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This repository has been archived by the owner on Oct 20, 2021. It is now read-only.

Releases: spatialos/gdk-for-unity-blank-project

GDK for Unity Blank Project Alpha Release 0.2.2

15 May 17:09
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The w4_r1000_e1 template used in the FPS Starter Project has now been deprecated. If you use this template, update your launch configuration to use the new w4_r1000_e10 template.

This release of the Blank Project is intended for use with the GDK for Unity Alpha Release 0.2.2.

Keep giving us your feedback and/or suggestions! Check out our Discord, our forums, or here in the Github issues!

For more information, have a browse through our detailed release notes below! 🎉


Breaking Changes

  • The w4_r1000_e1 template used in the FPS Starter Project has now been deprecated. If you use this template, update your launch configuration to use the new w4_r1000_e10 template.
  • Removed the AndroidClientWorkerConnector and iOSClientWorkerConnector and their specific scenes. You can now use the MobileClientWorkerConnector and its MobileClientScene to connect to a mobile device.
  • Added the worker type MobileClient and removed the worker types AndroidClient and iOSClient.

Added

  • Added integration with the deployment launcher feature module.

GDK for Unity Blank Project Alpha Release 0.2.1

15 May 17:09
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This release of the Blank Project is intended for use with the GDK for Unity Alpha Release 0.2.1.

Keep giving us your feedback and/or suggestions! Check out our Discord, our forums, or here in the Github issues!

For more information, have a browse through our detailed release notes below! 🎉


Changed

  • Updated to Unity version 2018.3.11.
  • Updated to GDK for Unity version 0.2.1.
  • Updated CreatePlayerEntityTemplate to work with latest player lifecycle Feature Module.

GDK for Unity Blank Project Alpha Release 0.2.0

19 Mar 21:12
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This release of the Blank Project is intended for use with the GDK for Unity Alpha Release 0.2.0.


Changed

  • Updated BuildConfiguration asset to work with latest build system changes.

GDK for Unity Blank Project Alpha Release 0.1.5

22 Feb 11:40
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This Blank Project release is intended for use with the GDK for Unity Alpha Release 0.1.5

For information on upgrading your SpatialOS project to the new Runtime check out the upgrade guide in the SpatialOS documentation.

As always, we want your feedback and/or suggestions. Drop in our Discord, our forums, or here in the Github issues!

Please see the detailed release notes below for more information! 🎉


Changed

  • Upgraded the project to be compatible with 2018.3.5f1.

GDK for Unity Blank Project Alpha Release 0.1.4

28 Jan 18:28
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In our first release of 2019, we've got some big features landing! Notably: support of Unity 2018.3, cloud workflows for mobile builds, and the new Runtime opt in.

For information on upgrading your SpatialOS project to the new Runtime check out the upgrade guide in the SpatialOS documentation.

As always, we want your feedback and/or suggestions. Drop in our Discord, our forums, or here in the Github issues!

Please see the detailed release notes below for more information! 🎉


Known Issues

Added

  • Added support for connecting mobile clients to cloud deployments.

Changed

  • Upgraded the project to be compatible with 2018.3.2f1.
  • Updated all the launch configs to use the new Runtime.
  • Upgraded to GDK for Unity version 0.1.4.

GDK for Unity Blank Project Alpha Release 0.1.3

26 Nov 16:37
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Added

  • Added a metric sending system for load, FPS and Unity heap usage.

Changed

  • Upgraded to GDK for Unity version 0.1.3.

Fixed

  • Fixed an issue with the default snapshot that prevented the player lifecycle module from spawning a player.

GDK for Unity Blank Project Alpha Release 0.1.2

02 Nov 17:11
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Added

  • Added a changelog.
  • Added examples for mobile client-workers.

Changed

  • Upgraded to GDK for Unity version 0.1.2

GDK for Unity Blank Project Alpha Release

31 Oct 10:35
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This is the alpha release