this catch at ReloadManager.cs
created an error that _sawmill was null instead of the error that should have been displayed.
while launching the game the error that should popup was that i ran out of Inotify handles but instead it was an NullReferenceException .
i pressume the Initialize Method wasnt called before the Register one
I dont have a screenshot as it worked again after restaring my pc and the Inotify handles were free again.