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[Bug] OSX arm64 builds appear to not run #794

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apullin opened this issue Nov 28, 2023 · 0 comments
Closed

[Bug] OSX arm64 builds appear to not run #794

apullin opened this issue Nov 28, 2023 · 0 comments
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@apullin
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apullin commented Nov 28, 2023

System

UVtools v4.0.4 X64
Operative system: Darwin 23.1.0 Darwin Kernel Version 23.1.0: Mon Oct  9 21:28:45 PDT 2023; root:xnu-10002.41.9~6/RELEASE_ARM64_T6020 X64
Processor: Apple M2 Max
Processor cores: 12
Memory RAM: 12.91 / 27.72 GB
Runtime: osx.14-x64
Framework: .NET 6.0.24
AvaloniaUI: 11.0.5
OpenCV: 4.8.0

Sreens, resolution, working area, usable area:
1: 1728 x 1117 @ 100% (Primary)
    WA: 1728 x 1023    UA: 1728 x 1023

Path:       /Applications/UVtools.app/Contents/MacOS/
Executable: /Applications/UVtools.app/Contents/MacOS/UVtools
Loaded file: stock.pm5s [Version: 518] [Class: PhotonWorkshopFile]

Printer and Slicer

  • Printer:
  • Slicer:

Description of the bug

The OSX arm64 builds appears to not run. I tested a variety of versions, as far back as 3.6.0 .

The only error output is a simple dialog with:
"The application “UVtools” can’t be opened."

This is AFTER permitting the app to run, via the normal quarantine allowance, "Open anyway".

NOTE: the System Information above is for the x86_64 version, which DOES run (through Apple's emulation, I assume).

How to reproduce

  1. Download and unpack UVtools_osx-arm64_v4.0.4.zip onto an Apple Silicon mac
  2. attempt to run it

Files

No response

Repository owner locked and limited conversation to collaborators Nov 28, 2023
@sn4k3 sn4k3 converted this issue into discussion #795 Nov 28, 2023

This issue was moved to a discussion.

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