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OpenGL.sln
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OpenGL.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2018
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenGL", "OpenGL\OpenGL.vcxproj", "{ECCD1D11-C330-4A63-BB1A-5B1366301005}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{ECCD1D11-C330-4A63-BB1A-5B1366301005}.Debug|x64.ActiveCfg = Debug|x64
{ECCD1D11-C330-4A63-BB1A-5B1366301005}.Debug|x64.Build.0 = Debug|x64
{ECCD1D11-C330-4A63-BB1A-5B1366301005}.Debug|x86.ActiveCfg = Debug|Win32
{ECCD1D11-C330-4A63-BB1A-5B1366301005}.Debug|x86.Build.0 = Debug|Win32
{ECCD1D11-C330-4A63-BB1A-5B1366301005}.Release|x64.ActiveCfg = Release|x64
{ECCD1D11-C330-4A63-BB1A-5B1366301005}.Release|x64.Build.0 = Release|x64
{ECCD1D11-C330-4A63-BB1A-5B1366301005}.Release|x86.ActiveCfg = Release|Win32
{ECCD1D11-C330-4A63-BB1A-5B1366301005}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {19BAE2E0-2A23-4941-A7DB-51FAA295B838}
EndGlobalSection
EndGlobal