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ui_layout_touch.go
executable file
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/
ui_layout_touch.go
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/*
Copyright 2023 Milan Suk
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this db except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package main
type UiLayoutTouch struct {
canvas uint64
scrollV uint64
scrollH uint64
resize uint64
scrollWheel uint64
ticks int64
}
func (layTouch *UiLayoutTouch) Set(canvas uint64, scrollV uint64, scrollH uint64, resize uint64) {
layTouch.canvas = canvas
layTouch.scrollV = scrollV
layTouch.scrollH = scrollH
layTouch.resize = resize
layTouch.ticks = OsTicks()
}
func (layTouch *UiLayoutTouch) Reset() {
*layTouch = UiLayoutTouch{}
}
func (layTouch *UiLayoutTouch) IsAnyActive() bool {
return layTouch.canvas != 0 || layTouch.scrollV != 0 || layTouch.scrollH != 0 || layTouch.resize != 0
}
func (layTouch *UiLayoutTouch) IsResizeActive() bool {
return layTouch.resize != 0
}
func (layTouch *UiLayoutTouch) IsScrollOrResizeActive() bool {
return layTouch.scrollV != 0 || layTouch.scrollH != 0 || layTouch.resize != 0
}
func (layTouch *UiLayoutTouch) IsFnMove(canvas uint64, scrollV uint64, scrollH uint64, resize uint64) bool {
return ((canvas != 0 && layTouch.canvas == canvas) || (scrollV != 0 && layTouch.scrollV == scrollV) || (scrollH != 0 && layTouch.scrollH == scrollH) || (resize != 0 && layTouch.resize == resize))
}