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Description
It's well known that the cutscenes render at an absolutely abysmal framerate. While they do render at 59.94 supposedly, they are plagued with a stutter apparently caused by the engine duplicating frames during them.
If it's possible to either uncap the cutscene FPS, or at least stop the frame duplication, it would smooth out the cutscenes immensely, and prevent such a jarring transition from then back to gameplay.
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