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index.js
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/**
* Example Discord.js bot using LilyLink
* This bot demonstrates basic music playback functionality using LilyLink
*
* Features:
* - Play music from YouTube
* - Queue system with playlist support
* - Basic playback controls (play, pause, resume, skip, stop)
* - Queue management (shuffle, loop track/queue)
* - Now playing notifications with embeds
* - Error handling and permissions checking
*
* @requires dotenv - For loading environment variables
* @requires discord.js - Discord bot framework
* @requires LilyLink - Lavalink client library
*/
require('dotenv').config();
const {
Client,
GatewayIntentBits,
EmbedBuilder,
ActivityType,
} = require('discord.js');
const {
LilyManager,
Source,
LoadType,
PlayerLoop,
WeakMapAdapter,
} = require('../dist');
/**
* Bot configuration
* @type {Object}
* @property {string} prefix - Command prefix
* @property {Array<Object>} nodes - Lavalink nodes configuration
*/
const config = {
prefix: '!',
nodes: [
{
host: 'lavalink.jirayu.net',
port: 13592,
password: 'youshallnotpass',
secure: false,
identifier: 'main',
},
],
options: {
queueStartIndex: 1,
},
cache: {
adapter: WeakMapAdapter,
options: {
revalidate: true,
ttl: 1000 * 60 * 5, // 5 minutes
},
},
};
/**
* Formats duration in milliseconds to human readable string
* @param {number} ms - Duration in milliseconds
* @returns {string} Formatted duration string (HH:MM:SS or MM:SS)
*/
const formatDuration = (ms) => {
const seconds = Math.floor((ms / 1000) % 60);
const minutes = Math.floor((ms / (1000 * 60)) % 60);
const hours = Math.floor(ms / (1000 * 60 * 60));
return `${hours ? `${hours}:` : ''}${minutes.toString().padStart(2, '0')}:${seconds.toString().padStart(2, '0')}`;
};
/**
* Checks if user has required permissions for music commands
* @param {import("discord.js").Message} message - Discord message object
* @throws {Error} If user is not in voice channel or bot lacks permissions
*/
const checkPermissions = (message) => {
if (!message.member.voice.channel) {
throw new Error('You must be in a voice channel to use this command!');
}
if (
!message.guild.members.me?.permissions.has('Connect') ||
!message.guild.members.me?.permissions.has('Speak')
) {
throw new Error(
'I need permissions to join and speak in your voice channel!'
);
}
};
// Initialize Discord client with required intents
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
GatewayIntentBits.GuildVoiceStates,
],
});
// Initialize LilyLink manager
const manager = new LilyManager({
nodes: config.nodes,
sendPayload: (guildId, payload) => {
const guild = client.guilds.cache.get(guildId);
if (guild) {
guild.shard.send(JSON.parse(payload));
}
},
options: config.options,
});
client.manager = manager;
// Client event handlers
client.on('ready', () => {
client.manager.init(client.user.id);
console.log(`Logged in as ${client.user.tag}!`);
client.user.setActivity('!help for commands', {
type: ActivityType.Listening,
});
});
client.on('raw', (d) => client.manager.packetUpdate(d));
// Lavalink node event handlers
manager.on('nodeReady', (node) => {
console.log(`Node ${node.identifier} ready!`);
});
manager.on('nodeConnected', (node) => {
console.log(`Node ${node.identifier} connected!`);
});
manager.on('nodeError', (node, error) => {
console.error(`Node ${node.identifier} error:`, error);
});
// Player event handlers
manager.on('trackStart', (player, track) => {
const channel = client.channels.cache.get(player.textChannelId);
if (channel) {
const embed = new EmbedBuilder()
.setColor('#0099ff')
.setTitle('Now Playing')
.setDescription(`[${track?.title}](${track?.url})`)
.addFields(
{
name: 'Duration',
value: formatDuration(track?.duration),
inline: true,
},
{
name: 'Requested by',
value: track?.requestedBy?.globalName,
inline: true,
}
);
channel.send({ embeds: [embed] });
}
});
manager.on('trackException', (player, _track, error) => {
const channel = client.channels.cache.get(player.textChannelId);
if (channel) {
channel.send(`❌ Error: ${error.message}`);
}
});
manager.on('queueEnd', (player) => {
const channel = client.channels.cache.get(player.textChannelId);
if (channel) {
channel.send('Queue ended! Use !play to add more songs.');
player.destroy();
}
});
manager.on('cacheInitialized', () => {
console.log('Cache initialized!');
});
manager.on('cacheSet', ([key]) => {
console.log(`Cache set: ${key}`);
});
/**
* Command handlers for music playback and queue management
* @type {Object.<string, Function>}
*/
const commands = {
async play(message, args) {
try {
checkPermissions(message);
if (!args.length) {
throw new Error('Please provide a song to play!');
}
const query = args.join(' ');
const player = manager.createPlayer({
guildId: message.guild.id,
voiceChannelId: message.member.voice.channelId,
textChannelId: message.channel.id,
autoPlay: true,
});
player.setAutoPlay(false);
if (!player.connected) {
await player.connect({ setDeaf: true });
}
const result = await manager.search({
query,
source: Source.YOUTUBE,
requester: message.author,
});
if (!result.tracks.length) {
throw new Error('No results found!');
}
if (result.loadType === LoadType.Playlist) {
for (const track of result.tracks) {
player.queue.add(track);
}
if (player.playing) {
message.reply(`Added to queue: ${result.playlistInfo.name}`);
} else {
await player.play();
message.reply(`Playing: ${result.playlistInfo.name}`);
}
} else {
player.queue.add(result.tracks[0]);
if (player.playing) {
message.reply(`Added to queue: ${result.tracks[0].title}`);
} else {
await player.play();
message.reply(`Playing: ${result.tracks[0].title}`);
}
}
} catch (error) {
message.reply(`❌ Error: ${error.message}`);
}
},
async skip(message) {
try {
checkPermissions(message);
const player = manager.players.get(message.guild.id);
if (!player) {
throw new Error('No music is playing!');
}
await player.skip();
message.reply('⏭️ Skipped to the next song!');
} catch (error) {
message.reply(`❌ Error: ${error.message}`);
}
},
async shuffle(message) {
try {
checkPermissions(message);
const player = manager.players.get(message.guild.id);
if (!player) {
throw new Error('No music is playing!');
}
player.queue.shuffle();
message.reply('🔀 Shuffled the queue!');
} catch (error) {
message.reply(`❌ Error: ${error.message}`);
}
},
async stop(message) {
try {
checkPermissions(message);
const player = manager.players.get(message.guild.id);
if (!player) {
throw new Error('No music is playing!');
}
player.destroy();
message.reply('⏹️ Stopped the music and cleared the queue!');
} catch (error) {
message.reply(`❌ Error: ${error.message}`);
}
},
async pause(message) {
try {
checkPermissions(message);
const player = manager.players.get(message.guild.id);
if (!player) {
throw new Error('No music is playing!');
}
if (player.paused) {
return message.reply('⏸️ Already paused!');
}
await player.pause(true);
message.reply('⏸️ Paused!');
} catch (error) {
message.reply(`❌ Error: ${error.message}`);
}
},
async resume(message) {
try {
checkPermissions(message);
const player = manager.players.get(message.guild.id);
if (!player) {
throw new Error('No music is playing!');
}
if (!player.paused) {
return message.reply('▶️ Already playing!');
}
await player.resume();
message.reply('▶️ Resumed!');
} catch (error) {
message.reply(`❌ Error: ${error.message}`);
}
},
async loop(message, args) {
try {
checkPermissions(message);
const player = manager.players.get(message.guild.id);
if (!player) {
throw new Error('No music is playing!');
}
if (!args.length || !['track', 'queue'].includes(args[0].toLowerCase())) {
throw new Error('Please specify either "track" or "queue" to loop!');
}
const mode = args[0].toLowerCase();
if (mode === 'track') {
player.loop =
player.loop === PlayerLoop.TRACK ? PlayerLoop.NONE : PlayerLoop.TRACK;
message.reply(
player.loop === PlayerLoop.TRACK
? '🔂 Track loop enabled!'
: '➡️ Track loop disabled!'
);
} else {
player.loop =
player.loop === PlayerLoop.QUEUE ? PlayerLoop.NONE : PlayerLoop.QUEUE;
message.reply(
player.loop === PlayerLoop.QUEUE
? '🔁 Queue loop enabled!'
: '➡️ Queue loop disabled!'
);
}
} catch (error) {
message.reply(`❌ Error: ${error.message}`);
}
},
async queue(message) {
try {
const player = manager.players.get(message.guild.id);
if (!player) {
throw new Error('No music is playing!');
}
const queue = player.queue;
const currentTrack = queue.current;
const embed = new EmbedBuilder()
.setTitle('Music Queue')
.setColor('#0099ff');
if (currentTrack) {
embed.addFields({
name: 'Now Playing',
value: `[${currentTrack.title}](${currentTrack.uri}) [${formatDuration(currentTrack.duration)}]`,
});
}
if (queue.length) {
const tracks = queue
.map(
(track, i) =>
`${i + 1}. [${track.title}](${track.uri}) [${formatDuration(track.duration)}]`
)
.join('\n');
embed.addFields({
name: 'Up Next',
value: tracks.slice(0, 1024),
});
}
message.reply({ embeds: [embed] });
} catch (error) {
message.reply(`❌ Error: ${error.message}`);
}
},
help(message) {
const embed = new EmbedBuilder()
.setTitle('Bot Commands')
.setColor('#0099ff')
.addFields([
{ name: '!play <song>', value: 'Play a song or add it to queue' },
{ name: '!skip', value: 'Skip the current song' },
{ name: '!stop', value: 'Stop playing and clear the queue' },
{ name: '!pause', value: 'Pause the current song' },
{ name: '!resume', value: 'Resume the current song' },
{ name: '!queue', value: 'Show the current queue' },
{ name: '!loop track/queue', value: 'Toggle track or queue loop' },
]);
message.reply({ embeds: [embed] });
},
};
// Message handler for commands
client.on('messageCreate', async (message) => {
if (message.author.bot || !message.content.startsWith(config.prefix)) {
return;
}
const [commandName, ...args] = message.content
.slice(config.prefix.length)
.trim()
.split(/\s+/);
const command = commands[commandName];
if (command) {
try {
await command(message, args);
} catch (error) {
console.error('Command error:', error);
message.reply('An error occurred while executing the command.');
}
}
});
// Global error handlers
process.on('unhandledRejection', (error) => {
console.error('Unhandled promise rejection:', error);
});
process.on('uncaughtException', (error) => {
console.error('Uncaught exception:', error);
});
// Start the bot
client.login(process.env.DISCORD_TOKEN);