Faster methods (as part of io_import_rbsp) are planned, this was just easier to implement
- Updated internal
bsp_tool
to latest version
- Apex Legends Season 11 (post 19th November path) maps are now correctly detected
- Entity naming resolution order is now
targetname -> editorclass -> classname
- All brush entities now generate geo and are coloured from a hard-coded palette
- Generated trigger brush geo is no longer inside-out
- Geometry for
trigger_*
brush entities is now generated on import
Initial Release