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Values.java
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package Evaluator;
public class Values {
public static final int boardSize = 8;
public static final int pawnValue = 100;
public static final int knightValue = 320;
public static final int bishopValue = 330;
public static final int rookValue = 500;
public static final int queenValue = 900;
public static final int kingValue = 20000;
public static final int pawnPositionTable[][] =
{{0, 0, 0, 0, 0, 0, 0, 0},
{50, 50, 50, 50, 50, 50, 50, 50},
{10, 10, 20, 30, 30, 20, 10, 10},
{5, 5, 10, 25, 25, 10, 5, 5},
{0, 0, 0, 20, 20, 0, 0, 0},
{5, -5,-10, 0, 0,-10, -5, 5},
{5, 10, 10,-20,-20, 10, 10, 5},
{0, 0, 0, 0, 0, 0, 0, 0}};
public static final int knightPositionTable[][] =
{{-50,-40,-30,-30,-30,-30,-40,-50},
{-40,-20, 0, 0, 0, 0,-20,-40},
{-30, 0, 10, 15, 15, 10, 0,-30},
{-30, 5, 15, 20, 20, 15, 5,-30},
{-30, 0, 15, 20, 20, 15, 0,-30},
{-30, 5, 10, 15, 15, 10, 5,-30},
{-40,-20, 0, 5, 5, 0,-20,-40},
{-50,-40,-30,-30,-30,-30,-40,-50}};
public static final int bishopPositionTable[][] =
{{-20,-10,-10,-10,-10,-10,-10,-20},
{-10, 0, 0, 0, 0, 0, 0,-10},
{-10, 0, 5, 10, 10, 5, 0,-10},
{-10, 5, 5, 10, 10, 5, 5,-10},
{-10, 0, 10, 10, 10, 10, 0,-10},
{-10, 10, 10, 10, 10, 10, 10,-10},
{-10, 5, 0, 0, 0, 0, 5,-10},
{-20,-10,-10,-10,-10,-10,-10,-20}};
public static final int rookPositionTable[][] =
{{0, 0, 0, 0, 0, 0, 0, 0},
{5, 10, 10, 10, 10, 10, 10, 5},
{-5, 0, 0, 0, 0, 0, 0, -5},
{-5, 0, 0, 0, 0, 0, 0, -5},
{-5, 0, 0, 0, 0, 0, 0, -5},
{-5, 0, 0, 0, 0, 0, 0, -5},
{-5, 0, 0, 0, 0, 0, 0, -5},
{0, 0, 0, 5, 5, 0, 0, 0}};
public static final int queenPositionTable[][] =
{{-20,-10,-10, -5, -5,-10,-10,-20},
{-10, 0, 0, 0, 0, 0, 0,-10},
{-10, 0, 5, 5, 5, 5, 0,-10},
{-5, 0, 5, 5, 5, 5, 0, -5},
{0, 0, 5, 5, 5, 5, 0, -5},
{-10, 5, 5, 5, 5, 5, 0,-10},
{-10, 0, 5, 0, 0, 0, 0,-10},
{-20,-10,-10, -5, -5,-10,-10,-20}};
public static final int kingPositionTableMidGame[][] =
{{-30,-40,-40,-50,-50,-40,-40,-30},
{-30,-40,-40,-50,-50,-40,-40,-30},
{-30,-40,-40,-50,-50,-40,-40,-30},
{-30,-40,-40,-50,-50,-40,-40,-30},
{-20,-30,-30,-40,-40,-30,-30,-20},
{-10,-20,-20,-20,-20,-20,-20,-10},
{20, 20, 0, 0, 0, 0, 20, 20},
{20, 30, 10, 0, 0, 10, 30, 20}};
public static final int kingPositionTableEndGame[][] =
{{-50,-40,-30,-20,-20,-30,-40,-50},
{-30,-20,-10, 0, 0,-10,-20,-30},
{-30,-10, 20, 30, 30, 20,-10,-30},
{-30,-10, 30, 40, 40, 30,-10,-30},
{-30,-10, 30, 40, 40, 30,-10,-30},
{-30,-10, 20, 30, 30, 20,-10,-30},
{-30,-30, 0, 0, 0, 0,-30,-30},
{-50,-30,-30,-30,-30,-30,-30,-50}};
}