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stdlib.ispc
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stdlib.ispc
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// -*- mode: c++ -*-
/*
Copyright (c) 2010-2014, Intel Corporation
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Intel Corporation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** @file stdlib.ispc
@brief Portion of the ispc standard library implementation that's in
ispc code
*/
#if (ISPC_MASK_BITS == 1)
#define IntMaskType bool
#define UIntMaskType bool
#elif (ISPC_MASK_BITS == 8)
#define IntMaskType int8
#define UIntMaskType unsigned int8
#elif (ISPC_MASK_BITS == 16)
#define IntMaskType int16
#define UIntMaskType unsigned int16
#elif (ISPC_MASK_BITS == 32)
#define IntMaskType int32
#define UIntMaskType unsigned int32
#elif (ISPC_MASK_BITS == 64)
#define IntMaskType int64
#define UIntMaskType unsigned int64
#else
#error Unknown value of ISPC_MASK_BITS
#endif
///////////////////////////////////////////////////////////////////////////
// CUDA Specific primitives
//
/***************/
__declspec(safe,cost0) static inline varying int __programIndex() { return __program_index(); }
__declspec(safe,cost0) static inline uniform int __programCount() { return __program_count(); }
__declspec(safe,cost0) static inline uniform int __warpIndex() { return __warp_index(); }
/***************/
__declspec(safe,cost0) static inline uniform int __taskIndex0() { return __task_index0(); }
__declspec(safe,cost0) static inline uniform int __taskIndex1() { return __task_index1(); }
__declspec(safe,cost0) static inline uniform int __taskIndex2() { return __task_index2(); }
__declspec(safe,cost0) static inline uniform int __taskIndex () { return __task_index (); }
/***************/
__declspec(safe,cost0) static inline uniform int __taskCount0() { return __task_count0(); }
__declspec(safe,cost0) static inline uniform int __taskCount1() { return __task_count1(); }
__declspec(safe,cost0) static inline uniform int __taskCount2() { return __task_count2(); }
__declspec(safe,cost0) static inline uniform int __taskCount () { return __task_count (); }
/* Limits of integral types. */
#ifndef INT8_MAX
#define INT8_MAX (127)
#endif
#ifndef INT16_MAX
#define INT16_MAX (32767)
#endif
#ifndef INT32_MAX
#define INT32_MAX (2147483647)
#endif
#ifndef INT64_MAX
#define INT64_MAX (9223372036854775807)
#endif
#ifndef UINT8_MAX
#define UINT8_MAX (255)
#endif
#ifndef UINT16_MAX
#define UINT16_MAX (65535)
#endif
#ifndef UINT32_MAX
#define UINT32_MAX (4294967295)
#endif
#ifndef UINT64_MAX
#define UINT64_MAX (18446744073709551615)
#endif
#ifndef INT8_MIN
#define INT8_MIN (-INT8_MAX - 1)
#endif
#ifndef INT16_MIN
#define INT16_MIN (-INT16_MAX - 1)
#endif
#ifndef INT32_MIN
#define INT32_MIN (-INT32_MAX - 1)
#endif
#ifndef INT64_MIN
#define INT64_MIN (-INT64_MAX - 1)
#endif
///////////////////////////////////////////////////////////////////////////
// Low level primitives
__declspec(safe,cost0)
static inline float floatbits(unsigned int a) {
return __floatbits_varying_int32(a);
}
__declspec(safe,cost0)
static inline uniform float floatbits(uniform unsigned int a) {
return __floatbits_uniform_int32(a);
}
__declspec(safe,cost0)
static inline float floatbits(int a) {
return __floatbits_varying_int32(a);
}
__declspec(safe,cost0)
static inline uniform float floatbits(uniform int a) {
return __floatbits_uniform_int32(a);
}
__declspec(safe,cost0)
static inline double doublebits(unsigned int64 a) {
return __doublebits_varying_int64(a);
}
__declspec(safe,cost0)
static inline uniform double doublebits(uniform unsigned int64 a) {
return __doublebits_uniform_int64(a);
}
__declspec(safe,cost0)
static inline unsigned int intbits(float a) {
return __intbits_varying_float(a);
}
__declspec(safe,cost0)
static inline uniform unsigned int intbits(uniform float a) {
return __intbits_uniform_float(a);
}
__declspec(safe,cost0)
static inline unsigned int64 intbits(double d) {
return __intbits_varying_double(d);
}
__declspec(safe,cost0)
static inline uniform unsigned int64 intbits(uniform double d) {
return __intbits_uniform_double(d);
}
__declspec(safe)
static inline float broadcast(float v, uniform int i) {
return __broadcast_float(v, i);
}
__declspec(safe)
static inline int8 broadcast(int8 v, uniform int i) {
return __broadcast_i8(v, i);
}
__declspec(safe)
static inline int16 broadcast(int16 v, uniform int i) {
return __broadcast_i16(v, i);
}
__declspec(safe)
static inline int32 broadcast(int32 v, uniform int i) {
return __broadcast_i32(v, i);
}
__declspec(safe)
static inline double broadcast(double v, uniform int i) {
return __broadcast_double(v, i);
}
__declspec(safe)
static inline int64 broadcast(int64 v, uniform int i) {
return __broadcast_i64(v, i);
}
__declspec(safe)
static inline float rotate(float v, uniform int i) {
return __rotate_float(v, i);
}
__declspec(safe)
static inline int8 rotate(int8 v, uniform int i) {
return __rotate_i8(v, i);
}
__declspec(safe)
static inline int16 rotate(int16 v, uniform int i) {
return __rotate_i16(v, i);
}
__declspec(safe)
static inline int32 rotate(int32 v, uniform int i) {
return __rotate_i32(v, i);
}
__declspec(safe)
static inline double rotate(double v, uniform int i) {
return __rotate_double(v, i);
}
__declspec(safe)
static inline int64 rotate(int64 v, uniform int i) {
return __rotate_i64(v, i);
}
__declspec(safe)
static inline float shift(float v, uniform int i) {
varying float result;
unmasked {
result = __shift_float(v, i);
}
return result;
}
__declspec(safe)
static inline int8 shift(int8 v, uniform int i) {
varying int8 result;
unmasked {
result = __shift_i8(v, i);
}
return result;
}
__declspec(safe)
static inline int16 shift(int16 v, uniform int i) {
varying int16 result;
unmasked {
result = __shift_i16(v, i);
}
return result;
}
__declspec(safe)
static inline int32 shift(int32 v, uniform int i) {
varying int32 result;
unmasked {
result = __shift_i32(v, i);
}
return result;
}
__declspec(safe)
static inline double shift(double v, uniform int i) {
varying double result;
unmasked {
result = __shift_double(v, i);
}
return result;
}
__declspec(safe)
static inline int64 shift(int64 v, uniform int i) {
varying int64 result;
unmasked {
result = __shift_i64(v, i);
}
return result;
}
__declspec(safe)
static inline float shuffle(float v, int i) {
return __shuffle_float(v, i);
}
__declspec(safe)
static inline int8 shuffle(int8 v, int i) {
return __shuffle_i8(v, i);
}
__declspec(safe)
static inline int16 shuffle(int16 v, int i) {
return __shuffle_i16(v, i);
}
__declspec(safe)
static inline int32 shuffle(int32 v, int i) {
return __shuffle_i32(v, i);
}
__declspec(safe)
static inline double shuffle(double v, int i) {
return __shuffle_double(v, i);
}
__declspec(safe)
static inline int64 shuffle(int64 v, int i) {
return __shuffle_i64(v, i);
}
__declspec(safe)
static inline float shuffle(float v0, float v1, int i) {
return __shuffle2_float(v0, v1, i);
}
__declspec(safe)
static inline int8 shuffle(int8 v0, int8 v1, int i) {
return __shuffle2_i8(v0, v1, i);
}
__declspec(safe)
static inline int16 shuffle(int16 v0, int16 v1, int i) {
return __shuffle2_i16(v0, v1, i);
}
__declspec(safe)
static inline int32 shuffle(int32 v0, int32 v1, int i) {
return __shuffle2_i32(v0, v1, i);
}
__declspec(safe)
static inline double shuffle(double v0, double v1, int i) {
return __shuffle2_double(v0, v1, i);
}
__declspec(safe)
static inline int64 shuffle(int64 v0, int64 v1, int i) {
return __shuffle2_i64(v0, v1, i);
}
// x[i]
__declspec(safe,cost1)
static inline uniform float extract(float x, uniform int i) {
return floatbits(__extract_int32((int)intbits(x), i));
}
__declspec(safe,cost1)
static inline uniform int8 extract(int8 x, uniform int i) {
return __extract_int8(x, i);
}
__declspec(safe,cost1)
static inline uniform unsigned int8 extract(unsigned int8 x, uniform int i) {
return __extract_int8(x, (unsigned int)i);
}
__declspec(safe,cost1)
static inline uniform int16 extract(int16 x, uniform int i) {
return __extract_int16(x, i);
}
__declspec(safe,cost1)
static inline uniform unsigned int16 extract(unsigned int16 x, uniform int i) {
return __extract_int16(x, (unsigned int)i);
}
__declspec(safe,cost1)
static inline uniform int32 extract(int32 x, uniform int i) {
return __extract_int32(x, i);
}
__declspec(safe,cost1)
static inline uniform unsigned int32 extract(unsigned int32 x, uniform int i) {
return __extract_int32(x, (unsigned int)i);
}
__declspec(safe,cost1)
static inline uniform double extract(double x, uniform int i) {
return doublebits(__extract_int64((int64)intbits(x), i));
}
__declspec(safe,cost1)
static inline uniform int64 extract(int64 x, uniform int i) {
return __extract_int64(x, i);
}
__declspec(safe,cost1)
static inline uniform unsigned int64 extract(unsigned int64 x, uniform int i) {
return __extract_int64(x, (unsigned int)i);
}
// x[i] = v
__declspec(safe,cost1)
static inline float insert(float x, uniform int i, uniform float v) {
return floatbits(__insert_int32((int)intbits(x), i, (int)intbits(v)));
}
__declspec(safe,cost1)
static inline int8 insert(int8 x, uniform int i, uniform int8 v) {
return __insert_int8(x, i, v);
}
__declspec(safe,cost1)
static inline unsigned int8 insert(unsigned int8 x, uniform int i,
uniform unsigned int8 v) {
return __insert_int8(x, (unsigned int)i, v);
}
__declspec(safe,cost1)
static inline int16 insert(int16 x, uniform int i, uniform int16 v) {
return __insert_int16(x, i, v);
}
__declspec(safe,cost1)
static inline unsigned int16 insert(unsigned int16 x, uniform int i,
uniform unsigned int16 v) {
return __insert_int16(x, (unsigned int)i, v);
}
__declspec(safe,cost1)
static inline int32 insert(int32 x, uniform int i, uniform int32 v) {
return __insert_int32(x, i, v);
}
__declspec(safe,cost1)
static inline unsigned int32 insert(unsigned int32 x, uniform int i,
uniform unsigned int32 v) {
return __insert_int32(x, (unsigned int)i, v);
}
__declspec(safe,cost1)
static inline double insert(double x, uniform int i, uniform double v) {
return doublebits(__insert_int64((int64)intbits(x), i, (int64)intbits(v)));
}
__declspec(safe,cost1)
static inline int64 insert(int64 x, uniform int i, uniform int64 v) {
return __insert_int64(x, i, v);
}
__declspec(safe,cost1)
static inline unsigned int64 insert(unsigned int64 x, uniform int i,
uniform unsigned int64 v) {
return __insert_int64(x, (unsigned int)i, v);
}
__declspec(safe,cost1)
static inline uniform int32 sign_extend(uniform bool v) {
return __sext_uniform_bool(v);
}
__declspec(safe,cost1)
static inline int32 sign_extend(bool v) {
return __sext_varying_bool(v);
}
__declspec(safe)
static inline uniform bool any(bool v) {
// We only care about whether "any" is true for the active program instances,
// so we have to make v with the current program mask.
#if (ISPC_MASK_BITS == 1)
return __any(v & __mask);
#else
return __any((UIntMaskType)__sext_varying_bool(v) & __mask);
#endif
}
__declspec(safe)
static inline uniform bool all(bool v) {
// As with any(), we need to explicitly mask v with the current program mask
// so we're only looking at the current lanes
#if (ISPC_MASK_BITS == 1)
return __all(v | !__mask);
#else
return __all((UIntMaskType)__sext_varying_bool(v) | !__mask);
#endif
}
__declspec(safe)
static inline uniform bool none(bool v) {
// As with any(), we need to explicitly mask v with the current program mask
// so we're only looking at the current lanes
#if (ISPC_MASK_BITS == 1)
return __none(v & __mask);
#else
return __none((UIntMaskType)__sext_varying_bool(v) & __mask);
#endif
}
__declspec(safe)
static inline uniform int32 popcnt(uniform int32 v) {
return __popcnt_int32(v);
}
__declspec(safe)
static inline uniform int popcnt(uniform int64 v) {
return (int32)__popcnt_int64(v);
}
__declspec(safe)
static inline int popcnt(int v) {
int r;
for (uniform int i = 0; i < programCount; ++i)
r = insert(r, i, popcnt(extract(v, i)));
return __mask ? r : 0;
}
__declspec(safe)
static inline int popcnt(int64 v) {
int r;
for (uniform int i = 0; i < programCount; ++i)
r = insert(r, i, popcnt(extract(v, i)));
return __mask ? r : 0;
}
__declspec(safe)
static inline uniform int popcnt(bool v) {
// As with any() and all(), only count across the active lanes
#if (ISPC_MASK_BITS == 1)
if (__is_nvptx_target)
return __popcnt_int64(__movmsk_ptx(v & __mask));
else
return __popcnt_int64(__movmsk(v & __mask));
#else
return __popcnt_int64(__movmsk((UIntMaskType)__sext_varying_bool(v) & __mask));
#endif
}
__declspec(safe)
static inline uniform unsigned int64 lanemask() {
return __movmsk(__mask);
}
///////////////////////////////////////////////////////////////////////////
// memcpy/memmove/memset
static inline void memcpy(void * uniform dst, void * uniform src,
uniform int32 count) {
__memcpy32((int8 * uniform)dst, (int8 * uniform)src, count);
}
static inline void memcpy64(void * uniform dst, void * uniform src,
uniform int64 count) {
__memcpy64((int8 * uniform)dst, (int8 * uniform)src, count);
}
static inline void memcpy(void * varying dst, void * varying src,
int32 count) {
void * uniform da[programCount];
void * uniform sa[programCount];
da[programIndex] = dst;
sa[programIndex] = src;
foreach_active (i) {
void * uniform d = da[i], * uniform s = sa[i];
__memcpy32((int8 * uniform)d, (int8 * uniform)s, extract(count, i));
}
}
static inline void memcpy64(void * varying dst, void * varying src,
int64 count) {
void * uniform da[programCount];
void * uniform sa[programCount];
da[programIndex] = dst;
sa[programIndex] = src;
foreach_active (i) {
void * uniform d = da[i], * uniform s = sa[i];
__memcpy64((int8 * uniform)d, (int8 * uniform)s, extract(count, i));
}
}
static inline void memmove(void * uniform dst, void * uniform src,
uniform int32 count) {
__memmove32((int8 * uniform)dst, (int8 * uniform)src, count);
}
static inline void memmove64(void * uniform dst, void * uniform src,
uniform int64 count) {
__memmove64((int8 * uniform)dst, (int8 * uniform)src, count);
}
static inline void memmove(void * varying dst, void * varying src,
int32 count) {
void * uniform da[programCount];
void * uniform sa[programCount];
da[programIndex] = dst;
sa[programIndex] = src;
foreach_active (i) {
void * uniform d = da[i], * uniform s = sa[i];
__memmove32((int8 * uniform)d, (int8 * uniform)s, extract(count, i));
}
}
static inline void memmove64(void * varying dst, void * varying src,
int64 count) {
void * uniform da[programCount];
void * uniform sa[programCount];
da[programIndex] = dst;
sa[programIndex] = src;
foreach_active (i) {
void * uniform d = da[i], * uniform s = sa[i];
__memmove64((int8 * uniform)d, (int8 * uniform)s, extract(count, i));
}
}
static inline void memset(void * uniform ptr, uniform int8 val,
uniform int32 count) {
__memset32((int8 * uniform)ptr, val, count);
}
static inline void memset64(void * uniform ptr, uniform int8 val,
uniform int64 count) {
__memset64((int8 * uniform)ptr, val, count);
}
static inline void memset(void * varying ptr, int8 val, int32 count) {
void * uniform pa[programCount];
pa[programIndex] = ptr;
foreach_active (i) {
__memset32((int8 * uniform)pa[i], extract(val, i), extract(count, i));
}
}
static inline void memset64(void * varying ptr, int8 val, int64 count) {
void * uniform pa[programCount];
pa[programIndex] = ptr;
foreach_active (i) {
__memset64((int8 * uniform)pa[i], extract(val, i), extract(count, i));
}
}
///////////////////////////////////////////////////////////////////////////
// count leading/trailing zeros
__declspec(safe,cost1)
static inline uniform unsigned int32
count_leading_zeros(uniform unsigned int32 v) {
return __count_leading_zeros_i32(v);
}
__declspec(safe,cost1)
static inline uniform unsigned int64
count_leading_zeros(uniform unsigned int64 v) {
return __count_leading_zeros_i64(v);
}
__declspec(safe,cost1)
static inline uniform unsigned int32
count_trailing_zeros(uniform unsigned int32 v) {
return __count_trailing_zeros_i32(v);
}
__declspec(safe,cost1)
static inline uniform unsigned int64
count_trailing_zeros(uniform unsigned int64 v) {
return __count_trailing_zeros_i64(v);
}
__declspec(safe,cost1)
static inline uniform int32
count_leading_zeros(uniform int32 v) {
return __count_leading_zeros_i32(v);
}
__declspec(safe,cost1)
static inline uniform int64
count_leading_zeros(uniform int64 v) {
return __count_leading_zeros_i64(v);
}
__declspec(safe,cost1)
static inline uniform int32
count_trailing_zeros(uniform int32 v) {
return __count_trailing_zeros_i32(v);
}
__declspec(safe,cost1)
static inline uniform int64
count_trailing_zeros(uniform int64 v) {
return __count_trailing_zeros_i64(v);
}
__declspec(safe)
static inline unsigned int32
count_leading_zeros(unsigned int32 v) {
unsigned int32 r;
for (uniform int i = 0; i < programCount; ++i)
r = insert(r, i, __count_leading_zeros_i32(extract(v, i)));
return r;
}
__declspec(safe)
static inline unsigned int64
count_leading_zeros(unsigned int64 v) {
unsigned int64 r;
for (uniform int i = 0; i < programCount; ++i)
r = insert(r, i, __count_leading_zeros_i64(extract(v, i)));
return r;
}
__declspec(safe)
static inline unsigned int32
count_trailing_zeros(unsigned int32 v) {
unsigned int32 r;
for (uniform int i = 0; i < programCount; ++i)
r = insert(r, i, __count_trailing_zeros_i32(extract(v, i)));
return r;
}
__declspec(safe)
static inline unsigned int64
count_trailing_zeros(unsigned int64 v) {
unsigned int64 r;
for (uniform int i = 0; i < programCount; ++i)
r = insert(r, i, __count_trailing_zeros_i64(extract(v, i)));
return r;
}
__declspec(safe)
static inline int32
count_leading_zeros(int32 v) {
int32 r;
for (uniform int i = 0; i < programCount; ++i)
r = insert(r, i, __count_leading_zeros_i32(extract(v, i)));
return r;
}
__declspec(safe)
static inline int64
count_leading_zeros(int64 v) {
int64 r;
for (uniform int i = 0; i < programCount; ++i)
r = insert(r, i, __count_leading_zeros_i64(extract(v, i)));
return r;
}
__declspec(safe)
static inline int32
count_trailing_zeros(int32 v) {
int32 r;
for (uniform int i = 0; i < programCount; ++i)
r = insert(r, i, __count_trailing_zeros_i32(extract(v, i)));
return r;
}
__declspec(safe)
static inline int64
count_trailing_zeros(int64 v) {
int64 r;
for (uniform int i = 0; i < programCount; ++i)
r = insert(r, i, __count_trailing_zeros_i64(extract(v, i)));
return r;
}
///////////////////////////////////////////////////////////////////////////
// AOS/SOA conversion
static inline void
aos_to_soa3(uniform float a[], varying float * uniform v0,
varying float * uniform v1, varying float * uniform v2) {
__aos_to_soa3_float(a, v0, v1, v2);
}
static inline void
soa_to_aos3(float v0, float v1, float v2, uniform float a[]) {
__soa_to_aos3_float(v0, v1, v2, a);
}
static inline void
aos_to_soa4(uniform float a[], varying float * uniform v0,
varying float * uniform v1, varying float * uniform v2,
varying float * uniform v3) {
__aos_to_soa4_float(a, v0, v1, v2, v3);
}
static inline void
soa_to_aos4(float v0, float v1, float v2, float v3, uniform float a[]) {
__soa_to_aos4_float(v0, v1, v2, v3, a);
}
static inline void
aos_to_soa3(uniform int32 a[], varying int32 * uniform v0,
varying int32 * uniform v1, varying int32 * uniform v2) {
aos_to_soa3((uniform float * uniform)a, (varying float * uniform)v0,
(varying float * uniform)v1, (varying float * uniform)v2);
}
static inline void
soa_to_aos3(int32 v0, int32 v1, int32 v2, uniform int32 a[]) {
soa_to_aos3(floatbits(v0), floatbits(v1), floatbits(v2),
(uniform float * uniform)a);
}
static inline void
aos_to_soa4(uniform int32 a[], varying int32 * uniform v0,
varying int32 * uniform v1, varying int32 * uniform v2,
varying int32 * uniform v3) {
aos_to_soa4((uniform float * uniform)a, (varying float * uniform )v0,
(varying float * uniform)v1, (varying float * uniform)v2,
(varying float * uniform)v3);
}
static inline void
soa_to_aos4(int32 v0, int32 v1, int32 v2, int32 v3, uniform int32 a[]) {
soa_to_aos4(floatbits(v0), floatbits(v1), floatbits(v2), floatbits(v3),
(uniform float * uniform)a);
}
///////////////////////////////////////////////////////////////////////////
// Prefetching
__declspec(safe,cost1)
static inline void prefetch_l1(const void * uniform ptr) {
__prefetch_read_uniform_1((uniform int8 * uniform)ptr);
}
__declspec(safe,cost1)
static inline void prefetch_l2(const void * uniform ptr) {
__prefetch_read_uniform_2((uniform int8 * uniform)ptr);
}
__declspec(safe,cost1)
static inline void prefetch_l3(const void * uniform ptr) {
__prefetch_read_uniform_3((uniform int8 * uniform)ptr);
}
__declspec(safe,cost1)
static inline void prefetch_nt(const void * uniform ptr) {
__prefetch_read_uniform_nt((uniform int8 * uniform)ptr);
}
static inline void prefetch_l1(const void * varying ptr) {
__pseudo_prefetch_read_varying_1((int64)ptr, (IntMaskType)__mask);
}
static inline void prefetch_l2(const void * varying ptr) {
__pseudo_prefetch_read_varying_2((int64)ptr, (IntMaskType)__mask);
}
static inline void prefetch_l3(const void * varying ptr) {
__pseudo_prefetch_read_varying_3((int64)ptr, (IntMaskType)__mask);
}
static inline void prefetch_nt(const void * varying ptr) {
__pseudo_prefetch_read_varying_nt((int64)ptr, (IntMaskType)__mask);
}
///////////////////////////////////////////////////////////////////////////
// non-short-circuiting alternatives
__declspec(safe,cost1)
static inline bool and(bool a, bool b) {
return a && b;
}
__declspec(safe,cost1)
static inline uniform bool and(uniform bool a, uniform bool b) {
return a && b;
}
__declspec(safe,cost1)
static inline bool or(bool a, bool b) {
return a || b;
}
__declspec(safe,cost1)
static inline uniform bool or(uniform bool a, uniform bool b) {
return a || b;
}
__declspec(safe,cost1)
static inline int8 select(bool c, int8 a, int8 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline int8 select(uniform bool c, int8 a, int8 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline uniform int8 select(uniform bool c, uniform int8 a,
uniform int8 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline int16 select(bool c, int16 a, int16 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline int16 select(uniform bool c, int16 a, int16 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline uniform int16 select(uniform bool c, uniform int16 a,
uniform int16 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline int32 select(bool c, int32 a, int32 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline int32 select(uniform bool c, int32 a, int32 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline uniform int32 select(uniform bool c, uniform int32 a,
uniform int32 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline int64 select(bool c, int64 a, int64 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline int64 select(uniform bool c, int64 a, int64 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline uniform int64 select(uniform bool c, uniform int64 a,
uniform int64 b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline float select(bool c, float a, float b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline float select(uniform bool c, float a, float b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline uniform float select(uniform bool c, uniform float a,
uniform float b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline double select(bool c, double a, double b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline double select(uniform bool c, double a, double b) {
return c ? a : b;
}
__declspec(safe,cost1)
static inline uniform double select(uniform bool c, uniform double a,
uniform double b) {
return c ? a : b;
}
///////////////////////////////////////////////////////////////////////////
// Horizontal ops / reductions
__declspec(safe)
static inline uniform int16 reduce_add(int8 x) {
return __reduce_add_int8(__mask ? x : (int8)0);
}
__declspec(safe)
static inline uniform unsigned int16 reduce_add(unsigned int8 x) {
return __reduce_add_int8(__mask ? x : (int8)0);
}
__declspec(safe)
static inline uniform int32 reduce_add(int16 x) {
return __reduce_add_int16(__mask ? x : (int16)0);
}