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build.zig
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build.zig
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const std = @import("std");
const slimy_version = std.SemanticVersion.parse("0.1.0-dev") catch @panic("Parse error");
pub fn build(b: *std.Build) !void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const singlethread = b.option(bool, "singlethread", "Build in single-threaded mode") orelse false;
const strip = b.option(bool, "strip", "Strip debug info from binaries") orelse false;
const suffix = b.option(bool, "suffix", "Suffix binary names with version and target") orelse false;
const timestamp = b.option(bool, "timestamp", "Include build timestamp in version information") orelse false;
const glslc = b.option([]const u8, "glslc", "Specify the path to the glslc binary") orelse "glslc";
const shader_compile = b.addSystemCommand(&.{ glslc, "-o" });
const shader_spv = shader_compile.addOutputFileArg("search.spv");
shader_compile.addFileArg(b.path("src/shader/search.comp"));
var version = slimy_version;
if (version.pre != null) {
// Find git commit hash
var code: u8 = undefined;
if (b.runAllowFail(
&.{ "git", "rev-parse", "--short", "HEAD" },
&code,
.Inherit,
)) |commit| {
version.build = std.mem.trimRight(u8, commit, "\n");
// Add -dirty if we have uncommitted changes
_ = b.runAllowFail(
&.{ "git", "diff-index", "--quiet", "HEAD" },
&code,
.Inherit,
) catch |err| switch (err) {
error.ExitCodeFailure => version.build = b.fmt("{s}-dirty", .{version.build.?}),
else => |e| return e,
};
} else |err| switch (err) {
error.FileNotFound => {}, // No git
else => |e| return e,
}
}
const consts = b.addOptions();
consts.addOption(std.SemanticVersion, "version", version);
consts.addOption(?i64, "timestamp", if (timestamp) std.time.timestamp() else null);
const exe_name = if (suffix)
b.fmt("slimy-{}-{s}", .{ version, target.query.zigTriple(b.allocator) catch @panic("OOM") })
else
"slimy";
const exe = b.addExecutable(.{
.name = exe_name,
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
.single_threaded = singlethread,
.strip = strip,
.linkage = .dynamic,
});
exe.root_module.addImport("build_consts", consts.createModule());
exe.root_module.addImport("optz", b.dependency("optz", .{}).module("optz"));
exe.root_module.addImport("cpuinfo", b.dependency("cpuinfo", .{}).module("cpuinfo"));
exe.root_module.addImport("zcompute", b.dependency("zcompute", .{}).module("zcompute"));
exe.root_module.addImport("search_spv", b.createModule(.{ .root_source_file = shader_spv }));
exe.linkLibC();
b.installArtifact(exe);
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
const wasm = b.addSharedLibrary(.{
.name = "slimy",
.root_source_file = b.path("src/web.zig"),
.target = b.resolveTargetQuery(std.Build.parseTargetQuery(.{
.arch_os_abi = "wasm32-freestanding",
}) catch unreachable),
.optimize = optimize,
.single_threaded = true,
});
const web = b.addInstallDirectory(.{
.source_dir = b.path("web"),
.install_dir = .prefix,
.install_subdir = "web",
});
web.step.dependOn(&b.addInstallArtifact(wasm, .{
.dest_dir = .{ .override = .{ .custom = "web" } },
}).step);
const web_step = b.step("web", "Build web UI");
web_step.dependOn(&web.step);
}