Become a sponsor to Casey Hofland
Sponsorship
Sponsoring lets me know there's someone out there enjoying my work. If I have your support, it motivates me to make more cool reusable Unity packages and release them to the community.
I work at my own pace, and I don't set deadlines - I'm a purist and I release when it's ready, no sooner. Sponsorship allows me to do so more comfortably.
Current Projects
I'm working on Heatgrids and Ghosts. No preview right now but message me about them on the Unity Forums.
Ongoing Successes
Cubusky & Cubusky Core
Cubusky is a GitHub organization I started so I could put my reusable Unity packages under a common banner. Every package is connected to Cubusky.Core which is a library of tools and implementations I use to make my packages the best they can be. It has functionality to allow you to work with interfaces in Unity (finally!), has got handy inspector displays (TimeSpan!) and more.
DocFX Unity Package
People seem to be enjoying my docfx-unitypackage github action. As long as your repository conforms to Unity's package layout this action will automatically generate a documentation website for your custom Unity package using DocFX. If you want a preview of what it can do, just click the image below to go to the website I generated for Cubusky.Core.
Casey Hofland
I am a dedicated, driven and determined developer who focuses on building stable and reusable solutions. I prefer a combination of Component Based and Test Driven Development, ensuring results that are designed to be extended.
I have an honest devotion and passion towards durable, high quality code, and know when to invest more time to deliver something truly comprehensive.
Research before, overhaul during, update after. Technical debt arises from dependencies, so I design my systems as generic solutions that slot into existing frameworks. I love to focus on a single long-term system and give 3x my output developing for quality, reusability and ease-of-use.
Featured work
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CaseyHofland/com.caseyhofland.tutorial.rootmotion
A tutorial for teaching animators how to use Root Motion in Unity.
C# 2 -
CaseyHofland/com.caseyhofland.unityclock
Regulate day-night cycles in Unity.
C# 3 -
CaseyHofland/docfx-unitypackage
DocFX Unity package is a GitHub action for deploying a DocFX website for Unity packages to GitHub Pages.