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Releases: severedsolo/OhScrap

Oh Scrap 2.0.1

07 Dec 16:37
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  • Fixed NRE Spam and slowdown

Oh Scrap 2.0.0.1

07 Dec 15:05
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  • Fixed bad version file

Oh Scrap! 2.0

07 Dec 10:58
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  • Recompile against KSP 1.8 / .Net 4.2.7
  • Resized icon so KSP can properly compress it when using half res textures
  • Added Alternator Failures
  • Added Landing Gear Failures
  • Support MADLAD's Install Validator

Oh Scrap 1.7.1

25 Sep 06:18
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  • Fixed SRBs constantly spamming the messaging app on failure.

Oh Scrap 1.7

21 Sep 09:55
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  • Fixed RCS thrusters being allowed to fail when RCS is turned on
  • Parachutes will now only fail while deployed
  • Fixed an NRE that could occur when other mods apply MM patches after the Failure Module has attached itself to a part.
  • Failure Modules will now cache all modules they need to interact with, instead of grabbing them on each FailPart() call.
  • timeBetweenChecksRocketsSpace has now been split into timeBetweenChecksLocalSpace (Homeworld or its Moons) and timeBetweenChecksDeepSpace (everywhere else)
  • timeBetweenChecksLocalSpace reduced to 20 minutes
  • timeBetweenChecksDeepSpace increased to every roughly every 7.5 hours.
  • Fixed an issue where SRBs would not post failures to the Messages App or Log they had happened.

Oh Scrap 1.6.3

22 Jun 11:51
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  • Force Editor Ship cache to refresh when it gets itself into an invalid state.

Oh Scrap 1.6.2

19 Jun 20:51
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  • Fixed issue where Editor Ship was being cached before it had any parts.
  • UI will now point out that the Editor Ship has no parts, rather than just reporting Safety Rating 0

Oh Scrap 1.6.1.1

02 Apr 17:07
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PLEASE ENSURE YOU DELETE THE SEVEREDSOLO DIRECTORY AND REINSTALL FROM SCRATCH. THE LAST RELEASE HAD EXTRA FILES THAT SHOULDN'T HAVE BEEN THERE

  • Removed duplicate dlls from zip file.

Oh Scrap 1.6.1

02 Apr 05:22
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  • Fixed typos in ParachuteFailureModule.cfg

Oh Scrap 1.6

31 Mar 14:24
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HUGE thanks to NipperySlippes for this release. My own big plans to do a feature release fell by the wayside, so for now, you can have his:

  • SEVEREDSOLO: Fixed DivideByZero exception in Editor when no FailureModules were actually present on the craft.
  • SEVEREDSOLO: Removed unnecessary onEditorShipModified event. All Safety Ratings are now calculated in Update() instead.

ALL OTHER CHANGES BY NIPPERYSLIPPLES

  • Remote tech antennas can now fail, will only do so when deployed (you can pack backups) and will show as properly malfunctioned when they are failed.
  • Antenna Failures no longer happen if commnet is disabled (they previously happened, but did nothing except add highlight).
  • Minor performance improvements in several Failure Modules.
  • Fixed repairs not being available in some situations.
  • Mod will no longer Spam NRE's if FAR is installed and Control Surface Failures are enabled.
  • Added ModWrapper class to facilitate FAR and RemoteTech compatibility.
  • AntennaFailureModule will no longer be added to parts if RemoteTech is installed.
  • ControlSurfaceFailureModule will no longer be added to parts if FAR is installed.
  • Added support for FAR and FAR's implementation of RealChute. See #18 for details.