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stumpwm.texi.in
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\input texinfo @c -*-texinfo-*-
@c %**start of header
@setfilename stumpwm.info
@settitle StumpWM Manual
@setchapternewpage odd
@c %**end of header
@dircategory X11
@direntry
* StumpWM: (stumpwm). A Common Lisp window manager
@end direntry
@ifinfo
This is the Stump Window Manager user manual.
Copyright @copyright{} 2000-2008 Shawn Betts
Permission is granted to make and distribute verbatim
copies of this manual provided the copyright notice and
this permission notice are preserved on all copies.
@ignore
Permission is granted to process this file through TeX
and print the results, provided the printed document
carries a copying permission notice identical to this
one except for the removal of this paragraph (this
paragraph not being relevant to the printed manual).
@end ignore
Permission is granted to copy and distribute modified
versions of this manual under the conditions for
verbatim copying, provided also that the sections
entitled ``Copying'' and ``GNU General Public License''
are included exactly as in the original, and provided
that the entire resulting derived work is distributed
under the terms of a permission notice identical to this
one.
Permission is granted to copy and distribute
translations of this manual into another language,
under the above conditions for modified versions,
except that this permission notice may be stated in a
translation approved by the Free Software Foundation.
@end ifinfo
@iftex
@kbdinputstyle code
@end iftex
@titlepage
@sp 10
@titlefont{The Stump Window Manager}
@author Shawn Betts
@page
@vskip 0pt plus 1filll
Copyright @copyright{} 2000-2008 Shawn Betts
Permission is granted to make and distribute verbatim
copies of this manual provided the copyright notice and
this permission notice are preserved on all copies.
Permission is granted to copy and distribute modified
versions of this manual under the conditions for
verbatim copying, provided also that the sections
entitled ``Copying'' and ``GNU General Public License''
are included exactly as in the original, and provided
that the entire resulting derived work is distributed
under the terms of a permission notice identical to this
one.
Permission is granted to copy and distribute
translations of this manual into another language,
under the above conditions for modified versions,
except that this permission notice may be stated in a
translation approved by the Free Software Foundation.
@end titlepage
@node Top, Introduction, (dir), (dir)
@ifinfo
This document explains how to use The Stump Window Manager.
@end ifinfo
@menu
* Introduction::
* Key Bindings::
* Commands::
* Message and Input Bar::
* Windows::
* Frames::
* Mode-line::
* Groups::
* Screens::
* Interacting With Unix::
* Interacting With X11::
* Miscellaneous Commands::
* Colors::
* Hooks::
* Modules::
* Hacking::
* Command and Function Index::
* Variable Index::
@detailmenu
--- The Detailed Node Listing ---
Introduction
* Starting StumpWM::
* Basic Usage::
* Interacting with the Lisp process::
* Contact the StumpWM developers::
Key Bindings
* List of Default Keybindings::
* Binding Keys::
* Modifiers::
Message and Input Bar
* Customizing The Bar::
* Using The Input Bar::
* Programming The Message Bar::
* Programming the Input Bar::
Windows
* Window Marks::
* Customizing Window Appearance::
* Controlling Raise And Map Requests::
* Programming With Windows::
* Rule Based Window Placement::
Frames
* Interactively Resizing Frames::
* Frame Dumping::
Groups
* Customizing Groups::
Screens
* Xinerama::
* Programming With Screens::
Miscellaneous Commands
* Menus::
* StumpWM's Data Directory::
* Debugging StumpWM::
* Timers::
* Getting Help::
Colors
* Behind The Scenes Look At Colors::
Hacking
* General Advice::
* Using git with StumpWM::
* Sending Patches::
@end detailmenu
@end menu
@node Introduction, Key Bindings, Top, Top
@chapter Introduction
StumpWM is an X11 window manager written entirely in Common Lisp. Its
user interface goals are similar to ratpoison's but with an emphasis on
customizability, completeness, and cushiness.
@menu
* Starting StumpWM::
* Basic Usage::
* Interacting with the Lisp process::
* Contact the StumpWM developers::
@end menu
@node Starting StumpWM, Basic Usage, Introduction, Introduction
@section Starting StumpWM
There are a number of ways to start StumpWM but the most straight
forward method is as follows. This assumes you have a copy of the
StumpWM source code and are using the @samp{SBCL} Common Lisp
environment.
@enumerate
@item
Install the prerequisites and build StumpWM as described in
@file{README}. This should give you a @file{stumpwm} executable.
@item
In your @file{~/.xinitrc} file include the line
@command{/path/to/stumpwm}. Remember to replace @samp{/path/to/}
with the actual path.
@item
Finally, start X windows with @command{startx}. Cross your
fingers. You should see a @samp{Welcome To the Stump Window Manager}
message pop up in the upper, right corner. At this point, you have
successfully started StumpWM.
@end enumerate
@node Basic Usage, Interacting with the Lisp process, Starting StumpWM, Introduction
@section Basic Usage
Once you have StumpWM up and running, the first thing you might want
to do is start @command{emacs}. Type @kbd{C-t e}, or in other words
@kbd{Control + t} followed by @kbd{e}. Now perhaps you want an
@command{xterm}. Type @kbd{C-t c}. Now you have some programs running.
To see a list of windows StumpWM is managing, type @kbd{C-t w}. The
highlighted window is the one you're looking at right now. It's the
focused window.
All of StumpWM's keys are bound to named commands, which can be
executed not only by keys but also from the input bar. Type @kbd{C-t
;} to open a command prompt. Now type @command{time} and press
return. Note, @command{time} can also be called by typing @kbd{C-t a}.
Throughout this manual you'll find definitions for commands,
functions, and variables. Any command you see in this manual can be
executed from the input bar or bound to a key.
At this point you probably want to switch back from your new
@command{xterm} to @command{emacs}. Type @kbd{C-t C-t}. This runs the
@command{other} command. Type it again and you're back to xterm.
Perhaps you'd like to see @command{emacs} and @command{xterm}
side-by-side. Type @kbd{C-t s}. You have now split the screen into 2
@command{frames}. For more information see @ref{Frames}. To switch to the
empty frame type @kbd{C-t TAB}. Now let's pull the xterm window into
this empty frame. Type @kbd{C-t w} for a window listing. Find the
@command{xterm} window. See the number beside it? Type @kbd{C-t} followed
by @command{xterm}'s window number.
Another common activity is browsing the interwebs. Type @kbd{C-t !}.
The input bar pops up again. You can now run a shell command. Let's
start a web browser: type @command{firefox} into the input bar and press
return.
Unfortunately, @command{firefox} probably isn't wide enough because it's
in one of the frames. Type @kbd{C-t Q} to remove all frames but the
current one and resize it to fit the screen.
For a full list of key bindings, see @ref{List of Default Keybindings}.
@node Interacting with the Lisp process, Contact the StumpWM developers, Basic Usage, Introduction
@section Interacting with the Lisp process
Since StumpWM is a Lisp program, there is a way for you to evaluate
Lisp code directly, on the same Lisp process that StumpWM is running on.
Type @kbd{C-t :} and an input box will appear. Then type some Lisp
expression.
When you call @command{eval} this way, you will be in the STUMPWM-USER
package, which imports all the exported symbols from the main STUMPWM
package.
@table @code
@item *mode-line-border-width*
Reads the value of @var{*mode-line-border-width*}.
@item (setf *mode-line-border-width* 3)
Sets the variable @var{*mode-line-border-width*} to 3.
@item (set-prefix-key (kbd "C-M-H-s-z"))
Calls the @code{set-prefix-key} function (and sets a new keyboard prefix)
@end table
@node Contact the StumpWM developers, , Interacting with the Lisp process, Introduction
@section Contact the StumpWM developers
The StumpWM home page is @url{http://stumpwm.nongnu.org/}.
You can reach Shawn Betts at @email{sabetts at vcn.bc.ca}.
The StumpWM mailing list is @email{stumpwm-devel@@nongnu.org} which
you can subscribe to at
@url{http://mail.nongnu.org/mailman/listinfo/stumpwm-devel}. Posting
is restricted to subscribers to keep spam out of the archives.
The StumpWM IRC channel can be found on Freenode at
@uref{irc://irc.freenode.net/#stumpwm, @code{#stumpwm}}.
@node Key Bindings, Commands, Introduction, Top
@chapter Key Bindings
StumpWM is controlled entirely by keystrokes and Lisp commands. It
mimics GNU Screen's keyboard handling. StumpWM's default prefix key is
@kbd{C-t}.
@menu
* List of Default Keybindings::
* Binding Keys::
* Modifiers::
@end menu
@node List of Default Keybindings, Binding Keys, Key Bindings, Key Bindings
@section List of Default Keybindings
The following is a list of keybindings.
@table @kbd
@item C-t @var{d}
Select the window with the corresponding digit@tie{}@var{d}
@item C-t C-@var{d}
Pull the window with the corresponding digit@tie{}@var{d} into the current frame
@item C-t n
@itemx C-t C-n
@itemx C-t Space
Go to the next window in the window list
@item C-t p
@itemx C-t C-p
Go to the previous window in the window list
@item C-t '
Go to a window by name
@item C-t "
Select a window from a list and focus the window.
@itemx C-t C-g
Abort the current command. This is useful if you accidentally hit @kbd{C-t}
@item C-t w
List all the windows
@item C-t i
Display information about the current window.
@item C-t f
Select a frame by number
@item C-t s
Split current frame vertically
@item C-t S
Split current frame horizontally
@item C-t k
@itemx C-t C-k
Sends a kill message to the current frame and the running program.
@item C-t K
Kills the current frame and running program; like a @command{kill -9}.
@item C-t c
@itemx C-t C-c
Run an X terminal; by default @command{xterm}
@item C-t e
@itemx C-t C-e
Run Emacs or raise it if it is already running.
@item C-t t
Sends a @kbd{C-t} to the frame; this is useful for applications like Firefox
which make heavy use of @kbd{C-t} (in Firefox's case, for opening a new
tab). This is similar to how GNU screen uses @kbd{C-a a}.
@item C-t w
@itemx C-t C-w
Prints out a list of the windows, their number, and their name.
@item C-t b
@itemx C-t C-b
Banish the mouse point to the lower right corner of the screen.
@item C-t a
@itemx C-t C-a
Display the current time and date, much like the Unix command @command{date}.
@item C-t C-t
Switch to the last window to have focus in the current frame.
@item C-t !
Prompt for a shell command to run via @file{/bin/sh}. All output is discarded.
@item C-t R
If the screen is split into multiple frames, one split will be
undone. If there is only one split, the effect will be the same as @kbd{C-t Q}.
@item C-t o
@itemx C-t TAB
If the screen is split into multiple frames, focus shifts to the
@command{next} frame, where it cycles to the right and then down; analogous
to @kbd{C-x o} in Emacs.
@item C-t F
Display ``Current Frame'' in the frame which has focus.
@item C-t ;
Opens the input box. StumpWM commands can be run from here, and the
input history moved through.
@item C-t :
Opens the input box, but all things typed in here will be sent to the
Common Lisp interpreter where they will be ran as Lisp programs; thus,
input should be valid Common Lisp.
@item C-t C-h
@itemx C-t ?
The help.
@item C-t -
Hide all frames and show the root window.
@item C-t Q
Removes all splits and maximizes the frame with focus.
@item C-t Up
@itemx C-t Down
@itemx C-t Left
@itemx C-t Right
Shift focus to an adjacent frame in the specified direction. @kbd{C-t Up} will
shift focus up, if possible, @kbd{C-t Down} will shift downwards, etc.
@item C-t v
Prints out the version of the running StumpWM.
@item C-t #
Toggle the mark on the current window
@item C-t m
@itemx C-t C-m
Display the last message. Hitting this keybinding again displays the
message before that, and so on.
@item C-t l
@itemx C-t C-l
redisplay the current window and force it to take up the entire frame.
@item C-t G
Display all groups and windows in each group. For more information see @ref{Groups}.
@item C-t F@var{n}
Jump to the corresponding group @var{n}. @kbd{C-t F1} jumps to group 1 and so on.
@item C-t g g
Show the list of groups.
@item C-t g c
Create a new group.
@item C-t g n
@itemx C-t g C-n
@itemx C-t g SPC
@itemx C-t g C-SPC
Go to the next group in the list.
@item C-t g N
Go to the next group in the list and bring the current window along.
@item C-t g p
@itemx C-t g C-p
Go to the previous group in the list.
@item C-t g P
Go to the previous group in the list and bring the current window along.
@item C-t g '
Select a group by name or by number.
@item C-t g "
Select a group from a list and switch to it.
@item C-t g m
Move the current window to the specified group.
@item C-t g k
Kill the current group. All windows are merged into the next group.
@item C-t g A
@itemx C-t g r
Change the current group's name.
@item C-t g @var{d}
Go to the group with digit @var{d}. @kbd{C-t g 1} jumps to group 1 and so on.
@item C-t +
Make frames the same height or width in the current frame's subtree.
@item C-t h k
Describe the specified key binding.
@item C-t h f
Describe the specified function.
@item C-t h v
Describe the specified variable.
@item C-t h w
List all key sequences that are bound to the specified command
@item C-t h c
Describe the specified command.
@end table
@node Binding Keys, Modifiers, List of Default Keybindings, Key Bindings
@section Binding Keys
@@@ define-key
@@@ undefine-key
@@@ kbd
!!! set-prefix-key
@@@ make-sparse-keymap
### *root-map*
### *top-map*
### *groups-map*
!!! bind
@node Modifiers, , Binding Keys, Key Bindings
@section Modifiers
Many users have had some difficulty with setting up modifiers for
StumpWM keybindings. This is caused by a combination of how StumpWM
handles modifiers and the default modifiers list for many users' X
servers.
@itemize
@item
My ``Super'' key doesn't work!
This is most likely caused by having the Hyper and Super keys listed
as the same modifier in the modifier list.
@example
$ xmodmap
xmodmap: up to 3 keys per modifier, (keycodes in parentheses):
shift Shift_L (0x32), Shift_R (0x3e)
lock Caps_Lock (0x42)
control Control_L (0x25), Control_R (0x6d)
mod1 Alt_L (0x40), Alt_R (0x71), Meta_L (0x9c)
mod2 Num_Lock (0x4d)
mod3
mod4 Super_L (0x7f), Hyper_L (0x80)
mod5 Mode_switch (0x5d), ISO_Level3_Shift (0x7c)
@end example
The problem is in the line beginning with ``mod4''. The way to set up
the modifier list correctly is to have just the Super key as the mod4
modifier. The following @command{xmodmap} commands will do just that.
@example
# clear out the mod4 modifier
$ xmodmap -e 'clear mod4'
$ xmodmap
xmodmap: up to 3 keys per modifier, (keycodes in parentheses):
shift Shift_L (0x32), Shift_R (0x3e)
lock Caps_Lock (0x42)
control Control_L (0x25), Control_R (0x6d)
mod1 Alt_L (0x40), Alt_R (0x71), Meta_L (0x9c)
mod2 Num_Lock (0x4d)
mod3
mod4
mod5 Mode_switch (0x5d), ISO_Level3_Shift (0x7c)
# add Super as a mod4 modifier
$ xmodmap -e 'add mod4 = Super_L'
$ xmodmap
xmodmap: up to 3 keys per modifier, (keycodes in parentheses):
shift Shift_L (0x32), Shift_R (0x3e)
lock Caps_Lock (0x42)
control Control_L (0x25), Control_R (0x6d)
mod1 Alt_L (0x40), Alt_R (0x71), Meta_L (0x9c)
mod2 Num_Lock (0x4d)
mod3
mod4 Super_L (0x73), Super_L (0x7f)
mod5 Mode_switch (0x5d), ISO_Level3_Shift (0x7c)
@end example
You can automate this by storing the commands in a file and calling
xmodmap when you start your X session.
@example
$ cat ~/.Xmodmap
clear mod4
add mod4 = Super_L
@end example
If you use @command{startx}, modify your @file{~/.xsession} or @file{~/.xinitrc} file.
@example
$ cat ~/.xsession
#!/bin/sh
xmodmap ~/.Xmodmap
exec /usr/bin/stumpwm
@end example
If you use a graphical login manager (GDM, KDM, etc.), your @file{~/.Xmodmap}
file should be fed to @command{xmodmap} when you log in. FIXME: verify this.
@item
Handling Meta and Alt: when do I use @kbd{M-} and @kbd{A-}?
If you have no Meta keys defined (see the output of the @command{xmodmap}
command), then StumpWM will treat the @kbd{M-} prefix in keybindings to
mean Alt. However, if there are Meta keys defined, then the @kbd{M-}
prefix refers to them, and the @kbd{A-} prefix refers to Alt.
Most users will simply use @kbd{M-} to refer to their Alt keys. However,
users that define separate Meta and Alt keys will use @kbd{M-} to refer
to the former, and @kbd{A-} to refer to the latter.
@item
How can I set up a Hyper key and use it with StumpWM?
To set up a Hyper key, you need to do two things: bind a physical key
to be a Hyper key, and add that key to the modifiers list.
The following example shows how to bind the control key at the
bottom-left of most keyboards to be Hyper. This is useful if you've
made Caps Lock into a control key, and have no use for the bottom-left
key.
@example
$ xmodmap -e 'keycode 37 = Hyper_L'
$ xmodmap -e 'clear mod5'
$ xmodmap -e 'add mod5 = Hyper_L'
@end example
To use a different key for Hyper, replace the keycode ``37'' above.
Use the @command{xev} program to see the keycode that any physical key has.
Refer to the section above on setting up the Super key to see how to
automate setting the Hyper key when you start X.
Now you can use @kbd{H-} as a prefix in StumpWM bindings.
@example
(define-key *top-map* (kbd "H-RET") "fullscreen")
(define-key *top-map* (kbd "H-Left") "gprev")
(define-key *top-map* (kbd "H-Right") "gnext")
(define-key *top-map* (kbd "H-TAB") "other")
@end example
Since essentially no programs have Hyper bindings, you can safely bind
commands to the @var{*top-map*}.
@end itemize
@node Commands, Message and Input Bar, Key Bindings, Top
@chapter Commands
If you've used emacs before you'll find commands and functions
familiar. Commands are functions that can be bound to keys and
executed interactively from StumpWM's input bar. A command expects a
certain number of arguments and any that are not supplied will be
prompted for.
FIXME: actually write some docs here
@node Message and Input Bar, Windows, Commands, Top
@chapter Message and Input Bar
!!! echo
!!! colon
@menu
* Customizing The Bar::
* Using The Input Bar::
* Programming The Message Bar::
* Programming the Input Bar::
@end menu
@node Customizing The Bar, Using The Input Bar, Message and Input Bar, Message and Input Bar
@section Customizing The Bar
The bar's appearance and behavior can be modified with the following
functions and variables.
@@@ set-fg-color
@@@ set-bg-color
@@@ set-border-color
@@@ set-msg-border-width
@@@ set-font
### *message-window-padding*
### *message-window-gravity*
### *timeout-wait*
### *input-window-gravity*
@node Using The Input Bar, Programming The Message Bar, Customizing The Bar, Message and Input Bar
@section Using The Input Bar
The following is a list of keybindings for the Input Bar. Users of Emacs
will recognize them.
@table @kbd
@item DEL
Delete the character before point (@code{delete-backward-char}).
@item M-DEL
Kill back to the beginning of the previous word (@code{backward-kill-word}).
@item C-d
@itemx Delete
Delete the character after point (@code{delete-forward-char}).
@item M-d
Kill forward to the end of the next word (@code{forward-kill-word}).
@item C-f
@itemx Right
Move forward one character (@code{forward-char}).
@item M-f
Move forward one word (@code{forward-word}).
@item C-b
@itemx Left
Move backward one character (@code{backward-char}).
@item M-b
Move backward one word (@code{backward-word}).
@item C-a
@itemx Home
Move to the beginning of the current line (@code{move-beginning-of-line}).
@item C-e
@itemx End
Move to the end of the current line (@code{move-end-of-line}).
@item C-k
Kill to the end of the line (@code{kill-line}).
@item C-u
Kill to the beginning of the line (@code{kill-to-beginning}),
the same as @kbd{C-a C-k}.
@item C-p
@itemx Up
Move to the next earlier entry saved in the command history (@command{history-back}).
@item C-n
@itemx Down
Move to the next later entry saved in the command history (@command{history-forward}).
@item RET
Submit the entered command (@command{submit}).
@item C-g
Abort the current action by closing the Input Bar (@command{abort}).
@item C-y
Paste text from clipboard into the Input Bar (@command{yank-selection}).
@item TAB
Clockwise tab complete the current string, if possible. Press @kbd{TAB} again to
cycle through completions.
@item S-TAB
Counter-clockwise tab complete the current string, if possible. Press @kbd{S-TAB} again to
cycle through completions.
@end table
@node Programming The Message Bar, Programming the Input Bar, Using The Input Bar, Message and Input Bar
@section Programming The Message Bar
@@@ echo-string
@@@ message
### *input-history-ignore-duplicates*
!!! copy-last-message
@node Programming the Input Bar, , Programming The Message Bar, Message and Input Bar
@section Programming the Input Bar
New input behavior can be added to the input bar by creating editing
functions and binding them to keys in the @var{*input-map*} using
@command{define-key}, just like other key bindings.
An input function takes 2 arguments: the input structure and the key pressed.
@@@ read-one-line
@@@ read-one-char
@@@ completing-read
@@@ input-insert-string
@@@ input-insert-char
### *input-map*
@node Windows, Frames, Message and Input Bar, Top
@chapter Windows
!!! next
!!! pull-hidden-next
!!! prev
!!! pull-hidden-previous
!!! delete-window
!!! kill-window
!!! echo-windows
!!! other-window
!!! pull-hidden-other
!!! renumber
!!! meta
!!! select-window
!!! select-window-by-number
!!! title
!!! windowlist
!!! fullscreen
!!! info
!!! refresh
!!! redisplay
### *window-format*
### *window-name-source*
### *new-window-prefered-frame*
@menu
* Window Marks::
* Customizing Window Appearance::
* Controlling Raise And Map Requests::
* Programming With Windows::
* Rule Based Window Placement::
@end menu
@node Window Marks, Customizing Window Appearance, Windows, Windows
@section Window Marks
Windows can be marked. A marked window has a # beside it in the window
list. Some commands operate only on marked windows.
!!! mark
!!! clear-window-marks
!!! pull-marked
@node Customizing Window Appearance, Controlling Raise And Map Requests, Window Marks, Windows
@section Customizing Window Appearance
### *maxsize-border-width*
### *transient-border-width*
### *normal-border-width*
### *window-border-style*
@@@ set-win-bg-color
@@@ set-focus-color
@@@ set-unfocus-color
@@@ set-float-focus-color
@@@ set-float-unfocus-color
@@@ set-normal-gravity
@@@ set-maxsize-gravity
@@@ set-transient-gravity
!!! gravity
@node Controlling Raise And Map Requests, Programming With Windows, Customizing Window Appearance, Windows
@section Controlling Raise And Map Requests
It is sometimes handy to deny a window's request to be focused. The
following variables determine such behavior.
A map request occurs when a new or withdrawn window requests to be
mapped for the first time.
A raise request occurs when a client asks the window manager to give
an existing window focus.
### *deny-map-request*
### *deny-raise-request*
### *suppress-deny-messages*
Some examples follow.
@example
;; Deny the firefox window from taking focus when clicked upon.
(push '(:class "gecko") stumpwm:*deny-raise-request*)
;; Deny all map requests
(setf stumpwm:*deny-map-request* t)
;; Deny transient raise requests
(push '(:transient) stumpwm:*deny-map-request*)
;; Deny the all windows in the xterm class from taking focus.
(push '(:class "Xterm") stumpwm:*deny-raise-request*)
@end example
@node Programming With Windows, Rule Based Window Placement, Controlling Raise And Map Requests, Windows
@section Programming With Windows
%%% define-window-slot
@@@ window-send-string
### *default-window-name*
@node Rule Based Window Placement, , Programming With Windows, Windows
@section Rule Based Window Placement
%%% define-frame-preference
@@@ clear-window-placement-rules
!!! remember
!!! forget
!!! dump-window-placement-rules
!!! restore-window-placement-rules
@node Frames, Mode-line, Windows, Top
@chapter Frames
Frames contain windows. All windows exist within a frame.
Those used to ratpoison will notice that this differs from ratpoison's
window pool, where windows and frames are not so tightly connected.
!!! pull-window-by-number
!!! hsplit
!!! vsplit
!!! remove-split
!!! only
!!! curframe
!!! fnext
!!! sibling
!!! fother
!!! fselect
!!! resize
!!! balance-frames
!!! fclear
!!! move-focus
!!! move-window
!!! next-in-frame
!!! prev-in-frame
!!! other-in-frame
!!! echo-frame-windows
!!! exchange-direction
### *min-frame-width*
### *min-frame-height*
### *new-frame-action*
@menu
* Interactively Resizing Frames::
* Frame Dumping::
@end menu
@node Interactively Resizing Frames, Frame Dumping, Frames, Frames
@section Interactively Resizing Frames
There is a mode called @code{iresize} that lets you interactively
resize the current frame. To enter the mode use the @code{iresize}
command or type @key{C-t r}.
The following keybindings apply to the mode:
@table @kbd
@item C-p
@itemx Up
@itemx k
Shrink the frame vertically.
@item C-n
@itemx Down
@itemx j
Expand the frame vertically.
@item C-f
@itemx Right
@itemx l
Expand the frame horizontally.
@item C-b
@itemx Left
@itemx h
Shrink the frame horizontally.
@item C-g
@itemx ESC
Abort the interactive resize. NOTE: This currently doesn't work.
@item RET
Select the highlighted option.
@end table
!!! iresize
!!! abort-iresize
!!! exit-iresize
### *resize-increment*
@node Frame Dumping, , Interactively Resizing Frames, Frames
@section Frame Dumping
The configuration of frames and groups can be saved and restored using
the following commands.
!!! dump-desktop-to-file
!!! dump-group-to-file
!!! dump-screen-to-file
!!! restore-from-file
!!! place-existing-windows
@node Mode-line, Groups, Frames, Top
@chapter The Mode Line
The mode line is a bar that runs across either the top or bottom of
a head and is used to display information. By default the mode line
displays the list of windows, similar to the output @kbd{C-t w} produces.