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Optional vote for playing out overtime #68

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splewis opened this issue Apr 11, 2015 · 1 comment
Open

Optional vote for playing out overtime #68

splewis opened this issue Apr 11, 2015 · 1 comment

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@splewis
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splewis commented Apr 11, 2015

Ideas:

  • enabled with sm_pugsetup_overtime_vote to control whether a vote is done. If set to 0, the game proceeds normally (overtime played out depending on mp_overtime_enable)
  • also use sm_pugsetup_overtime_ratio to control the ratio of votes needed to have a successful overtime vote (e.g. .50 is majority, 1.0 is unanimous)
  • pause with setting mp_overtime_halftime_pausetimer 1 while the vote is going on to pause clients on the regulation time panel
@deziau
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deziau commented Oct 31, 2018

will this be added?

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