Releases: spatialos/gdk-for-unity-blank-project
GDK for Unity Blank Project Alpha Release 0.2.2
The
w4_r1000_e1
template used in the FPS Starter Project has now been deprecated. If you use this template, update your launch configuration to use the neww4_r1000_e10
template.
This release of the Blank Project is intended for use with the GDK for Unity Alpha Release 0.2.2.
Keep giving us your feedback and/or suggestions! Check out our Discord, our forums, or here in the Github issues!
For more information, have a browse through our detailed release notes below! 🎉
Breaking Changes
- The
w4_r1000_e1
template used in the FPS Starter Project has now been deprecated. If you use this template, update your launch configuration to use the neww4_r1000_e10
template. - Removed the
AndroidClientWorkerConnector
andiOSClientWorkerConnector
and their specific scenes. You can now use theMobileClientWorkerConnector
and itsMobileClientScene
to connect to a mobile device. - Added the worker type
MobileClient
and removed the worker typesAndroidClient
andiOSClient
.
Added
- Added integration with the deployment launcher feature module.
GDK for Unity Blank Project Alpha Release 0.2.1
This release of the Blank Project is intended for use with the GDK for Unity Alpha Release 0.2.1.
Keep giving us your feedback and/or suggestions! Check out our Discord, our forums, or here in the Github issues!
For more information, have a browse through our detailed release notes below! 🎉
Changed
- Updated to Unity version
2018.3.11
. - Updated to GDK for Unity version
0.2.1
. - Updated
CreatePlayerEntityTemplate
to work with latest player lifecycle Feature Module.
GDK for Unity Blank Project Alpha Release 0.2.0
This release of the Blank Project is intended for use with the GDK for Unity Alpha Release 0.2.0.
Changed
- Updated
BuildConfiguration
asset to work with latest build system changes.
GDK for Unity Blank Project Alpha Release 0.1.5
This Blank Project release is intended for use with the GDK for Unity Alpha Release 0.1.5
For information on upgrading your SpatialOS project to the new Runtime check out the upgrade guide in the SpatialOS documentation.
As always, we want your feedback and/or suggestions. Drop in our Discord, our forums, or here in the Github issues!
Please see the detailed release notes below for more information! 🎉
Changed
- Upgraded the project to be compatible with
2018.3.5f1
.
GDK for Unity Blank Project Alpha Release 0.1.4
In our first release of 2019, we've got some big features landing! Notably: support of Unity 2018.3
, cloud workflows for mobile builds, and the new Runtime opt in.
For information on upgrading your SpatialOS project to the new Runtime check out the upgrade guide in the SpatialOS documentation.
As always, we want your feedback and/or suggestions. Drop in our Discord, our forums, or here in the Github issues!
Please see the detailed release notes below for more information! 🎉
Known Issues
- IL2CPP builds are broken on Unity 2018.3.2f1 (Unity bug report) (spatialos/gdk-for-unity#715)
- Protocol Logging is automatically disabled on Linux workers due to a linking error. (spatialos/gdk-for-unity#714)
Added
- Added support for connecting mobile clients to cloud deployments.
Changed
- Upgraded the project to be compatible with
2018.3.2f1
. - Updated all the launch configs to use the new Runtime.
- Upgraded to GDK for Unity version
0.1.4
.
GDK for Unity Blank Project Alpha Release 0.1.3
Added
- Added a metric sending system for load, FPS and Unity heap usage.
Changed
- Upgraded to GDK for Unity version
0.1.3
.
Fixed
- Fixed an issue with the default snapshot that prevented the player lifecycle module from spawning a player.
GDK for Unity Blank Project Alpha Release 0.1.2
Added
- Added a changelog.
- Added examples for mobile client-workers.
Changed
- Upgraded to GDK for Unity version
0.1.2
GDK for Unity Blank Project Alpha Release
This is the alpha release