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First public binary release of **StarEngine ** + Editor preview.
This version is focused on establishing the foundation of the engine/editor workflow and making the project easier to try on Windows.
🚀 Highlights
Engine
First public Windows binary release
Core engine foundation in C++
Early rendering / application framework foundation
Project structure prepared for engine/editor separation
Open-source project (GPL-3.0)
Editor (Preview)
First public editor companion build (early-stage / preview)
Integrated workflow with the engine codebase
Initial tooling foundation for future editor features
📦 What’s Included
StarEngine binary
Editor binary (preview)
Required runtime files / assets (if applicable)
Example project / sandbox (if included)
README / setup notes
If something is missing, please open an issue and I’ll fix it in the next release.
✅ Current Focus of 2025.1
This release is about:
Getting a working first binary out publicly
Establishing the engine + editor base
Making future iterations easier (rendering, tooling, scripting, assets)
This is an early release, so expect rough edges.
🛠️ Platform / Requirements (Current)
Windows (primary target for now)
Visual Studio 2022 recommended for source builds
Vulkan SDK required when building from source (per repository setup flow)
📚 Getting Started
Option A — Use the binary (recommended)
Download the release assets below
Extract the .zip
Run the editor / engine executable
(Optional) Try the included sandbox/example content
Option B — Build from source
Clone the repository with submodules
Run the setup scripts
Generate projects
Open in Visual Studio 2022 and build
⚠️ Known Issues (2025.1)
This is an early-stage release and some features are incomplete
Editor functionality may be limited / experimental
API / project structure may change in future versions
Performance and stability are still being improved
🧭 Roadmap (Next Steps)
Planned areas of growth include:
Faster 2D rendering
More advanced 3D rendering
Better editor tooling
Scripting improvements
Asset pipeline improvements
Cross-platform support (later)
🐛 Feedback / Bug Reports
If you find a bug or want to suggest a feature:
Open an Issue on GitHub
Include logs / screenshots / steps to reproduce if possible
❤️ Thanks
Thanks to everyone checking out the first public version of LuxEngine.
This is the start — more updates coming as the engine and editor improve.
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StarEngine 2025.1 — First Public Binary Release
First public binary release of **StarEngine ** + Editor preview.
This version is focused on establishing the foundation of the engine/editor workflow and making the project easier to try on Windows.
🚀 Highlights
Engine
Editor (Preview)
📦 What’s Included
StarEnginebinaryEditorbinary (preview)✅ Current Focus of 2025.1
This release is about:
This is an early release, so expect rough edges.
🛠️ Platform / Requirements (Current)
📚 Getting Started
Option A — Use the binary (recommended)
.zipOption B — Build from source
🧭 Roadmap (Next Steps)
Planned areas of growth include:
🐛 Feedback / Bug Reports
If you find a bug or want to suggest a feature:
❤️ Thanks
Thanks to everyone checking out the first public version of LuxEngine.
This is the start — more updates coming as the engine and editor improve.
This discussion was created from the release First Version of StarEngine.
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