "..StriLi.Lang.TallyMarkTypes.Sec..": "..v["Sec"]:get().." "..StriLi.Lang.TallyMarkTypes.Token..": "..v["Token"]:get().." "..StriLi.Lang.TallyMarkTypes.TokenSec..": "..v["TokenSec"]:get().." "..StriLi.Lang.TallyMarkTypes.Fail..": "..v["Fail"]:get(), "RAID");
end
end
function RaidMembersDB:postAllDataAsWhisper(receiver)
for name, v in pairs(self.raidMembers) do
SendChatMessage(name.." || "..StriLi.Lang.TallyMarkTypes.Main..": "..v["Main"]:get().." "..StriLi.Lang.TallyMarkTypes.Sec..": "..v["Sec"]:get().." "..StriLi.Lang.TallyMarkTypes.Token..": "..v["Token"]:get().." "..StriLi.Lang.TallyMarkTypes.TokenSec..": "..v["TokenSec"]:get().." "..StriLi.Lang.TallyMarkTypes.Fail..": "..v["Fail"]:get(), "WHISPER", nil, receiver);
end
end
function RaidMembersDB:postNamesOfUnluckyPlayers()
local playerNamesString = CONSTS.striLiMsgFlag..CONSTS.msgColorStringStart..StriLi.Lang.Commands.PlayersGotLoot..": "
for name, v in pairs(self.raidMembers) do
if v["Main"]:get() == 0 and v["Sec"]:get() == 0 and v["Token"]:get() == 0 and v["TokenSec"]:get() == 0 then
playerNamesString = playerNamesString..name..", ";
end
end
playerNamesString = playerNamesString:sub(1, -3);
print(playerNamesString.."|r");
end
function RaidMembersDB:combineMembers(memName1, memName2)
if memName1 == memName2 or not self:checkForMember(memName1) or not self:checkForMember(memName2) then
return false;
end
local mem1, mem2 = self:get(memName1), self:get(memName2);
if self:remove(memName2, false) then
mem1["Main"]:add(mem2["Main"]:get());
mem1["Sec"]:add(mem2["Sec"]:get());
mem1["Token"]:add(mem2["Token"]:get());
mem1["TokenSec"]:add(mem2["TokenSec"]:get());
mem1["Fail"]:add(mem2["Fail"]:get());
return true;
end
return false;
end
function RaidMembersDB:getSize()
return self.size;
end
function RaidMembersDB:OnTokenListOptionChanged()
if (UnitName("player") == StriLi.master:get()) or StriLi.master:get() == "" then
if not StriLiOptions["TokenSecList"] then
for name, v in pairs(self.raidMembers) do
v["Token"]:add(v["TokenSec"]:get());
v["TokenSec"]:set(0);
StriLi.CommunicationHandler:sendDataChanged(name, "TokenSec", 0, false);
--StriLi.ItemHistory:
end
end
end
end