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Description
Describe the bug you're experiencing
ctd from mob spawn default setting being set to: spawn ticks per second, default is supposed to be 1, set to 10x from default setting, mob spawn density default is 10x, default is supposed to be 1x, causing over almost 25000 mobs to spawn in around the player within about 60 seconds, completely inundating the world/ server to the point of a memory runout crash.
Reproducability
install performant-1.16.2-5-4.1m.jar and just load a world. from the moment you spawn, the runaway event has already occured. crash in about 60-90 seconds minimum.
Mod up to date
- Before submitting this issue I updated to the newest version and reproduced it
Minecraft version
1.16.5
Modloader version
Forge
Logs
https://gist.github.com/randogaming6252/cb29e4360642f2bcd971aee7a900dcfb
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bugSomething isn't workingSomething isn't working